15 lines
390 B
C++
15 lines
390 B
C++
#pragma once
|
|
#include <cstdint>
|
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
|
|
|
#pragma pack(push, 1)
|
|
class CPlayerExtendedGameStateNode : CSyncDataNodeInfrequent
|
|
{
|
|
public:
|
|
float waypoint_x; //0x00C0
|
|
float waypoint_y; //0x00C4
|
|
uint16_t waypoint_entity; //0x00C5
|
|
bool has_active_waypoint; //0x00C6
|
|
bool owns_waypoint; //0x00C7
|
|
};
|
|
#pragma pack(pop)
|