Places all error codes in an easily includable header.
This also corrects the unsupported error code (I accidentally used the
hex value when I meant to use the decimal one).
Places all of the functions for address arbiter operation into a class.
This will be necessary for future deglobalizing efforts related to both
the memory and system itself.
Removes a few inclusion dependencies from the headers or replaces
existing ones with ones that don't indirectly include the required
headers.
This allows removing an inclusion of core/memory.h, meaning that if the
memory header is ever changed in the future, it won't result in
rebuilding the entirety of the HLE services (as the IPC headers are used
quite ubiquitously throughout the HLE service implementations).
The comment already invalidates itself: neither MMIO nor rasterizer cache belongsHLE kernel state. This mutex has a too large scope if MMIO or cache is included, which is prone to dead lock when multiple thread acquires these resource at the same time. If necessary, each MMIO component or rasterizer should have their own lock.
This currently has the same behavior as the regular
OpenAudioRenderer API function, so we can just move the code within
OpenAudioRenderer to an internal function that both service functions
call.
This service function appears to do nothing noteworthy on the switch.
All it does at the moment is either return an error code or abort the
system. Given we obviously don't want to kill the system, we just opt
for always returning the error code.
Provides names for previously unknown entries (aside from the two u8
that appear to be padding bytes, and a single word that also appears
to be reserved or padding).
This will be useful in subsequent changes when unstubbing behavior related
to the audio renderer services.
The kernel allows restricting the total size of the handle table through
the process capability descriptors. Until now, this functionality wasn't
hooked up. With this, the process handle tables become properly restricted.
In the case of metadata-less executables, the handle table will assume
the maximum size is requested, preserving the behavior that existed
before these changes.
The NVFlinger service is already passed into services that need to
guarantee its lifetime, so the BufferQueue instances will already live
as long as they're needed. Making them std::shared_ptr instances in this
case is unnecessary.
Like the previous changes made to the Display struct, this prepares the
Layer struct for changes to its interface. Given Layer will be given
more invariants in the future, we convert it into a class to better
signify that.
With the display and layer structures relocated to the vi service, we
can begin giving these a proper interface before beginning to properly
support the display types.
This converts the display struct into a class and provides it with the
necessary functions to preserve behavior within the NVFlinger class.