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core: Set is_powered_on before GPU is initialized.
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1 changed files with 3 additions and 1 deletions
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@ -129,10 +129,12 @@ struct System::Impl {
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return ResultStatus::ErrorVideoCore;
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}
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is_powered_on = true;
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gpu_core = std::make_unique<Tegra::GPU>(system, renderer->Rasterizer());
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cpu_core_manager.Initialize(system);
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is_powered_on = true;
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LOG_DEBUG(Core, "Initialized OK");
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// Reset counters and set time origin to current frame
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