Commit graph

20663 commits

Author SHA1 Message Date
bunnei
46a620f9d7 hle: kernel: KThread: Decrease DummyThread priority to ensure it is never scheduled. 2022-01-20 17:08:00 -08:00
bunnei
0b37e7cb39 hle: kernel: service_thread: Ensure dummy thread is closed & destroyed on thread exit. 2022-01-20 17:08:00 -08:00
bunnei
384e24d3e9 hle: kernel: KServerSession: Remove hack for CompleteSyncRequest.
- This does not appear to be necessary anymore.
2022-01-20 17:08:00 -08:00
bunnei
ad53dc22fd hle: kernel: KServerSession: Simplify CompleteSyncRequest EndWait.
- Considering is_thread_waiting is never set, so we can remove IsThreadWaiting.
- KThread::EndWait will take the scheduler lock, so we can remove the redundant lock.
2022-01-20 17:08:00 -08:00
bunnei
5ffec69dc7 hle: kernel: KThread: Ensure dummy threads never call EndWait.
- These are only used by host threads for locking and will never have a wait_queue.
2022-01-20 17:08:00 -08:00
bunnei
11a380c3da hle: kernel: KScheduler: Ensure dummy threads are never scheduled.
- These are only used by host threads for locking.
2022-01-20 17:08:00 -08:00
bunnei
f6cbb14dce hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
2022-01-20 17:08:00 -08:00
bunnei
e781f6e767
Merge pull request #7710 from german77/just-shake-it
core/hid: Increment shake force
2022-01-20 16:53:22 -08:00
Mai M
55ef89a9c7
Merge pull request #7749 from jbeich/ffmpeg5
video_core: unbreak build with FFmpeg 5.0
2022-01-20 13:56:32 -05:00
Jan Beich
d24a4b79d4 video_core: constify AVCodec for ffmpeg >= 5.0
src/video_core/command_classes/codecs/codec.cpp:177:16: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
    av_codec = avcodec_find_decoder(codec);
               ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2022-01-20 11:09:21 +00:00
Morph
dc471700ca
Merge pull request #7726 from german77/clamp
service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp
2022-01-19 14:31:15 -08:00
Fernando S
490df43f34
Merge pull request #7747 from DadSchoorse/fix-anv-64bit-atomic-stype
vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
2022-01-19 23:01:53 +01:00
german77
8fa0416fee service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp 2022-01-19 14:20:31 -06:00
Georg Lehmann
d15814d39f vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features 2022-01-19 19:48:46 +01:00
bunnei
b5e83bcc7b
Merge pull request #7701 from bunnei/clear-mem-pages
Kernel Memory Updates (Part 3): Clear KMemoryManager pages & other fixes
2022-01-18 21:20:42 -08:00
bunnei
fc3eb72359
Merge pull request #7715 from gidoly/patch-4
Xbox controller default name nit pick
2022-01-18 21:14:30 -08:00
bunnei
eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
bunnei
101d86897b
Merge pull request #7712 from bunnei/fix-thread-exit
Accurately implement thread exit
2022-01-17 18:08:24 -08:00
bunnei
1dbb9e353e
Merge pull request #7724 from ameerj/astc_new_nv
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
2022-01-17 16:48:04 -08:00
bunnei
5eb0b65590
Merge pull request #7732 from v1993/patch-7
kernel: remove no-op code
2022-01-17 15:37:16 -08:00
Mai M
45ac3f414e
Merge pull request #7730 from v1993/patch-6
input_common: nitpick about SetHatButton usage
2022-01-17 13:43:34 -05:00
Mai M
b92198b7f8
Merge pull request #7729 from v1993/patch-5
input_common: fix copy-paste error
2022-01-17 13:43:21 -05:00
Mai M
cf4893410b
Merge pull request #7728 from v1993/patch-4
hid: fix std::transform call
2022-01-17 13:43:11 -05:00
Mai M
345bcd4cdf
Merge pull request #7727 from v1993/patch-3
hid: Correct assignment source for rotations
2022-01-17 13:42:57 -05:00
Valeri
84786dde00
hle: remove no-op code
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
2022-01-17 13:51:12 +03:00
bunnei
ca2d904770
Merge pull request #7719 from gidoly/patch-6
Change default theme to Dark colorful
2022-01-17 01:04:47 -08:00
Valeri
3431e0acf5
input_common: nitpick about SetHatButton usage 2022-01-17 12:04:38 +03:00
Valeri
a99f84f4b2
input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
2022-01-17 11:31:38 +03:00
Valeri
8eddafd9d0
hid: fix std::transform call
Found by static analysis with PVS-Studio.
2022-01-17 10:47:38 +03:00
Morph
78e233c460 uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
gidoly
789af19c60 config: Change default theme to Dark Colorful 2022-01-17 02:41:53 -05:00
Valeri
c624edceba
Correct assignment source for rotations
Found by static analysis with PVS-Studio
2022-01-17 10:40:41 +03:00
german77
9eab07f863 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
ameerj
a5bff8e9b3 astc_decoder: Combine FastReplicate functions to work around new NV driver bug
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.

This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
2022-01-16 16:13:20 -05:00
gidoly
92d676d788
Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
bunnei
480b03b645
Merge pull request #7713 from gidoly/patch-3
Change default name for playstation controllers
2022-01-15 02:39:58 -08:00
bunnei
5eda606952
Merge pull request #7711 from bunnei/fix-service-thread-race-v2
hle: kernel: Fix service_threads access to be thread safe V2.
2022-01-14 22:22:39 -08:00
bunnei
b54cbc985e hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
2022-01-14 21:16:33 -08:00
gidoly
7978ea4e8c
Change default name for ps controllers
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
bunnei
4064e03568
Merge pull request #7707 from german77/slow-update
service/hid: Decrease motion update rate
2022-01-14 17:13:30 -08:00
bunnei
f499c8177e core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
2022-01-14 16:44:14 -08:00
bunnei
d8b3f665db core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl. 2022-01-14 16:44:14 -08:00
bunnei
03884b7ea6 core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
- This makes our implementations of these more closely match HOS.
2022-01-14 16:44:14 -08:00
bunnei
c905044e1b core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager. 2022-01-14 16:44:14 -08:00
bunnei
bf32fcc817 core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
2022-01-14 16:43:59 -08:00
bunnei
f6de57c1a5 common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
bunnei
cc112f971e hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
2022-01-14 16:02:57 -08:00
Narr the Reg
5ce5432830
core/hid: Increment shake force
With the current settings 2p mode in pokemon let's go wasn't showing up.  By making the shake more violent we can make it appear without any effort using the keyboard
2022-01-14 11:11:20 -06:00
Mai M
b2d45a4072
Merge pull request #7699 from bunnei/fix-service-thread-race
hle: kernel: Fix service_threads access to be thread safe.
2022-01-14 00:46:16 -05:00
Mai M
07e477f891
Merge pull request #7698 from bunnei/mem-code-memory-updates
Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes.
2022-01-14 00:41:17 -05:00