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CodeGen
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
Decoders
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
Instructions
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
IntermediateRepresentation
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
StructuredIr
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
Translation
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
AlphaTestOp.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AttributeType.cs
Implement scaled vertex format emulation ( #5564 )
2023-08-16 08:30:33 -03:00
BufferDescriptor.cs
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
BufferUsageFlags.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
Constants.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
GpuGraphicsState.cs
Delete ShaderConfig and organize shader resources/definitions better ( #5509 )
2023-08-13 22:26:42 -03:00
IGpuAccessor.cs
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
ILogger.cs
Delete ShaderConfig and organize shader resources/definitions better ( #5509 )
2023-08-13 22:26:42 -03:00
InputTopology.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
OutputTopology.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
Ryujinx.Graphics.Shader.csproj
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
SamplerType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
ShaderIdentification.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
ShaderProgram.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
ShaderProgramInfo.cs
Fix incorrect fragment origin when YNegate is enabled ( #4673 )
2023-07-29 18:47:03 -03:00
ShaderStage.cs
Declare and use gl_PerVertex block for VTG per-vertex built-ins ( #5576 )
2023-08-16 23:16:25 +02:00
SupportBuffer.cs
Fix incorrect fragment origin when YNegate is enabled ( #4673 )
2023-07-29 18:47:03 -03:00
TessPatchType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TessSpacing.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TextureDescriptor.cs
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
TextureFormat.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TextureHandle.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TextureUsageFlags.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00