Finally fix (most) image atomics
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parent
8fa8f3a390
commit
068a83bdfb
2 changed files with 41 additions and 8 deletions
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@ -46,7 +46,11 @@ namespace Ryujinx.Graphics.Metal
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{
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{
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ShaderSource shader = _shaders[i];
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ShaderSource shader = _shaders[i];
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var compileOptions = new MTLCompileOptions { PreserveInvariance = true };
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var compileOptions = new MTLCompileOptions
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{
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PreserveInvariance = true,
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LanguageVersion = MTLLanguageVersion.Version31,
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};
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var index = i;
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var index = i;
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_handles[i] = device.NewLibrary(StringHelper.NSString(shader.Code), compileOptions, (library, error) => CompilationResultHandler(library, error, index));
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_handles[i] = device.NewLibrary(StringHelper.NSString(shader.Code), compileOptions, (library, error) => CompilationResultHandler(library, error, index));
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@ -211,7 +211,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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}
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}
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else
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else
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{
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{
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coordsBuilder.Append(Src(AggregateType.S32));
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coordsBuilder.Append($"uint({Src(AggregateType.S32)})");
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}
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}
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if (isArray)
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if (isArray)
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@ -251,16 +251,45 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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_ => string.Empty,
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_ => string.Empty,
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};
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};
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texCallBuilder.Append($"{prefix}4({string.Join(", ", cElems)}), ");
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texCallBuilder.Append($"{prefix}4({string.Join(", ", cElems)})");
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texCallBuilder.Append(", ");
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texCallBuilder.Append(coordsBuilder);
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}
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}
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if (texOp.Inst == Instruction.ImageAtomic)
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{
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// Atomics do (coord, value)
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texCallBuilder.Append(coordsBuilder);
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texCallBuilder.Append(coordsBuilder);
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texCallBuilder.Append(", ");
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AggregateType type = texOp.Format.GetComponentType();
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if ((texOp.Flags & TextureFlags.AtomicMask) == TextureFlags.CAS)
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{
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texCallBuilder.Append(Src(type)); // Compare value.
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}
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string value = (texOp.Flags & TextureFlags.AtomicMask) switch
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{
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TextureFlags.Increment => NumberFormatter.FormatInt(1, type), // TODO: Clamp value
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TextureFlags.Decrement => NumberFormatter.FormatInt(-1, type), // TODO: Clamp value
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_ => Src(type),
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};
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texCallBuilder.Append(value);
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// This doesn't match what the MSL spec document says so either
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// it is wrong or the MSL compiler has a bug.
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texCallBuilder.Append(")[0]");
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}
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else
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{
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texCallBuilder.Append(')');
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texCallBuilder.Append(')');
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if (texOp.Inst == Instruction.ImageLoad)
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if (texOp.Inst == Instruction.ImageLoad)
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{
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{
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texCallBuilder.Append(GetMaskMultiDest(texOp.Index));
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texCallBuilder.Append(GetMaskMultiDest(texOp.Index));
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}
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}
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}
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return texCallBuilder.ToString();
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return texCallBuilder.ToString();
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}
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}
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