From 068a83bdfb35fe20b3b2e3e3ef9a4108cebeb6a5 Mon Sep 17 00:00:00 2001 From: Isaac Marovitz Date: Thu, 1 Aug 2024 18:13:49 +0100 Subject: [PATCH] Finally fix (most) image atomics --- src/Ryujinx.Graphics.Metal/Program.cs | 6 ++- .../CodeGen/Msl/Instructions/InstGenMemory.cs | 43 ++++++++++++++++--- 2 files changed, 41 insertions(+), 8 deletions(-) diff --git a/src/Ryujinx.Graphics.Metal/Program.cs b/src/Ryujinx.Graphics.Metal/Program.cs index c1eae2273..c76930321 100644 --- a/src/Ryujinx.Graphics.Metal/Program.cs +++ b/src/Ryujinx.Graphics.Metal/Program.cs @@ -46,7 +46,11 @@ namespace Ryujinx.Graphics.Metal { ShaderSource shader = _shaders[i]; - var compileOptions = new MTLCompileOptions { PreserveInvariance = true }; + var compileOptions = new MTLCompileOptions + { + PreserveInvariance = true, + LanguageVersion = MTLLanguageVersion.Version31, + }; var index = i; _handles[i] = device.NewLibrary(StringHelper.NSString(shader.Code), compileOptions, (library, error) => CompilationResultHandler(library, error, index)); diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/InstGenMemory.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/InstGenMemory.cs index d88464712..31f904787 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/InstGenMemory.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/InstGenMemory.cs @@ -211,7 +211,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions } else { - coordsBuilder.Append(Src(AggregateType.S32)); + coordsBuilder.Append($"uint({Src(AggregateType.S32)})"); } if (isArray) @@ -251,15 +251,44 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions _ => string.Empty, }; - texCallBuilder.Append($"{prefix}4({string.Join(", ", cElems)}), "); + texCallBuilder.Append($"{prefix}4({string.Join(", ", cElems)})"); + texCallBuilder.Append(", "); + texCallBuilder.Append(coordsBuilder); } - texCallBuilder.Append(coordsBuilder); - texCallBuilder.Append(')'); - - if (texOp.Inst == Instruction.ImageLoad) + if (texOp.Inst == Instruction.ImageAtomic) { - texCallBuilder.Append(GetMaskMultiDest(texOp.Index)); + // Atomics do (coord, value) + texCallBuilder.Append(coordsBuilder); + texCallBuilder.Append(", "); + + AggregateType type = texOp.Format.GetComponentType(); + + if ((texOp.Flags & TextureFlags.AtomicMask) == TextureFlags.CAS) + { + texCallBuilder.Append(Src(type)); // Compare value. + } + + string value = (texOp.Flags & TextureFlags.AtomicMask) switch + { + TextureFlags.Increment => NumberFormatter.FormatInt(1, type), // TODO: Clamp value + TextureFlags.Decrement => NumberFormatter.FormatInt(-1, type), // TODO: Clamp value + _ => Src(type), + }; + + texCallBuilder.Append(value); + // This doesn't match what the MSL spec document says so either + // it is wrong or the MSL compiler has a bug. + texCallBuilder.Append(")[0]"); + } + else + { + texCallBuilder.Append(')'); + + if (texOp.Inst == Instruction.ImageLoad) + { + texCallBuilder.Append(GetMaskMultiDest(texOp.Index)); + } } return texCallBuilder.ToString();