20 lines
506 B
C++
20 lines
506 B
C++
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#pragma once
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#include <cstdint>
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#include "netsync/CProjectBaseSyncDataNode.hpp"
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#pragma pack(push, 4)
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class CPhysicalGameStateDataNode : CSyncDataNodeInfrequent
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{
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public:
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bool m_is_visible; // 0xC0
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bool m_flag2; // 0xC1
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bool m_flag3; // 0xC2
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bool m_flag4; // 0xC3
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char m_pad; // 0xC4
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uint32_t m_alpha_type; // 0xC8
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int16_t m_custom_fade_duration; // 0xCC
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bool m_unk5; // 0xCE
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}; // 0x00CC
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static_assert(sizeof(CPhysicalGameStateDataNode) == 0xD0);
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#pragma pack(pop)
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