GTAV-Classes-private/netsync/nodes/door/CDoorScriptInfoDataNode.hpp

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2024-09-25 08:11:17 -04:00
#pragma once
#include "netsync/CProjectBaseSyncDataNode.hpp"
#include "script/CGameScriptObjInfo.hpp"
#pragma pack(push, 4)
struct CDoorScriptInfoDataNode : CSyncDataNodeInfrequent
{
public:
bool m_has_script_info;
int m_pad;
CGameScriptObjInfo m_script_info;
uint32_t m_door_system_hash;
bool m_existing_door_system_entry;
};
static_assert(sizeof(CDoorScriptInfoDataNode) == 0x120);
#pragma pack(pop)