refactor: change fizz custom instrument sound to block.fire.extinguish

This commit is contained in:
ChomeNS
2025-03-05 12:39:58 +07:00
parent c4504df4ce
commit 63d6eaa359
2 changed files with 2 additions and 2 deletions

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@@ -1 +1 @@
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@@ -51,7 +51,7 @@ public class NBSConverter implements Converter {
CUSTOM_INSTRUMENT_REPLACEMENTS.put(".*piston.*", "block.piston.extend");
CUSTOM_INSTRUMENT_REPLACEMENTS.put(".*explode|explosion.*", "entity.generic.explode");
CUSTOM_INSTRUMENT_REPLACEMENTS.put(".*eye.*", "block.end_portal_frame.fill");
CUSTOM_INSTRUMENT_REPLACEMENTS.put("fizz", "block.sand.break"); // not really sure what this exactly is, but it exists in some NBSes
CUSTOM_INSTRUMENT_REPLACEMENTS.put("fizz", "block.fire.extinguish"); // not really sure what this exactly is, but it exists in some NBSes
}
public static class NBSNote {