Updated Dumps

This commit is contained in:
phoriah
2025-03-02 16:16:38 +02:00
parent 2b63a14ee7
commit ecdadf933a
12 changed files with 335 additions and 194 deletions

View File

@@ -1,13 +1,13 @@
EditableImage.ImageData {BinaryString}
EditableMesh.MeshData
EditableMesh.MeshData {SharedString}
Instance.AttributesSerialize {BinaryString}
Instance.DefinesCapabilities
Instance.HistoryId
Instance.DefinesCapabilities {bool}
Instance.HistoryId {UniqueId}
Instance.Tags {BinaryString}
Instance.UniqueId
Instance.UniqueId {UniqueId}
AnimationClip.GuidBinaryString {BinaryString}
@@ -18,281 +18,310 @@ AnimationRigData.postTransform {BinaryString}
AnimationRigData.preTransform {BinaryString}
AnimationRigData.transform {BinaryString}
StarterGui.RtlTextSupport
StarterGui.VirtualCursorMode
StarterGui.RtlTextSupport {RtlTextSupport}
StarterGui.VirtualCursorMode {VirtualCursorMode}
BaseWrap.HSRAssetId
BaseWrap.HSRData
BaseWrap.HSRMeshIdData
BaseWrap.TemporaryCageMeshId
BaseWrap.HSRAssetId {ContentId}
BaseWrap.HSRData {SharedString}
BaseWrap.HSRMeshIdData {SharedString}
BaseWrap.TemporaryCageMeshId {ContentId}
WrapLayer.TemporaryReferenceId
WrapLayer.TemporaryReferenceId {ContentId}
BallSocketConstraint.MaxFrictionTorqueXml
BallSocketConstraint.MaxFrictionTorqueXml {float}
CustomEvent.PersistedCurrentValue
CustomEvent.PersistedCurrentValue {float}
BevelMesh.Bevel
BevelMesh.Bevel Roundness
BevelMesh.Bulge
BevelMesh.Bevel {float}
BevelMesh.Bevel Roundness {float}
BevelMesh.Bulge {float}
DebuggerBreakpoint.line
DebuggerBreakpoint.line {int}
Fire.heat_xml
Fire.size_xml
Fire.heat_xml {float}
Fire.size_xml {float}
FloatCurve.ValuesAndTimes {BinaryString}
FunctionalTest.HasMigratedSettingsToTestService
FunctionalTest.HasMigratedSettingsToTestService {bool}
GoogleAnalyticsConfiguration.gaID
GoogleAnalyticsConfiguration.gaID {string}
ViewportFrame.CameraCFrame
ViewportFrame.CameraFieldOfView
ViewportFrame.CameraCFrame {CFrame}
ViewportFrame.CameraFieldOfView {float}
Path2D.PropertiesSerialize {BinaryString}
HiddenSurfaceRemovalAsset.HSRData {BinaryString}
HiddenSurfaceRemovalAsset.HSRMeshIdData {BinaryString}
Humanoid.Health_XML
Humanoid.InternalBodyScale
Humanoid.InternalHeadScale
Humanoid.Health_XML {float}
Humanoid.InternalBodyScale {Vector3}
Humanoid.InternalHeadScale {float}
HumanoidDescription.EmotesDataInternal
HumanoidDescription.EquippedEmotesDataInternal
HumanoidDescription.EmotesDataInternal {string}
HumanoidDescription.EquippedEmotesDataInternal {string}
InsertService.AllowClientInsertModels
InsertService.AllowClientInsertModels {bool}
Lighting.LightingStyle
Lighting.PrioritizeLightingQuality
Lighting.LightingStyle {LightingStyle}
Lighting.PrioritizeLightingQuality {bool}
LocalizationTable.Contents
LocalizationTable.Contents {string}
LuaSourceContainer.ScriptGuid
LuaSourceContainer.ScriptGuid {string}
MarkerCurve.ValuesAndTimes {BinaryString}
MaterialService.AsphaltName
MaterialService.BasaltName
MaterialService.BrickName
MaterialService.CardboardName
MaterialService.CarpetName
MaterialService.CeramicTilesName
MaterialService.ClayRoofTilesName
MaterialService.CobblestoneName
MaterialService.ConcreteName
MaterialService.CorrodedMetalName
MaterialService.CrackedLavaName
MaterialService.DiamondPlateName
MaterialService.FabricName
MaterialService.FoilName
MaterialService.GlacierName
MaterialService.GraniteName
MaterialService.GrassName
MaterialService.GroundName
MaterialService.IceName
MaterialService.LeafyGrassName
MaterialService.LeatherName
MaterialService.LimestoneName
MaterialService.MarbleName
MaterialService.MetalName
MaterialService.MudName
MaterialService.PavementName
MaterialService.PebbleName
MaterialService.PlasterName
MaterialService.PlasticName
MaterialService.RockName
MaterialService.RoofShinglesName
MaterialService.RubberName
MaterialService.SaltName
MaterialService.SandName
MaterialService.SandstoneName
MaterialService.SlateName
MaterialService.SmoothPlasticName
MaterialService.SnowName
MaterialService.Use2022MaterialsXml
MaterialService.WoodName
MaterialService.WoodPlanksName
MaterialService.AsphaltName {string}
MaterialService.BasaltName {string}
MaterialService.BrickName {string}
MaterialService.CardboardName {string}
MaterialService.CarpetName {string}
MaterialService.CeramicTilesName {string}
MaterialService.ClayRoofTilesName {string}
MaterialService.CobblestoneName {string}
MaterialService.ConcreteName {string}
MaterialService.CorrodedMetalName {string}
MaterialService.CrackedLavaName {string}
MaterialService.DiamondPlateName {string}
MaterialService.FabricName {string}
MaterialService.FoilName {string}
MaterialService.GlacierName {string}
MaterialService.GraniteName {string}
MaterialService.GrassName {string}
MaterialService.GroundName {string}
MaterialService.IceName {string}
MaterialService.LeafyGrassName {string}
MaterialService.LeatherName {string}
MaterialService.LimestoneName {string}
MaterialService.MarbleName {string}
MaterialService.MetalName {string}
MaterialService.MudName {string}
MaterialService.PavementName {string}
MaterialService.PebbleName {string}
MaterialService.PlasterName {string}
MaterialService.PlasticName {string}
MaterialService.RockName {string}
MaterialService.RoofShinglesName {string}
MaterialService.RubberName {string}
MaterialService.SaltName {string}
MaterialService.SandName {string}
MaterialService.SandstoneName {string}
MaterialService.SlateName {string}
MaterialService.SmoothPlasticName {string}
MaterialService.SnowName {string}
MaterialService.Use2022MaterialsXml {bool}
MaterialService.WoodName {string}
MaterialService.WoodPlanksName {string}
MaterialVariant.TexturePack
MaterialVariant.TexturePack {ContentId}
MetaBreakpointContext.ContextDataInternal
MetaBreakpointContext.ContextDataInternal {string}
BasePart.Color3uint8
BasePart.MaterialVariantSerialized
BasePart.size
BasePart.Color3uint8 {Color3uint8}
BasePart.MaterialVariantSerialized {string}
BasePart.size {Vector3}
FormFactorPart.formFactorRaw
FormFactorPart.formFactorRaw {FormFactor}
formFactorRaw -> FormFactor
formFactorRaw -> formFactor
Part.shape
Part.shape {PartType}
shape -> Shape
shape -> shap
Terrain.AcquisitionMethod
Terrain.Decoration
Terrain.GrassLength
Terrain.AcquisitionMethod {TerrainAcquisitionMethod}
Terrain.Decoration {bool}
Terrain.GrassLength {float}
Terrain.MaterialColors {BinaryString}
Terrain.PhysicsGrid {BinaryString}
Terrain.SmoothGrid {BinaryString}
AcquisitionMethod -> LastUsedModificationMethod
TriangleMeshPart.AeroMeshData
TriangleMeshPart.FluidFidelityInternal
TriangleMeshPart.PhysicalConfigData
TriangleMeshPart.AeroMeshData {SharedString}
TriangleMeshPart.FluidFidelityInternal {FluidFidelity}
TriangleMeshPart.PhysicalConfigData {SharedString}
FluidFidelityInternal -> FluidFidelity
MeshPart.InitialSize
MeshPart.InitialSize {Vector3}
MeshPart.PhysicsData {BinaryString}
MeshPart.VertexCount
MeshPart.VertexCount {int}
PartOperation.AssetId
PartOperation.AssetId {ContentId}
PartOperation.ChildData {BinaryString}
PartOperation.ChildData2
PartOperation.FormFactor
PartOperation.InitialSize
PartOperation.ChildData2 {SharedString}
PartOperation.FormFactor {FormFactor}
PartOperation.InitialSize {Vector3}
PartOperation.MeshData {BinaryString}
PartOperation.MeshData2
PartOperation.MeshData2 {SharedString}
PartOperation.PhysicsData {BinaryString}
TrussPart.style
TrussPart.style {Style}
style -> Style
Model.ModelMeshCFrame
Model.ModelMeshData
Model.ModelMeshSize
Model.NeedsPivotMigration
Model.ScaleFactor
Model.WorldPivotData
Model.ModelMeshCFrame {CFrame}
Model.ModelMeshData {SharedString}
Model.ModelMeshSize {Vector3}
Model.NeedsPivotMigration {bool}
Model.ScaleFactor {float}
Model.WorldPivotData {OptionalCoordinateFrame}
Workspace.AvatarUnificationMode
Workspace.AvatarUnificationMode {AvatarUnificationMode}
Workspace.CollisionGroupData {BinaryString}
Workspace.ExplicitAutoJoints
Workspace.FluidForces
Workspace.IKControlConstraintSupport
Workspace.MeshPartHeadsAndAccessories
Workspace.ModelStreamingBehavior
Workspace.MoverConstraintRootBehavior
Workspace.PathfindingUseImprovedSearch
Workspace.PhysicsSteppingMethod
Workspace.PlayerCharacterDestroyBehavior
Workspace.PrimalPhysicsSolver
Workspace.RejectCharacterDeletions
Workspace.RenderingCacheOptimizations
Workspace.ReplicateInstanceDestroySetting
Workspace.SandboxedInstanceMode
Workspace.SignalBehavior2
Workspace.StreamOutBehavior
Workspace.StreamingIntegrityMode
Workspace.StreamingMinRadius
Workspace.StreamingTargetRadius
Workspace.TerrainWeldsFixed
Workspace.TouchEventsUseCollisionGroups
Workspace.TouchesUseCollisionGroups
Workspace.ExplicitAutoJoints {bool}
Workspace.FluidForces {FluidForces}
Workspace.IKControlConstraintSupport {IKControlConstraintSupport}
Workspace.MeshPartHeadsAndAccessories {MeshPartHeadsAndAccessories}
Workspace.ModelStreamingBehavior {ModelStreamingBehavior}
Workspace.MoverConstraintRootBehavior {MoverConstraintRootBehaviorMode}
Workspace.PathfindingUseImprovedSearch {PathfindingUseImprovedSearch}
Workspace.PhysicsImprovedSleep {RolloutState}
Workspace.PhysicsSteppingMethod {PhysicsSteppingMethod}
Workspace.PlayerCharacterDestroyBehavior {PlayerCharacterDestroyBehavior}
Workspace.PrimalPhysicsSolver {PrimalPhysicsSolver}
Workspace.RejectCharacterDeletions {RejectCharacterDeletions}
Workspace.RenderingCacheOptimizations {RenderingCacheOptimizationMode}
Workspace.ReplicateInstanceDestroySetting {ReplicateInstanceDestroySetting}
Workspace.SandboxedInstanceMode {SandboxedInstanceMode}
Workspace.SignalBehavior2 {SignalBehavior}
Workspace.StreamOutBehavior {StreamOutBehavior}
Workspace.StreamingIntegrityMode {StreamingIntegrityMode}
Workspace.StreamingMinRadius {int}
Workspace.StreamingTargetRadius {int}
Workspace.TerrainWeldsFixed {bool}
Workspace.TouchEventsUseCollisionGroups {RolloutState}
Workspace.TouchesUseCollisionGroups {bool}
TouchEventsUseCollisionGroups -> PhysicsImprovedSleep
SignalBehavior2 -> SignalBehavior
PackageLink.PackageIdSerialize
PackageLink.VersionIdSerialize
PackageLink.PackageIdSerialize {ContentId}
PackageLink.VersionIdSerialize {int64}
PartOperationAsset.ChildData {BinaryString}
PartOperationAsset.MeshData {BinaryString}
Player.RawJoinData {BinaryString}
Players.BanningEnabled
Players.UseStrafingAnimations
Players.BanningEnabled {bool}
Players.UseStrafingAnimations {bool}
RotationCurve.ValuesAndTimes {BinaryString}
ScriptDebugger.CoreScriptIdentifier
ScriptDebugger.ScriptGuid
ScriptDebugger.CoreScriptIdentifier {string}
ScriptDebugger.ScriptGuid {string}
ServerScriptService.LoadStringEnabled
ServerScriptService.LoadStringEnabled {bool}
Smoke.opacity_xml
Smoke.riseVelocity_xml
Smoke.size_xml
Smoke.opacity_xml {float}
Smoke.riseVelocity_xml {float}
Smoke.size_xml {float}
SoundService.VolumetricAudio
SoundService.VolumetricAudio {VolumetricAudio}
StarterPlayer.AvatarJointUpgrade_SerializedRollout
StarterPlayer.EnableDynamicHeads
StarterPlayer.LoadCharacterLayeredClothing
StarterPlayer.AvatarJointUpgrade_SerializedRollout {RolloutState}
StarterPlayer.EnableDynamicHeads {LoadDynamicHeads}
StarterPlayer.LoadCharacterLayeredClothing {LoadCharacterLayeredClothing}
AvatarJointUpgrade_SerializedRollout -> AvatarJointUpgrade
LoadCharacterLayeredClothing -> LoadCharacterLayeredClothing
StyleRule.PropertiesSerialize {BinaryString}
StyleDerive.Index
StyleDerive.Index {int}
TerrainDetail.TexturePack
TerrainDetail.TexturePack {ContentId}
TerrainRegion.ExtentsMax
TerrainRegion.ExtentsMin
TerrainRegion.ExtentsMax {Vector3int16}
TerrainRegion.ExtentsMin {Vector3int16}
TerrainRegion.SmoothGrid {BinaryString}
UnvalidatedAssetService.CachedData
UnvalidatedAssetService.CachedData {string}
UserGameSettings.CompletedTutorials
UserGameSettings.ComputerCameraMovementChanged
UserGameSettings.ComputerMovementChanged
UserGameSettings.StartMaximized
UserGameSettings.StartScreenPosition
UserGameSettings.StartScreenSize
UserGameSettings.TouchCameraMovementChanged
UserGameSettings.TouchMovementChanged
UserGameSettings.gaID
UserGameSettings.CompletedTutorials {string}
UserGameSettings.ComputerCameraMovementChanged {bool}
UserGameSettings.ComputerMovementChanged {bool}
UserGameSettings.StartMaximized {bool}
UserGameSettings.StartScreenPosition {Vector2}
UserGameSettings.StartScreenSize {Vector2}
UserGameSettings.TouchCameraMovementChanged {bool}
UserGameSettings.TouchMovementChanged {bool}
UserGameSettings.gaID {string}
BinaryStringValue.Value {BinaryString}
DoubleConstrainedValue.value
DoubleConstrainedValue.value {double}
IntConstrainedValue.value
IntConstrainedValue.value {int64}
WeldConstraint.CFrame0
WeldConstraint.Part0Internal
WeldConstraint.Part1Internal
WeldConstraint.State
WeldConstraint.CFrame0 {CFrame}
WeldConstraint.Part0Internal {BasePart}
WeldConstraint.Part1Internal {BasePart}
WeldConstraint.State {int}
Potential Proxy Properties:
EditableImage.IsReplicatedCopy {Serialize: False}
EditableMesh.IsReplicatedCopy {Serialize: False}
Instance.AttributesReplicate {Serialize: False}
Instance.AttributesSerialize
Animator.FacsReplicationData {Serialize: False}
BallSocketConstraint.MaxFrictionTorqueXml
Fire.heat_xml
Fire.size_xml
Folder.ReplicatedGuiInsertionOrder {Serialize: False}
GuiBase2d.ReplicatedInsertionOrder {Serialize: False}
VideoFrame.PlayingReplicating {Serialize: False}
VideoFrame.TimePositionReplicating {Serialize: False}
Path2D.PropertiesSerialize
Humanoid.Health_XML
Humanoid.InternalBodyScale
Humanoid.InternalDisplayName {Scriptable} {Serialize: False}
Humanoid.InternalHeadScale
Humanoid.InternalOriginalHipHeight {Serialize: False}
Humanoid.JumpReplicate {Serialize: False}
Humanoid.MoveDirectionInternal {Serialize: False}
HumanoidDescription.EmotesDataInternal
HumanoidDescription.EquippedEmotesDataInternal
IncrementalPatchBuilder.SerializePatch {Scriptable}
Motor.ReplicateCurrentAngle {Serialize: False}
Motor6D.ReplicateCurrentAngle6D {Serialize: False}
Motor6D.ReplicateCurrentOffset6D {Serialize: False}
MaterialService.Use2022MaterialsXml
MetaBreakpointContext.ContextDataInternal
NetworkSettings.IncomingReplicationLag {Scriptable}
BasePart.CollisionGroupReplicate {Serialize: False}
BasePart.MaterialVariantSerialized
BasePart.ReplicationPV {Serialize: False}
TriangleMeshPart.FluidFidelityInternal
MeshPart.RenderFidelityReplicate {Serialize: False}
PartOperation.SerializedCSGTree {Serialize: False}
PartOperation.SerializedOperationGraph {Serialize: False}
Workspace.ReplicateInstanceDestroySetting
PackageLink.PackageIdSerialize
PackageLink.SerializedDefaultAttributes {Scriptable}
PackageLink.VersionIdSerialize
PhysicsSettings.AreTerrainReplicationRegionsShown {Scriptable}
Player.AccountAgeReplicate {Serialize: False}
Player.CountryRegionCodeReplicate {Serialize: False}
Player.FollowUserIdReplicated {Serialize: False}
Player.InternalCharacterAppearanceLoaded {Serialize: False}
Player.MembershipTypeReplicate {Serialize: False}
Player.ReplicationFocus {Scriptable}
Player.SuperSafeChatReplicate {Serialize: False}
PlayerEmulatorService.SerializedEmulatedPolicyInfo {Scriptable}
Players.MaxPlayersInternal {Scriptable}
Players.PreferredPlayersInternal {Scriptable}
Smoke.opacity_xml
Smoke.riseVelocity_xml
Smoke.size_xml
Sound.PlayingReplicator {Serialize: False}
Sound.TimePositionReplicator {Serialize: False}
Sound.xmlRead_MaxDistance_3 {Serialize: False}
Sound.xmlRead_MinDistance_3 {Serialize: False}
StarterPlayer.AvatarJointUpgrade_SerializedRollout
Studio.Enable Internal Beta Features {Scriptable}
Studio.Enable Internal Features {Scriptable}
StyleRule.PropertiesSerialize
TextSource.UserIdReplicated {Serialize: False}
WeldConstraint.Part0Internal
WeldConstraint.Part1Internal