mirror of
https://github.com/luau/UniversalSynSaveInstance.git
synced 2026-02-05 07:03:22 +02:00
Updated Dumps
This commit is contained in:
@@ -1,4 +1,6 @@
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Object does not inherit from Instance
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Capture does not inherit from Instance
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ScreenshotCapture does not inherit from Instance
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EditableImage does not inherit from Instance
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EditableMesh does not inherit from Instance
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@@ -7,6 +7,8 @@ CoreGui.SelectionImageObject {GuiObject}
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PlayerGui.SelectionImageObject {GuiObject}
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StarterGui.StudioInsertWidgetLayerCollectorAutoLinkStyleSheet {StyleSheet}
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Beam.Attachment0 {Attachment}
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Beam.Attachment1 {Attachment}
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@@ -43,6 +45,8 @@ GuiService.SelectedObject {GuiObject}
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HapticEffect.Waveform {FloatCurve}
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InputBinding.UIButton {GuiButton}
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JointInstance.Part0 {BasePart}
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JointInstance.Part1 {BasePart}
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@@ -2,9 +2,19 @@ Varies per executor; Tested on Codex
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Annotation {Fake Creatable}
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|
||||
AuroraScript {Fake Creatable}
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|
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Breakpoint {Fake Creatable}
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||||
ExplorerFilterInstance {Fake Creatable}
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CustomLog {Fake Creatable}
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||||
ExplorerFilter {Fake Creatable}
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InputAction {Fake Creatable}
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InputBinding {Fake Creatable}
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InputContext {Fake Creatable}
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InternalSyncItem {Fake Creatable}
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@@ -36,5 +46,7 @@ StudioAttachment {Fake Creatable}
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StudioCallout {Fake Creatable}
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VideoDisplay {Fake Creatable}
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WorkspaceAnnotation {Fake Creatable}
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@@ -40,7 +40,7 @@ AudioFilter.Editor {CanLoad Only}
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AudioLimiter.Editor {CanLoad Only}
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AudioPlayer.Asset {CanLoad Only}
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AudioPlayer.AssetId {CanLoad Only} {Deprecated}
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AudioPlayer.IsReady {CanSave Only}
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AudioPlayer.TimeLength {CanSave Only}
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@@ -413,6 +413,24 @@ PathfindingService is NotCreatable but PathfindingService.EmptyCutoff has a defa
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Player.CharacterAppearance {Deprecated} {CanSave}
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Player.FollowUserId {CanSave Only}
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PlayerDataRecord.CreatedTime {CanSave Only}
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PlayerDataRecord.DefaultRecordName {CanSave Only}
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PlayerDataRecord.Dirty {CanSave Only}
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PlayerDataRecord.Error {CanSave Only}
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PlayerDataRecord.FlushedTime {CanSave Only}
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PlayerDataRecord.LoadedTime {CanSave Only}
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PlayerDataRecord.ModifiedTime {CanSave Only}
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PlayerDataRecord.NewRecord {CanSave Only}
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PlayerDataRecord.Readable {CanSave Only}
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PlayerDataRecord.RecordName {CanSave Only}
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PlayerDataRecord.Writable {CanSave Only}
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PlayerDataRecord is NotCreatable but PlayerDataRecord.CreatedTime has a default value: 0
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PlayerDataRecordConfig.RecordName {CanSave Only}
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PlayerDataRecordConfig is NotCreatable but PlayerDataRecordConfig.RecordName has a default value:
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PlayerDataService is NotCreatable but PlayerDataService.LoadFailureBehavior has a default value: Failure
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PlayerEmulatorService is NotCreatable but PlayerEmulatorService.CustomPoliciesEnabled has a default value: false
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PluginAction.Text {CanLoad Only}
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@@ -459,6 +477,7 @@ FluidForceSensor.Torque {CanSave Only}
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ServerScriptService is NotCreatable but ServerScriptService.LoadStringEnabled has a default value: false
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DataModel.MatchmakingType {CanSave Only}
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DataModel.PrivateServerId {CanSave Only}
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DataModel.PrivateServerOwnerId {CanSave Only}
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DataModel.VIPServerId {CanSave Only} {Deprecated} {CanSave}
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@@ -512,6 +531,7 @@ TeleportService.CustomizedTeleportUI {CanLoad Only} {Deprecated}
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TerrainRegion.GridV3 {CanLoad Only}
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TestService.ErrorCount {CanSave Only}
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TestService.Is30FpsThrottleEnabled {CanLoad Only} {Deprecated}
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TestService.TestCount {CanSave Only}
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TestService.WarnCount {CanSave Only}
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@@ -123,20 +123,25 @@ do
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end
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local F = Instance.new("Folder")
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local s = "\n"
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for Class, ClassInfo in ClassList do
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local o, r = pcall(Instance.new, Class)
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local blacklist = ArrayToDictionary({ "RelativeGui" })
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for ClassName, ClassInfo in ClassList do
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if blacklist[ClassName] then
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continue
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end
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writefile("crasher.txt", ClassName)
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local o, r = pcall(Instance.new, ClassName)
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local x = r
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if not o then
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r = nil
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if not r then
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r = game:FindFirstChildWhichIsA(Class, true)
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r = game:FindFirstChildWhichIsA(ClassName, true)
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if not r then
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r = game:FindFirstChild(Class, true)
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r = game:FindFirstChild(ClassName, true)
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if not r then
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if ClassInfo.Tags and ClassInfo.Tags.Service then
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pcall(function()
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r = service[Class]
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r = service[ClassName]
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end)
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end
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end
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@@ -151,14 +156,14 @@ for Class, ClassInfo in ClassList do
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if Find(r, "locked") or Find(r, "Cannot change") or Find(r, "Invalid parent for Service") then
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continue
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end
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s ..= Class .. ": " .. r .. "\n"
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s ..= ClassName .. ": " .. r .. "\n"
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end
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elseif
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not (
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Find(x, "Unable to create an Instance") --[[or Find(x, "The current thread cannot create")]]
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)
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then
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s ..= "! " .. Class .. ": " .. x .. "\n"
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s ..= "! " .. ClassName .. ": " .. x .. "\n"
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end
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end
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warn("Finished")
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@@ -1,6 +1,10 @@
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Object
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Capture
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ScreenshotCapture
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EditableImage
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EditableMesh
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@@ -189,6 +193,12 @@ PausedStateBreakpoint
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PausedStateException
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PlayerData
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PlayerDataRecord
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PlayerDataRecordConfig
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PlayerScripts
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PostEffect
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@@ -1,13 +1,13 @@
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EditableImage.ImageData {BinaryString}
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EditableMesh.MeshData
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EditableMesh.MeshData {SharedString}
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Instance.AttributesSerialize {BinaryString}
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Instance.DefinesCapabilities
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Instance.HistoryId
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Instance.DefinesCapabilities {bool}
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Instance.HistoryId {UniqueId}
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Instance.Tags {BinaryString}
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Instance.UniqueId
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Instance.UniqueId {UniqueId}
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AnimationClip.GuidBinaryString {BinaryString}
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@@ -18,281 +18,310 @@ AnimationRigData.postTransform {BinaryString}
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AnimationRigData.preTransform {BinaryString}
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AnimationRigData.transform {BinaryString}
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StarterGui.RtlTextSupport
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StarterGui.VirtualCursorMode
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StarterGui.RtlTextSupport {RtlTextSupport}
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StarterGui.VirtualCursorMode {VirtualCursorMode}
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BaseWrap.HSRAssetId
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BaseWrap.HSRData
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BaseWrap.HSRMeshIdData
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BaseWrap.TemporaryCageMeshId
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BaseWrap.HSRAssetId {ContentId}
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BaseWrap.HSRData {SharedString}
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BaseWrap.HSRMeshIdData {SharedString}
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BaseWrap.TemporaryCageMeshId {ContentId}
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WrapLayer.TemporaryReferenceId
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WrapLayer.TemporaryReferenceId {ContentId}
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BallSocketConstraint.MaxFrictionTorqueXml
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BallSocketConstraint.MaxFrictionTorqueXml {float}
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||||
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CustomEvent.PersistedCurrentValue
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CustomEvent.PersistedCurrentValue {float}
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BevelMesh.Bevel
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BevelMesh.Bevel Roundness
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||||
BevelMesh.Bulge
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BevelMesh.Bevel {float}
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BevelMesh.Bevel Roundness {float}
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BevelMesh.Bulge {float}
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DebuggerBreakpoint.line
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DebuggerBreakpoint.line {int}
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Fire.heat_xml
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Fire.size_xml
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Fire.heat_xml {float}
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Fire.size_xml {float}
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FloatCurve.ValuesAndTimes {BinaryString}
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FunctionalTest.HasMigratedSettingsToTestService
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FunctionalTest.HasMigratedSettingsToTestService {bool}
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GoogleAnalyticsConfiguration.gaID
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||||
GoogleAnalyticsConfiguration.gaID {string}
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ViewportFrame.CameraCFrame
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ViewportFrame.CameraFieldOfView
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ViewportFrame.CameraCFrame {CFrame}
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ViewportFrame.CameraFieldOfView {float}
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Path2D.PropertiesSerialize {BinaryString}
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HiddenSurfaceRemovalAsset.HSRData {BinaryString}
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HiddenSurfaceRemovalAsset.HSRMeshIdData {BinaryString}
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Humanoid.Health_XML
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Humanoid.InternalBodyScale
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Humanoid.InternalHeadScale
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Humanoid.Health_XML {float}
|
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Humanoid.InternalBodyScale {Vector3}
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Humanoid.InternalHeadScale {float}
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HumanoidDescription.EmotesDataInternal
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HumanoidDescription.EquippedEmotesDataInternal
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HumanoidDescription.EmotesDataInternal {string}
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HumanoidDescription.EquippedEmotesDataInternal {string}
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InsertService.AllowClientInsertModels
|
||||
InsertService.AllowClientInsertModels {bool}
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||||
Lighting.LightingStyle
|
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Lighting.PrioritizeLightingQuality
|
||||
Lighting.LightingStyle {LightingStyle}
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||||
Lighting.PrioritizeLightingQuality {bool}
|
||||
|
||||
LocalizationTable.Contents
|
||||
LocalizationTable.Contents {string}
|
||||
|
||||
LuaSourceContainer.ScriptGuid
|
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LuaSourceContainer.ScriptGuid {string}
|
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MarkerCurve.ValuesAndTimes {BinaryString}
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MaterialService.AsphaltName
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MaterialService.BasaltName
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MaterialService.BrickName
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MaterialService.CardboardName
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MaterialService.CarpetName
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MaterialService.CeramicTilesName
|
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MaterialService.ClayRoofTilesName
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MaterialService.CobblestoneName
|
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MaterialService.ConcreteName
|
||||
MaterialService.CorrodedMetalName
|
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MaterialService.CrackedLavaName
|
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MaterialService.DiamondPlateName
|
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MaterialService.FabricName
|
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MaterialService.FoilName
|
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MaterialService.GlacierName
|
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MaterialService.GraniteName
|
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MaterialService.GrassName
|
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MaterialService.GroundName
|
||||
MaterialService.IceName
|
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MaterialService.LeafyGrassName
|
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MaterialService.LeatherName
|
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MaterialService.LimestoneName
|
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MaterialService.MarbleName
|
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MaterialService.MetalName
|
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MaterialService.MudName
|
||||
MaterialService.PavementName
|
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MaterialService.PebbleName
|
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MaterialService.PlasterName
|
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MaterialService.PlasticName
|
||||
MaterialService.RockName
|
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MaterialService.RoofShinglesName
|
||||
MaterialService.RubberName
|
||||
MaterialService.SaltName
|
||||
MaterialService.SandName
|
||||
MaterialService.SandstoneName
|
||||
MaterialService.SlateName
|
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MaterialService.SmoothPlasticName
|
||||
MaterialService.SnowName
|
||||
MaterialService.Use2022MaterialsXml
|
||||
MaterialService.WoodName
|
||||
MaterialService.WoodPlanksName
|
||||
MaterialService.AsphaltName {string}
|
||||
MaterialService.BasaltName {string}
|
||||
MaterialService.BrickName {string}
|
||||
MaterialService.CardboardName {string}
|
||||
MaterialService.CarpetName {string}
|
||||
MaterialService.CeramicTilesName {string}
|
||||
MaterialService.ClayRoofTilesName {string}
|
||||
MaterialService.CobblestoneName {string}
|
||||
MaterialService.ConcreteName {string}
|
||||
MaterialService.CorrodedMetalName {string}
|
||||
MaterialService.CrackedLavaName {string}
|
||||
MaterialService.DiamondPlateName {string}
|
||||
MaterialService.FabricName {string}
|
||||
MaterialService.FoilName {string}
|
||||
MaterialService.GlacierName {string}
|
||||
MaterialService.GraniteName {string}
|
||||
MaterialService.GrassName {string}
|
||||
MaterialService.GroundName {string}
|
||||
MaterialService.IceName {string}
|
||||
MaterialService.LeafyGrassName {string}
|
||||
MaterialService.LeatherName {string}
|
||||
MaterialService.LimestoneName {string}
|
||||
MaterialService.MarbleName {string}
|
||||
MaterialService.MetalName {string}
|
||||
MaterialService.MudName {string}
|
||||
MaterialService.PavementName {string}
|
||||
MaterialService.PebbleName {string}
|
||||
MaterialService.PlasterName {string}
|
||||
MaterialService.PlasticName {string}
|
||||
MaterialService.RockName {string}
|
||||
MaterialService.RoofShinglesName {string}
|
||||
MaterialService.RubberName {string}
|
||||
MaterialService.SaltName {string}
|
||||
MaterialService.SandName {string}
|
||||
MaterialService.SandstoneName {string}
|
||||
MaterialService.SlateName {string}
|
||||
MaterialService.SmoothPlasticName {string}
|
||||
MaterialService.SnowName {string}
|
||||
MaterialService.Use2022MaterialsXml {bool}
|
||||
MaterialService.WoodName {string}
|
||||
MaterialService.WoodPlanksName {string}
|
||||
|
||||
MaterialVariant.TexturePack
|
||||
MaterialVariant.TexturePack {ContentId}
|
||||
|
||||
MetaBreakpointContext.ContextDataInternal
|
||||
MetaBreakpointContext.ContextDataInternal {string}
|
||||
|
||||
BasePart.Color3uint8
|
||||
BasePart.MaterialVariantSerialized
|
||||
BasePart.size
|
||||
BasePart.Color3uint8 {Color3uint8}
|
||||
BasePart.MaterialVariantSerialized {string}
|
||||
BasePart.size {Vector3}
|
||||
|
||||
FormFactorPart.formFactorRaw
|
||||
FormFactorPart.formFactorRaw {FormFactor}
|
||||
formFactorRaw -> FormFactor
|
||||
formFactorRaw -> formFactor
|
||||
|
||||
Part.shape
|
||||
Part.shape {PartType}
|
||||
shape -> Shape
|
||||
shape -> shap
|
||||
|
||||
Terrain.AcquisitionMethod
|
||||
Terrain.Decoration
|
||||
Terrain.GrassLength
|
||||
Terrain.AcquisitionMethod {TerrainAcquisitionMethod}
|
||||
Terrain.Decoration {bool}
|
||||
Terrain.GrassLength {float}
|
||||
Terrain.MaterialColors {BinaryString}
|
||||
Terrain.PhysicsGrid {BinaryString}
|
||||
Terrain.SmoothGrid {BinaryString}
|
||||
AcquisitionMethod -> LastUsedModificationMethod
|
||||
|
||||
TriangleMeshPart.AeroMeshData
|
||||
TriangleMeshPart.FluidFidelityInternal
|
||||
TriangleMeshPart.PhysicalConfigData
|
||||
TriangleMeshPart.AeroMeshData {SharedString}
|
||||
TriangleMeshPart.FluidFidelityInternal {FluidFidelity}
|
||||
TriangleMeshPart.PhysicalConfigData {SharedString}
|
||||
FluidFidelityInternal -> FluidFidelity
|
||||
|
||||
MeshPart.InitialSize
|
||||
MeshPart.InitialSize {Vector3}
|
||||
MeshPart.PhysicsData {BinaryString}
|
||||
MeshPart.VertexCount
|
||||
MeshPart.VertexCount {int}
|
||||
|
||||
PartOperation.AssetId
|
||||
PartOperation.AssetId {ContentId}
|
||||
PartOperation.ChildData {BinaryString}
|
||||
PartOperation.ChildData2
|
||||
PartOperation.FormFactor
|
||||
PartOperation.InitialSize
|
||||
PartOperation.ChildData2 {SharedString}
|
||||
PartOperation.FormFactor {FormFactor}
|
||||
PartOperation.InitialSize {Vector3}
|
||||
PartOperation.MeshData {BinaryString}
|
||||
PartOperation.MeshData2
|
||||
PartOperation.MeshData2 {SharedString}
|
||||
PartOperation.PhysicsData {BinaryString}
|
||||
|
||||
TrussPart.style
|
||||
TrussPart.style {Style}
|
||||
style -> Style
|
||||
|
||||
Model.ModelMeshCFrame
|
||||
Model.ModelMeshData
|
||||
Model.ModelMeshSize
|
||||
Model.NeedsPivotMigration
|
||||
Model.ScaleFactor
|
||||
Model.WorldPivotData
|
||||
Model.ModelMeshCFrame {CFrame}
|
||||
Model.ModelMeshData {SharedString}
|
||||
Model.ModelMeshSize {Vector3}
|
||||
Model.NeedsPivotMigration {bool}
|
||||
Model.ScaleFactor {float}
|
||||
Model.WorldPivotData {OptionalCoordinateFrame}
|
||||
|
||||
Workspace.AvatarUnificationMode
|
||||
Workspace.AvatarUnificationMode {AvatarUnificationMode}
|
||||
Workspace.CollisionGroupData {BinaryString}
|
||||
Workspace.ExplicitAutoJoints
|
||||
Workspace.FluidForces
|
||||
Workspace.IKControlConstraintSupport
|
||||
Workspace.MeshPartHeadsAndAccessories
|
||||
Workspace.ModelStreamingBehavior
|
||||
Workspace.MoverConstraintRootBehavior
|
||||
Workspace.PathfindingUseImprovedSearch
|
||||
Workspace.PhysicsSteppingMethod
|
||||
Workspace.PlayerCharacterDestroyBehavior
|
||||
Workspace.PrimalPhysicsSolver
|
||||
Workspace.RejectCharacterDeletions
|
||||
Workspace.RenderingCacheOptimizations
|
||||
Workspace.ReplicateInstanceDestroySetting
|
||||
Workspace.SandboxedInstanceMode
|
||||
Workspace.SignalBehavior2
|
||||
Workspace.StreamOutBehavior
|
||||
Workspace.StreamingIntegrityMode
|
||||
Workspace.StreamingMinRadius
|
||||
Workspace.StreamingTargetRadius
|
||||
Workspace.TerrainWeldsFixed
|
||||
Workspace.TouchEventsUseCollisionGroups
|
||||
Workspace.TouchesUseCollisionGroups
|
||||
Workspace.ExplicitAutoJoints {bool}
|
||||
Workspace.FluidForces {FluidForces}
|
||||
Workspace.IKControlConstraintSupport {IKControlConstraintSupport}
|
||||
Workspace.MeshPartHeadsAndAccessories {MeshPartHeadsAndAccessories}
|
||||
Workspace.ModelStreamingBehavior {ModelStreamingBehavior}
|
||||
Workspace.MoverConstraintRootBehavior {MoverConstraintRootBehaviorMode}
|
||||
Workspace.PathfindingUseImprovedSearch {PathfindingUseImprovedSearch}
|
||||
Workspace.PhysicsImprovedSleep {RolloutState}
|
||||
Workspace.PhysicsSteppingMethod {PhysicsSteppingMethod}
|
||||
Workspace.PlayerCharacterDestroyBehavior {PlayerCharacterDestroyBehavior}
|
||||
Workspace.PrimalPhysicsSolver {PrimalPhysicsSolver}
|
||||
Workspace.RejectCharacterDeletions {RejectCharacterDeletions}
|
||||
Workspace.RenderingCacheOptimizations {RenderingCacheOptimizationMode}
|
||||
Workspace.ReplicateInstanceDestroySetting {ReplicateInstanceDestroySetting}
|
||||
Workspace.SandboxedInstanceMode {SandboxedInstanceMode}
|
||||
Workspace.SignalBehavior2 {SignalBehavior}
|
||||
Workspace.StreamOutBehavior {StreamOutBehavior}
|
||||
Workspace.StreamingIntegrityMode {StreamingIntegrityMode}
|
||||
Workspace.StreamingMinRadius {int}
|
||||
Workspace.StreamingTargetRadius {int}
|
||||
Workspace.TerrainWeldsFixed {bool}
|
||||
Workspace.TouchEventsUseCollisionGroups {RolloutState}
|
||||
Workspace.TouchesUseCollisionGroups {bool}
|
||||
TouchEventsUseCollisionGroups -> PhysicsImprovedSleep
|
||||
SignalBehavior2 -> SignalBehavior
|
||||
|
||||
PackageLink.PackageIdSerialize
|
||||
PackageLink.VersionIdSerialize
|
||||
PackageLink.PackageIdSerialize {ContentId}
|
||||
PackageLink.VersionIdSerialize {int64}
|
||||
|
||||
PartOperationAsset.ChildData {BinaryString}
|
||||
PartOperationAsset.MeshData {BinaryString}
|
||||
|
||||
Player.RawJoinData {BinaryString}
|
||||
|
||||
Players.BanningEnabled
|
||||
Players.UseStrafingAnimations
|
||||
Players.BanningEnabled {bool}
|
||||
Players.UseStrafingAnimations {bool}
|
||||
|
||||
RotationCurve.ValuesAndTimes {BinaryString}
|
||||
|
||||
ScriptDebugger.CoreScriptIdentifier
|
||||
ScriptDebugger.ScriptGuid
|
||||
ScriptDebugger.CoreScriptIdentifier {string}
|
||||
ScriptDebugger.ScriptGuid {string}
|
||||
|
||||
ServerScriptService.LoadStringEnabled
|
||||
ServerScriptService.LoadStringEnabled {bool}
|
||||
|
||||
Smoke.opacity_xml
|
||||
Smoke.riseVelocity_xml
|
||||
Smoke.size_xml
|
||||
Smoke.opacity_xml {float}
|
||||
Smoke.riseVelocity_xml {float}
|
||||
Smoke.size_xml {float}
|
||||
|
||||
SoundService.VolumetricAudio
|
||||
SoundService.VolumetricAudio {VolumetricAudio}
|
||||
|
||||
StarterPlayer.AvatarJointUpgrade_SerializedRollout
|
||||
StarterPlayer.EnableDynamicHeads
|
||||
StarterPlayer.LoadCharacterLayeredClothing
|
||||
StarterPlayer.AvatarJointUpgrade_SerializedRollout {RolloutState}
|
||||
StarterPlayer.EnableDynamicHeads {LoadDynamicHeads}
|
||||
StarterPlayer.LoadCharacterLayeredClothing {LoadCharacterLayeredClothing}
|
||||
AvatarJointUpgrade_SerializedRollout -> AvatarJointUpgrade
|
||||
LoadCharacterLayeredClothing -> LoadCharacterLayeredClothing
|
||||
|
||||
StyleRule.PropertiesSerialize {BinaryString}
|
||||
|
||||
StyleDerive.Index
|
||||
StyleDerive.Index {int}
|
||||
|
||||
TerrainDetail.TexturePack
|
||||
TerrainDetail.TexturePack {ContentId}
|
||||
|
||||
TerrainRegion.ExtentsMax
|
||||
TerrainRegion.ExtentsMin
|
||||
TerrainRegion.ExtentsMax {Vector3int16}
|
||||
TerrainRegion.ExtentsMin {Vector3int16}
|
||||
TerrainRegion.SmoothGrid {BinaryString}
|
||||
|
||||
UnvalidatedAssetService.CachedData
|
||||
UnvalidatedAssetService.CachedData {string}
|
||||
|
||||
UserGameSettings.CompletedTutorials
|
||||
UserGameSettings.ComputerCameraMovementChanged
|
||||
UserGameSettings.ComputerMovementChanged
|
||||
UserGameSettings.StartMaximized
|
||||
UserGameSettings.StartScreenPosition
|
||||
UserGameSettings.StartScreenSize
|
||||
UserGameSettings.TouchCameraMovementChanged
|
||||
UserGameSettings.TouchMovementChanged
|
||||
UserGameSettings.gaID
|
||||
UserGameSettings.CompletedTutorials {string}
|
||||
UserGameSettings.ComputerCameraMovementChanged {bool}
|
||||
UserGameSettings.ComputerMovementChanged {bool}
|
||||
UserGameSettings.StartMaximized {bool}
|
||||
UserGameSettings.StartScreenPosition {Vector2}
|
||||
UserGameSettings.StartScreenSize {Vector2}
|
||||
UserGameSettings.TouchCameraMovementChanged {bool}
|
||||
UserGameSettings.TouchMovementChanged {bool}
|
||||
UserGameSettings.gaID {string}
|
||||
|
||||
BinaryStringValue.Value {BinaryString}
|
||||
|
||||
DoubleConstrainedValue.value
|
||||
DoubleConstrainedValue.value {double}
|
||||
|
||||
IntConstrainedValue.value
|
||||
IntConstrainedValue.value {int64}
|
||||
|
||||
WeldConstraint.CFrame0
|
||||
WeldConstraint.Part0Internal
|
||||
WeldConstraint.Part1Internal
|
||||
WeldConstraint.State
|
||||
WeldConstraint.CFrame0 {CFrame}
|
||||
WeldConstraint.Part0Internal {BasePart}
|
||||
WeldConstraint.Part1Internal {BasePart}
|
||||
WeldConstraint.State {int}
|
||||
|
||||
|
||||
Potential Proxy Properties:
|
||||
EditableImage.IsReplicatedCopy {Serialize: False}
|
||||
EditableMesh.IsReplicatedCopy {Serialize: False}
|
||||
Instance.AttributesReplicate {Serialize: False}
|
||||
Instance.AttributesSerialize
|
||||
Animator.FacsReplicationData {Serialize: False}
|
||||
BallSocketConstraint.MaxFrictionTorqueXml
|
||||
Fire.heat_xml
|
||||
Fire.size_xml
|
||||
Folder.ReplicatedGuiInsertionOrder {Serialize: False}
|
||||
GuiBase2d.ReplicatedInsertionOrder {Serialize: False}
|
||||
VideoFrame.PlayingReplicating {Serialize: False}
|
||||
VideoFrame.TimePositionReplicating {Serialize: False}
|
||||
Path2D.PropertiesSerialize
|
||||
Humanoid.Health_XML
|
||||
Humanoid.InternalBodyScale
|
||||
Humanoid.InternalDisplayName {Scriptable} {Serialize: False}
|
||||
Humanoid.InternalHeadScale
|
||||
Humanoid.InternalOriginalHipHeight {Serialize: False}
|
||||
Humanoid.JumpReplicate {Serialize: False}
|
||||
Humanoid.MoveDirectionInternal {Serialize: False}
|
||||
HumanoidDescription.EmotesDataInternal
|
||||
HumanoidDescription.EquippedEmotesDataInternal
|
||||
IncrementalPatchBuilder.SerializePatch {Scriptable}
|
||||
Motor.ReplicateCurrentAngle {Serialize: False}
|
||||
Motor6D.ReplicateCurrentAngle6D {Serialize: False}
|
||||
Motor6D.ReplicateCurrentOffset6D {Serialize: False}
|
||||
MaterialService.Use2022MaterialsXml
|
||||
MetaBreakpointContext.ContextDataInternal
|
||||
NetworkSettings.IncomingReplicationLag {Scriptable}
|
||||
BasePart.CollisionGroupReplicate {Serialize: False}
|
||||
BasePart.MaterialVariantSerialized
|
||||
BasePart.ReplicationPV {Serialize: False}
|
||||
TriangleMeshPart.FluidFidelityInternal
|
||||
MeshPart.RenderFidelityReplicate {Serialize: False}
|
||||
PartOperation.SerializedCSGTree {Serialize: False}
|
||||
PartOperation.SerializedOperationGraph {Serialize: False}
|
||||
Workspace.ReplicateInstanceDestroySetting
|
||||
PackageLink.PackageIdSerialize
|
||||
PackageLink.SerializedDefaultAttributes {Scriptable}
|
||||
PackageLink.VersionIdSerialize
|
||||
PhysicsSettings.AreTerrainReplicationRegionsShown {Scriptable}
|
||||
Player.AccountAgeReplicate {Serialize: False}
|
||||
Player.CountryRegionCodeReplicate {Serialize: False}
|
||||
Player.FollowUserIdReplicated {Serialize: False}
|
||||
Player.InternalCharacterAppearanceLoaded {Serialize: False}
|
||||
Player.MembershipTypeReplicate {Serialize: False}
|
||||
Player.ReplicationFocus {Scriptable}
|
||||
Player.SuperSafeChatReplicate {Serialize: False}
|
||||
PlayerEmulatorService.SerializedEmulatedPolicyInfo {Scriptable}
|
||||
Players.MaxPlayersInternal {Scriptable}
|
||||
Players.PreferredPlayersInternal {Scriptable}
|
||||
Smoke.opacity_xml
|
||||
Smoke.riseVelocity_xml
|
||||
Smoke.size_xml
|
||||
Sound.PlayingReplicator {Serialize: False}
|
||||
Sound.TimePositionReplicator {Serialize: False}
|
||||
Sound.xmlRead_MaxDistance_3 {Serialize: False}
|
||||
Sound.xmlRead_MinDistance_3 {Serialize: False}
|
||||
StarterPlayer.AvatarJointUpgrade_SerializedRollout
|
||||
Studio.Enable Internal Beta Features {Scriptable}
|
||||
Studio.Enable Internal Features {Scriptable}
|
||||
StyleRule.PropertiesSerialize
|
||||
TextSource.UserIdReplicated {Serialize: False}
|
||||
WeldConstraint.Part0Internal
|
||||
WeldConstraint.Part1Internal
|
||||
|
||||
@@ -78,14 +78,16 @@ def fetch_api():
|
||||
value_category = member["ValueType"]["Category"]
|
||||
if value_category == "Enum":
|
||||
enum_members[value_type] = member_name
|
||||
s += f"{class_name}.{member_name} {'{BinaryString}' if value_type == 'BinaryString' else ''}"
|
||||
s += f"{class_name}.{member_name} {{{value_type}}}"
|
||||
for item in original_tags:
|
||||
if isinstance(item, dict):
|
||||
|
||||
s += f"{'{PreferredDescriptorName: '+item.get('PreferredDescriptorName')+'}'}"
|
||||
s += "\n"
|
||||
|
||||
if re.search(r"xml|internal|serial", member_name, re.IGNORECASE):
|
||||
if re.search(
|
||||
r"xml|internal|serial|replica", member_name, re.IGNORECASE
|
||||
):
|
||||
|
||||
str = f"{class_name}.{member_name}"
|
||||
if not special:
|
||||
|
||||
@@ -2,41 +2,77 @@ Doesnt get everything; Also varies per executor; Tested on Codex
|
||||
|
||||
BallSocketConstraint.MaxFrictionTorqueXml - MaxFrictionTorque
|
||||
|
||||
BasePart.MaterialVariantSerialized - MaterialVariant
|
||||
BasePart.MaterialVariantSerialized - CurrentPhysicalProperties
|
||||
BasePart.MaterialVariantSerialized - PropertyStatusStudio
|
||||
BasePart.size - Size
|
||||
BasePart.size - AssemblyMass
|
||||
BasePart.size - Mass
|
||||
BasePart.CollisionGroup - CollisionGroupReplicate
|
||||
BasePart.MaterialVariant - MaterialVariantSerialized
|
||||
BasePart.MaterialVariant - PropertyStatusStudio
|
||||
BasePart.CollisionGroupReplicate - CollisionGroupId
|
||||
BasePart.CollisionGroupReplicate - CollisionGroup
|
||||
BasePart.CollisionGroupId - CollisionGroupReplicate
|
||||
|
||||
DoubleConstrainedValue.value - Value
|
||||
DoubleConstrainedValue.ConstrainedValue - value
|
||||
DoubleConstrainedValue.Value - value
|
||||
|
||||
Fire.Heat - heat_xml
|
||||
Fire.size_xml - Size
|
||||
Fire.heat_xml - Heat
|
||||
Fire.size - size_xml
|
||||
|
||||
FormFactorPart.formFactorRaw - FormFactor
|
||||
HopperBin.TextureName - TextureId
|
||||
|
||||
Humanoid.Health_XML - Health
|
||||
Humanoid.Jump - JumpReplicate
|
||||
Humanoid.Health - Health_XML
|
||||
Humanoid.InternalOriginalHipHeight - InternalBodyScale
|
||||
Humanoid.JumpReplicate - Jump
|
||||
Humanoid.MoveDirectionInternal - MoveDirection
|
||||
|
||||
IntConstrainedValue.value - Value
|
||||
Instance.Sandboxed - DefinesCapabilities
|
||||
|
||||
LuaSourceContainer.ScriptGuid - OriginalScriptGuid
|
||||
IntConstrainedValue.ConstrainedValue - value
|
||||
|
||||
MaterialService.Use2022MaterialsXml - Use2022Materials
|
||||
MaterialService.Use2022Materials - Use2022MaterialsXml
|
||||
|
||||
MeshPart.InitialSize - MeshSize
|
||||
|
||||
Model.Scale - ScaleFactor
|
||||
|
||||
PVInstance.Origin - WorldPivotData
|
||||
PVInstance.Origin - WorldPivot
|
||||
|
||||
Part.shape - Shape
|
||||
Part.shape - AssemblyMass
|
||||
Part.shape - AssemblyCenterOfMass
|
||||
|
||||
Player.AccountAgeReplicate - AccountAge
|
||||
|
||||
Smoke.Opacity - opacity_xml
|
||||
Smoke.RiseVelocity - riseVelocity_xml
|
||||
Smoke.opacity_xml - Opacity
|
||||
Smoke.size_xml - Size
|
||||
Smoke.riseVelocity_xml - RiseVelocity
|
||||
|
||||
Sound.xmlRead_MaxDistance_3 - MaxDistance
|
||||
Sound.xmlRead_MaxDistance_3 - RollOffMaxDistance
|
||||
Sound.PlayingReplicator - Playing
|
||||
Sound.TimePositionReplicator - TimePosition
|
||||
|
||||
StyleRule.Index - Priority
|
||||
|
||||
TextSource.UserIdReplicated - UserId
|
||||
|
||||
VideoFrame.TimePositionReplicating - TimePosition
|
||||
VideoFrame.TimePosition - TimePositionReplicating
|
||||
VideoFrame.PlayingReplicating - Playing
|
||||
VideoFrame.Playing - PlayingReplicating
|
||||
|
||||
WeldConstraint.Enabled - State
|
||||
WeldConstraint.Part1 - Part1Internal
|
||||
WeldConstraint.CFrame0 - State
|
||||
WeldConstraint.Part0Internal - Part0
|
||||
WeldConstraint.Part1Internal - Part1
|
||||
WeldConstraint.State - Enabled
|
||||
WeldConstraint.Part0 - Part0Internal
|
||||
|
||||
Workspace.CollisionGroups - CollisionGroupData
|
||||
Workspace.TouchesUseCollisionGroups - TouchEventsUseCollisionGroups
|
||||
Workspace.SignalBehavior2 - SignalBehavior
|
||||
|
||||
|
||||
@@ -47,9 +47,7 @@ do
|
||||
local Class = {}
|
||||
|
||||
local ClassName = API_Class.Name
|
||||
-- if ClassName == "GuiService" then
|
||||
-- continue
|
||||
-- end
|
||||
|
||||
local ClassTags = API_Class.Tags
|
||||
|
||||
if ClassTags then
|
||||
@@ -90,7 +88,11 @@ do
|
||||
local Serialization = Member.Serialization
|
||||
|
||||
local ValueType = Member.ValueType
|
||||
|
||||
if ClassName == "GuiService" then
|
||||
if PropertyName == "CoreGuiFolder" then
|
||||
continue
|
||||
end
|
||||
end
|
||||
local Property = {
|
||||
Name = PropertyName,
|
||||
Category = ValueType.Category,
|
||||
@@ -219,7 +221,7 @@ do
|
||||
if descriptor == PropertyName or alreadynoted[descriptor] then
|
||||
return
|
||||
end
|
||||
if not_Special and isscriptable(instance, descriptor) then
|
||||
if not_Special and isscriptable(instance, descriptor) then
|
||||
return
|
||||
end
|
||||
alreadynoted[descriptor] = true
|
||||
|
||||
@@ -2,8 +2,12 @@ Varies per executor; Tested on Codex
|
||||
|
||||
DebuggerBreakpoint.line {NotCreatable Class}
|
||||
|
||||
EditableMesh.MeshData {NotCreatable Class}
|
||||
|
||||
BasePart.Color3uint8 Unable to get property Color3uint8, type Color3uint8
|
||||
|
||||
EditableImage.ImageData {NotCreatable Class}
|
||||
|
||||
Instance.UniqueId Unable to get property UniqueId, type UniqueId
|
||||
Instance.HistoryId Unable to get property HistoryId, type UniqueId
|
||||
|
||||
|
||||
@@ -84,8 +84,9 @@ local service = setmetatable({}, {
|
||||
-- if cloneref then
|
||||
-- Service = cloneref(Service)
|
||||
-- end
|
||||
|
||||
if Service then
|
||||
self[serviceName] = Service
|
||||
end
|
||||
return Service
|
||||
end,
|
||||
})
|
||||
@@ -224,7 +225,7 @@ do -- * Load Region of Déjà Vu
|
||||
end
|
||||
end
|
||||
|
||||
local custom_decompiler
|
||||
-- local custom_decompiler
|
||||
|
||||
-- if getscriptbytecode then
|
||||
-- end
|
||||
@@ -1425,6 +1426,7 @@ do
|
||||
local ClassWhitelist, ClassBlacklist = ClassesWhitelist[ClassName], ClassesBlacklist[ClassName]
|
||||
|
||||
for _, Member in API_Class.Members do
|
||||
-- ? print(game:GetService("ReflectionService"):GetPropertyNames("TextBox"))
|
||||
if Member.MemberType == "Property" then
|
||||
local Serialization = Member.Serialization
|
||||
|
||||
@@ -1559,7 +1561,7 @@ local GLOBAL_ENV = getgenv and getgenv() or _G or shared
|
||||
--- @field mode string -- Valid modes: full, optimized, scripts. Change this to invalid mode like "invalid" if you only want ExtraInstances. "optimized" mode is **NOT** supported with *@Object* option. ___Default:___ `"optimized"`
|
||||
--- @field noscripts boolean -- ___Aliases:___ `Decompile`. ___Default:___ false
|
||||
--- @field scriptcache boolean -- ___Default:___ true
|
||||
--- @field decomptype string -- * "custom" - for built-in custom decompiler. ___Default:___ Your executor's decompiler, if available. Otherwise uses "custom" if not.
|
||||
--- @field decomptype string -- * Deprecated. ___Default:___ Uses your executor's decompiler, if available.
|
||||
--- @field timeout number -- If the decompilation run time exceeds this value it gets cancelled. Set to -1 to disable timeout (unreliable). ***Aliases***: `DecompileTimeout`. ___Default:___ 10
|
||||
--- @field DecompileJobless boolean -- Includes already decompiled code in the output. No new scripts are decompiled. ___Default:___ false
|
||||
--- @field SaveBytecode boolean -- Includes bytecode in the output. Useful if you wish to be able to decompile it yourself later. ___Default:___ false
|
||||
@@ -1646,7 +1648,7 @@ local function synsaveinstance(CustomOptions, CustomOptions2)
|
||||
mode = "optimized",
|
||||
noscripts = false,
|
||||
scriptcache = true,
|
||||
decomptype = "",
|
||||
-- decomptype = "",
|
||||
timeout = 10,
|
||||
-- * New:
|
||||
__DEBUG_MODE = false,
|
||||
@@ -1852,6 +1854,7 @@ local function synsaveinstance(CustomOptions, CustomOptions2)
|
||||
|
||||
if OPTIONS.IgnoreDefaultPlayerScripts then
|
||||
-- TODO This is a bad workaround, find a better automatic way
|
||||
-- TODO Look into https://robloxapi.github.io/ref/class/LuaSourceContainer.html#member-isPlayerScript
|
||||
local DecompileIgnore = OPTIONS.DecompileIgnore
|
||||
|
||||
local Path = service.StarterPlayer:FindFirstChild("StarterPlayerScripts")
|
||||
@@ -2207,7 +2210,7 @@ local function synsaveinstance(CustomOptions, CustomOptions2)
|
||||
end
|
||||
|
||||
do
|
||||
local Decompiler = OPTIONS.decomptype == "custom" and custom_decompiler or decompile or custom_decompiler
|
||||
local Decompiler = decompile--OPTIONS.decomptype == "custom" and custom_decompiler or decompile or custom_decompiler
|
||||
|
||||
-- if Decompiler == custom_decompiler then -- Cope
|
||||
-- local key = "DecompileTimeout"
|
||||
@@ -2582,6 +2585,7 @@ local function synsaveinstance(CustomOptions, CustomOptions2)
|
||||
if not default_instance then
|
||||
local ClassTags = ClassList[ClassName].Tags
|
||||
if not (ClassTags and ClassTags.NotCreatable) then -- __api_dump_class_not_creatable__ also indicates this
|
||||
-- ! TODO Player Class is an exception, due to thread identity lvl
|
||||
new_def_inst = Instance.new(ClassName) -- ! Assuming anything that doesn't have NotCreatable is possible to create (therefore no pcall)
|
||||
|
||||
default_instance = {}
|
||||
@@ -2614,9 +2618,21 @@ local function synsaveinstance(CustomOptions, CustomOptions2)
|
||||
continue
|
||||
end
|
||||
|
||||
local Category, Optional, Special = Property.Category, Property.Optional, Property.Special
|
||||
local Special = Property.Special
|
||||
|
||||
local raw = ReadProperty(instance, Property, PropertyName, Special, Category, Optional)
|
||||
-- if -- ! Not enabled yet (580), uncomment asap once enabled
|
||||
|
||||
-- not Special -- TODO: .Special is checked more than once (because it might be updated during ReadProperty)
|
||||
-- and not (PropertyName == "Source" and isLuaSourceContainer(instance))
|
||||
-- then -- ? Could be not just "Source" in the future
|
||||
-- if not instance:IsPropertyModified(PropertyName) then
|
||||
-- continue
|
||||
-- end
|
||||
-- end
|
||||
local Category, Optional = Property.Category, Property.Optional
|
||||
|
||||
local raw = UNREADABLE_BINARY_STRINGS and ValueType == "BinaryString" and __BREAK -- TODO Improve this somehow, not ideal to check it every time
|
||||
or ReadProperty(instance, Property, PropertyName, Special, Category, Optional)
|
||||
|
||||
if raw == __BREAK then -- ! Assuming __BREAK is always returned when there's a failure to read a property
|
||||
local ok, result = pcall(gethiddenproperty_fallback, instance, PropertyName) -- * This helps in reading: Vector3int16, OptionalCoordinateFrame DataTypes. It also acts as an almost entire fallback for gethiddenproperty in case it is missing
|
||||
@@ -2665,7 +2681,6 @@ local function synsaveinstance(CustomOptions, CustomOptions2)
|
||||
if default_instance[PropertyName] == raw then
|
||||
continue
|
||||
end
|
||||
-- local ok, IsModified = pcall(IsPropertyModified, instance, PropertyName) -- ? Not yet enabled lol (580)
|
||||
end
|
||||
|
||||
-- Serialization start
|
||||
|
||||
Reference in New Issue
Block a user