suyu/src/core/hle/kernel/client_session.cpp
bunnei f6b9b7910e kernel: Fix reference management for client/server session.
- Fixes shutdown crash and crash in Pokemon SwSh.
2019-11-25 18:17:49 -05:00

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1 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
namespace Kernel {
ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
if (auto server = parent->server.lock()) {
server->ClientDisconnected();
}
}
ResultCode ClientSession::SendSyncRequest(Thread* thread) {
// Signal the server session that new data is available
if (auto server = parent->server.lock()) {
return server->HandleSyncRequest(SharedFrom(thread));
}
return ERR_SESSION_CLOSED_BY_REMOTE;
}
} // namespace Kernel