suyu/src/video_core/renderer_opengl
Yuri Kunde Schlesner fb1979d7e2 Core: Re-write frame limiter
Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.

The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
2017-02-26 17:22:04 -08:00
..
gl_rasterizer.cpp OpenGL: Check if uniform block exists before updating it (#2581) 2017-02-18 11:46:26 -08:00
gl_rasterizer.h VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
gl_rasterizer_cache.cpp VideoCore: Split framebuffer regs from Regs struct 2017-02-04 13:59:11 -08:00
gl_rasterizer_cache.h VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
gl_resource_manager.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
gl_shader_gen.cpp VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
gl_shader_gen.h Pica: Use a union for PicaShaderConfig 2016-05-03 15:06:49 +02:00
gl_shader_util.cpp ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
gl_shader_util.h OpenGL: Implement texture type 3 2016-05-11 08:07:37 +02:00
gl_state.cpp OpenGL: Drop framebuffer completeness check. 2016-12-07 22:09:13 +01:00
gl_state.h OpenGL: Drop framebuffer completeness check. 2016-12-07 22:09:13 +01:00
pica_to_gl.h VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
renderer_opengl.cpp Core: Re-write frame limiter 2017-02-26 17:22:04 -08:00
renderer_opengl.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00