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1f0c8bfeda
Gets rid of a few unnecessary header dependencies in some source files.
50 lines
1.8 KiB
C++
50 lines
1.8 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/result.h"
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namespace Kernel {
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ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
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ClientSession::~ClientSession() {
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// This destructor will be called automatically when the last ClientSession handle is closed by
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// the emulated application.
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// Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
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// will be kept alive until after ClientDisconnected() returns.
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SharedPtr<ServerSession> server = parent->server;
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if (server) {
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std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
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if (hle_handler)
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hle_handler->ClientDisconnected(server);
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// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
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// their WaitSynchronization result to 0xC920181A.
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// Clean up the list of client threads with pending requests, they are unneeded now that the
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// client endpoint is closed.
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server->pending_requesting_threads.clear();
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server->currently_handling = nullptr;
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}
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parent->client = nullptr;
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}
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ResultCode ClientSession::SendSyncRequest(SharedPtr<Thread> thread) {
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// Keep ServerSession alive until we're done working with it.
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SharedPtr<ServerSession> server = parent->server;
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if (server == nullptr)
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return ERR_SESSION_CLOSED_BY_REMOTE;
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// Signal the server session that new data is available
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return server->HandleSyncRequest(std::move(thread));
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}
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} // namespace Kernel
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