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1a954b2a59
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
27 lines
1.1 KiB
C++
27 lines
1.1 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/sockets/bsd.h"
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#include "core/hle/service/sockets/ethc.h"
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#include "core/hle/service/sockets/nsd.h"
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#include "core/hle/service/sockets/sfdnsres.h"
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#include "core/hle/service/sockets/sockets.h"
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namespace Service::Sockets {
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
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std::make_shared<BSD>(system, "bsd:s")->InstallAsService(service_manager);
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std::make_shared<BSD>(system, "bsd:u")->InstallAsService(service_manager);
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std::make_shared<BSDCFG>(system)->InstallAsService(service_manager);
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std::make_shared<ETHC_C>(system)->InstallAsService(service_manager);
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std::make_shared<ETHC_I>(system)->InstallAsService(service_manager);
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std::make_shared<NSD>(system, "nsd:a")->InstallAsService(service_manager);
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std::make_shared<NSD>(system, "nsd:u")->InstallAsService(service_manager);
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std::make_shared<SFDNSRES>(system)->InstallAsService(service_manager);
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}
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} // namespace Service::Sockets
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