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https://git.suyu.dev/suyu/suyu.git
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9e1b0af259
Abstracts most of the input mechanisms under an InputSubsystem class that is managed by the frontends, eliminating any static constructors and destructors. This gets rid of global accessor functions and also allows the frontends to have a more fine-grained control over the lifecycle of the input subsystem. This also makes it explicit which interfaces rely on the input subsystem instead of making it opaque in the interface functions. All that remains to migrate over is the factories, which can be done in a separate change.
276 lines
9 KiB
C++
276 lines
9 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <memory>
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#include <QKeyEvent>
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#include <QMenu>
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#include <QTimer>
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#include "common/assert.h"
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#include "common/param_package.h"
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#include "input_common/main.h"
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#include "ui_configure_mouse_advanced.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configure_mouse_advanced.h"
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static QString GetKeyName(int key_code) {
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switch (key_code) {
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case Qt::LeftButton:
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return QObject::tr("Click 0");
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case Qt::RightButton:
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return QObject::tr("Click 1");
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case Qt::MiddleButton:
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return QObject::tr("Click 2");
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case Qt::BackButton:
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return QObject::tr("Click 3");
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case Qt::ForwardButton:
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return QObject::tr("Click 4");
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case Qt::Key_Shift:
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return QObject::tr("Shift");
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case Qt::Key_Control:
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return QObject::tr("Ctrl");
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case Qt::Key_Alt:
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return QObject::tr("Alt");
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case Qt::Key_Meta:
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return {};
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default:
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return QKeySequence(key_code).toString();
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}
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}
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static QString ButtonToText(const Common::ParamPackage& param) {
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if (!param.Has("engine")) {
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return QObject::tr("[not set]");
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}
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if (param.Get("engine", "") == "keyboard") {
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return GetKeyName(param.Get("code", 0));
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}
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if (param.Get("engine", "") == "sdl") {
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if (param.Has("hat")) {
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const QString hat_str = QString::fromStdString(param.Get("hat", ""));
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const QString direction_str = QString::fromStdString(param.Get("direction", ""));
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return QObject::tr("Hat %1 %2").arg(hat_str, direction_str);
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}
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if (param.Has("axis")) {
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const QString axis_str = QString::fromStdString(param.Get("axis", ""));
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const QString direction_str = QString::fromStdString(param.Get("direction", ""));
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return QObject::tr("Axis %1%2").arg(axis_str, direction_str);
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}
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if (param.Has("button")) {
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const QString button_str = QString::fromStdString(param.Get("button", ""));
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return QObject::tr("Button %1").arg(button_str);
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}
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return {};
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}
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return QObject::tr("[unknown]");
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}
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ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent,
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InputCommon::InputSubsystem* input_subsystem_)
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: QDialog(parent),
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ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), input_subsystem{input_subsystem_},
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timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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button_map = {
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ui->left_button, ui->right_button, ui->middle_button, ui->forward_button, ui->back_button,
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};
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for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) {
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auto* const button = button_map[button_id];
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if (button == nullptr) {
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continue;
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}
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button->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(button, &QPushButton::clicked, [=, this] {
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HandleClick(
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button_map[button_id],
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[=, this](const Common::ParamPackage& params) {
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buttons_param[button_id] = params;
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},
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InputCommon::Polling::DeviceType::Button);
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});
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connect(button, &QPushButton::customContextMenuRequested,
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[=, this](const QPoint& menu_location) {
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QMenu context_menu;
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context_menu.addAction(tr("Clear"), [&] {
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buttons_param[button_id].Clear();
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button_map[button_id]->setText(tr("[not set]"));
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});
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context_menu.addAction(tr("Restore Default"), [&] {
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buttons_param[button_id] =
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Common::ParamPackage{InputCommon::GenerateKeyboardParam(
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Config::default_mouse_buttons[button_id])};
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button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
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});
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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});
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}
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connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
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connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });
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timeout_timer->setSingleShot(true);
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connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
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connect(poll_timer.get(), &QTimer::timeout, [this] {
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Common::ParamPackage params;
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for (auto& poller : device_pollers) {
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params = poller->GetNextInput();
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if (params.Has("engine")) {
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SetPollingResult(params, false);
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return;
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}
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}
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});
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LoadConfiguration();
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resize(0, 0);
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}
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ConfigureMouseAdvanced::~ConfigureMouseAdvanced() = default;
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void ConfigureMouseAdvanced::ApplyConfiguration() {
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std::transform(buttons_param.begin(), buttons_param.end(),
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Settings::values.mouse_buttons.begin(),
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[](const Common::ParamPackage& param) { return param.Serialize(); });
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}
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void ConfigureMouseAdvanced::LoadConfiguration() {
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std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
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buttons_param.begin(),
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[](const std::string& str) { return Common::ParamPackage(str); });
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UpdateButtonLabels();
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}
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void ConfigureMouseAdvanced::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QDialog::changeEvent(event);
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}
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void ConfigureMouseAdvanced::RetranslateUI() {
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ui->retranslateUi(this);
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}
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void ConfigureMouseAdvanced::RestoreDefaults() {
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for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) {
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buttons_param[button_id] = Common::ParamPackage{
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InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])};
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}
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UpdateButtonLabels();
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}
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void ConfigureMouseAdvanced::ClearAll() {
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for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
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const auto* const button = button_map[i];
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if (button != nullptr && button->isEnabled()) {
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buttons_param[i].Clear();
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}
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}
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UpdateButtonLabels();
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}
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void ConfigureMouseAdvanced::UpdateButtonLabels() {
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for (int button = 0; button < Settings::NativeMouseButton::NumMouseButtons; button++) {
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button_map[button]->setText(ButtonToText(buttons_param[button]));
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}
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}
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void ConfigureMouseAdvanced::HandleClick(
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QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
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InputCommon::Polling::DeviceType type) {
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button->setText(tr("[press key]"));
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button->setFocus();
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// Keyboard keys or mouse buttons can only be used as button devices
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want_keyboard_mouse = type == InputCommon::Polling::DeviceType::Button;
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if (want_keyboard_mouse) {
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const auto iter = std::find(button_map.begin(), button_map.end(), button);
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ASSERT(iter != button_map.end());
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const auto index = std::distance(button_map.begin(), iter);
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ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
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}
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input_setter = new_input_setter;
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device_pollers = input_subsystem->GetPollers(type);
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for (auto& poller : device_pollers) {
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poller->Start();
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}
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QWidget::grabMouse();
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QWidget::grabKeyboard();
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timeout_timer->start(2500); // Cancel after 2.5 seconds
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poll_timer->start(50); // Check for new inputs every 50ms
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}
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void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params, bool abort) {
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timeout_timer->stop();
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poll_timer->stop();
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for (auto& poller : device_pollers) {
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poller->Stop();
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}
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QWidget::releaseMouse();
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QWidget::releaseKeyboard();
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if (!abort) {
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(*input_setter)(params);
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}
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UpdateButtonLabels();
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input_setter = std::nullopt;
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}
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void ConfigureMouseAdvanced::mousePressEvent(QMouseEvent* event) {
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if (!input_setter || !event) {
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return;
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}
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if (want_keyboard_mouse) {
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SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())},
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false);
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} else {
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// We don't want any mouse buttons, so don't stop polling
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return;
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}
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SetPollingResult({}, true);
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}
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void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) {
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if (!input_setter || !event) {
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return;
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}
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if (event->key() != Qt::Key_Escape) {
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if (want_keyboard_mouse) {
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SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
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false);
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} else {
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// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
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return;
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}
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}
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SetPollingResult({}, true);
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}
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