suyu/src/core/hle/kernel/k_event.cpp
2022-11-09 19:05:08 -05:00

57 lines
1.4 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h"
namespace Kernel {
KEvent::KEvent(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, m_readable_event{kernel_} {}
KEvent::~KEvent() = default;
void KEvent::Initialize(KProcess* owner) {
// Create our readable event.
KAutoObject::Create(std::addressof(m_readable_event));
// Initialize our readable event.
m_readable_event.Initialize(this);
// Set our owner process.
m_owner = owner;
m_owner->Open();
// Mark initialized.
m_initialized = true;
}
void KEvent::Finalize() {
KAutoObjectWithSlabHeapAndContainer<KEvent, KAutoObjectWithList>::Finalize();
}
Result KEvent::Signal() {
KScopedSchedulerLock sl{kernel};
R_SUCCEED_IF(m_readable_event_destroyed);
return m_readable_event.Signal();
}
Result KEvent::Clear() {
KScopedSchedulerLock sl{kernel};
R_SUCCEED_IF(m_readable_event_destroyed);
return m_readable_event.Clear();
}
void KEvent::PostDestroy(uintptr_t arg) {
// Release the event count resource the owner process holds.
KProcess* owner = reinterpret_cast<KProcess*>(arg);
owner->GetResourceLimit()->Release(LimitableResource::EventCountMax, 1);
owner->Close();
}
} // namespace Kernel