..
gl_rasterizer.cpp
GLCache: Added boilerplate code to make supporting configurable texture component types.
2018-04-18 14:17:28 -05:00
gl_rasterizer.h
renderer_opengl: Implement BlendEquation and BlendFunc.
2018-04-17 18:11:48 -04:00
gl_rasterizer_cache.cpp
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
2018-04-18 20:48:53 -05:00
gl_rasterizer_cache.h
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
2018-04-18 20:48:53 -05:00
gl_resource_manager.h
shaders: Fix GCC and clang build issues.
2018-04-14 16:01:40 -04:00
gl_shader_decompiler.cpp
glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
2018-04-19 20:12:58 -04:00
gl_shader_decompiler.h
shaders: Expose hints about used const buffers.
2018-04-15 11:50:10 -04:00
gl_shader_gen.cpp
gl_shader_gen: Support vertical/horizontal viewport flipping. ( #347 )
2018-04-18 16:42:40 -04:00
gl_shader_gen.h
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
2018-04-15 15:02:50 -05:00
gl_shader_manager.cpp
gl_shader_gen: Support vertical/horizontal viewport flipping. ( #347 )
2018-04-18 16:42:40 -04:00
gl_shader_manager.h
gl_shader_gen: Support vertical/horizontal viewport flipping. ( #347 )
2018-04-18 16:42:40 -04:00
gl_shader_util.cpp
gl_shader_util: Grab latest upstream.
2018-04-13 23:48:21 -04:00
gl_shader_util.h
gl_shader_util: Add missing includes.
2018-04-13 23:48:23 -04:00
gl_state.cpp
GPU: Allow configuring ssbos in the opengl state manager.
2018-04-14 22:54:23 -05:00
gl_state.h
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
2018-04-15 11:15:54 -05:00
gl_stream_buffer.cpp
renderer_gl: Port over gl_stream_buffer module from Citra.
2018-03-19 23:14:02 -04:00
gl_stream_buffer.h
renderer_gl: Port over gl_stream_buffer module from Citra.
2018-03-19 23:14:02 -04:00
maxwell_to_gl.h
renderer_opengl: Implement BlendEquation and BlendFunc.
2018-04-17 18:11:48 -04:00
renderer_opengl.cpp
renderer_opengl: Fix Morton copy byteswap, etc.
2018-04-14 16:01:39 -04:00
renderer_opengl.h
renderer_opengl: Use OGLProgram instead of OGLShader.
2018-04-13 23:48:21 -04:00