.. |
gl_buffer_cache.cpp
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
gl_buffer_cache.h
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rasterizer_cache: Refactor to support in-order flushing.
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2018-10-16 16:51:53 -04:00 |
gl_primitive_assembler.cpp
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
gl_primitive_assembler.h
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gl_rasterizer: Implement quads topology
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2018-10-04 00:03:44 -03:00 |
gl_rasterizer.cpp
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Merge pull request #1623 from Tinob/master
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2018-11-01 15:53:33 -04:00 |
gl_rasterizer.h
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
gl_rasterizer_cache.cpp
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Merge branch 'master' into Texture2DArray
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2018-11-06 19:05:57 +01:00 |
gl_rasterizer_cache.h
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Merge pull request #1616 from FernandoS27/cube-array
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2018-11-05 15:28:48 -05:00 |
gl_resource_manager.cpp
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gl_resource_manager: Split implementations in .cpp file.
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2018-11-06 14:40:39 +01:00 |
gl_resource_manager.h
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gl_resource_manager: Split implementations in .cpp file.
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2018-11-06 14:40:39 +01:00 |
gl_shader_cache.cpp
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video_core: Move OpenGL specific utils to its renderer
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2018-10-28 22:22:30 -03:00 |
gl_shader_cache.h
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Use standard UBO and fix/stylize the code
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2018-10-22 15:07:33 -04:00 |
gl_shader_decompiler.cpp
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Merge pull request #1527 from FernandoS27/assert-flow
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2018-11-01 00:34:56 -04:00 |
gl_shader_decompiler.h
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
gl_shader_gen.cpp
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
gl_shader_gen.h
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gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
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2018-10-20 02:19:30 -03:00 |
gl_shader_manager.cpp
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Use standard UBO and fix/stylize the code
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2018-10-22 15:07:33 -04:00 |
gl_shader_manager.h
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gl_resource_manager: Split implementations in .cpp file.
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2018-11-06 14:40:39 +01:00 |
gl_shader_util.cpp
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video_core: fixed arithmetic overflow warnings & improved code style
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2018-09-09 17:51:43 +02:00 |
gl_shader_util.h
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |
gl_state.cpp
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Improve OpenGL state handling
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2018-10-30 21:19:04 -03:00 |
gl_state.h
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Improve OpenGL state handling
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2018-10-30 21:19:04 -03:00 |
gl_stream_buffer.cpp
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gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map()
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2018-09-21 07:59:03 -04:00 |
gl_stream_buffer.h
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |
maxwell_to_gl.h
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Fixed Block Resizing algorithm and Clang Format
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2018-10-28 19:00:03 -04:00 |
renderer_opengl.cpp
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
renderer_opengl.h
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
utils.cpp
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video_core: Move OpenGL specific utils to its renderer
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2018-10-28 22:22:30 -03:00 |
utils.h
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video_core: Move OpenGL specific utils to its renderer
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2018-10-28 22:22:30 -03:00 |