suyu/src/core/frontend/applets/controller.h
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

56 lines
1.4 KiB
C++

// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include "common/common_types.h"
namespace Core::HID {
class HIDCore;
}
namespace Core::Frontend {
using BorderColor = std::array<u8, 4>;
using ExplainText = std::array<char, 0x81>;
struct ControllerParameters {
s8 min_players{};
s8 max_players{};
bool keep_controllers_connected{};
bool enable_single_mode{};
bool enable_border_color{};
std::vector<BorderColor> border_colors{};
bool enable_explain_text{};
std::vector<ExplainText> explain_text{};
bool allow_pro_controller{};
bool allow_handheld{};
bool allow_dual_joycons{};
bool allow_left_joycon{};
bool allow_right_joycon{};
bool allow_gamecube_controller{};
};
class ControllerApplet {
public:
virtual ~ControllerApplet();
virtual void ReconfigureControllers(std::function<void()> callback,
const ControllerParameters& parameters) const = 0;
};
class DefaultControllerApplet final : public ControllerApplet {
public:
explicit DefaultControllerApplet(HID::HIDCore& hid_core_);
~DefaultControllerApplet() override;
void ReconfigureControllers(std::function<void()> callback,
const ControllerParameters& parameters) const override;
private:
HID::HIDCore& hid_core;
};
} // namespace Core::Frontend