suyu/src/core/hle/service/service.cpp
Narr the Reg 6705439cf3 service/mnpp: Stub mnpp_app
Used in Super Nintendo Entertainment System™ - Nintendo Switch Online
2022-02-10 21:55:28 -06:00

299 lines
11 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <fmt/format.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_server_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/bcat/bcat_module.h"
#include "core/hle/service/bpc/bpc.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/btm/btm.h"
#include "core/hle/service/caps/caps.h"
#include "core/hle/service/erpt/erpt.h"
#include "core/hle/service/es/es.h"
#include "core/hle/service/eupld/eupld.h"
#include "core/hle/service/fatal/fatal.h"
#include "core/hle/service/fgm/fgm.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/glue/glue.h"
#include "core/hle/service/grc/grc.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/mig/mig.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mm/mm_u.h"
#include "core/hle/service/mnpp/mnpp_app.h"
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/ngct/ngct.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/npns/npns.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/olsc/olsc.h"
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/pctl/pctl_module.h"
#include "core/hle/service/pcv/pcv.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
#include "core/hle/service/psc/psc.h"
#include "core/hle/service/ptm/psm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/settings.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/spl/spl_module.h"
#include "core/hle/service/ssl/ssl.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/usb/usb.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/wlan/wlan.h"
#include "core/reporter.h"
namespace Service {
/**
* Creates a function string for logging, complete with the name (or header code, depending
* on what's passed in) the port name, and all the cmd_buff arguments.
*/
[[maybe_unused]] static std::string MakeFunctionString(std::string_view name,
std::string_view port_name,
const u32* cmd_buff) {
// Number of params == bits 0-5 + bits 6-11
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
std::string function_string = fmt::format("function '{}': port={}", name, port_name);
for (int i = 1; i <= num_params; ++i) {
function_string += fmt::format(", cmd_buff[{}]=0x{:X}", i, cmd_buff[i]);
}
return function_string;
}
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
u32 max_sessions_, InvokerFn* handler_invoker_)
: SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
// Wait for other threads to release access before destroying
const auto guard = LockService();
}
void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) {
const auto guard = LockService();
ASSERT(!service_registered);
service_manager.RegisterService(service_name, max_sessions, shared_from_this());
service_registered = true;
}
Kernel::KClientPort& ServiceFrameworkBase::CreatePort() {
const auto guard = LockService();
ASSERT(!service_registered);
auto* port = Kernel::KPort::Create(kernel);
port->Initialize(max_sessions, false, service_name);
port->GetServerPort().SetSessionHandler(shared_from_this());
service_registered = true;
return port->GetClientPort();
}
void ServiceFrameworkBase::RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n) {
handlers.reserve(handlers.size() + n);
for (std::size_t i = 0; i < n; ++i) {
// Usually this array is sorted by id already, so hint to insert at the end
handlers.emplace_hint(handlers.cend(), functions[i].expected_header, functions[i]);
}
}
void ServiceFrameworkBase::RegisterHandlersBaseTipc(const FunctionInfoBase* functions,
std::size_t n) {
handlers_tipc.reserve(handlers_tipc.size() + n);
for (std::size_t i = 0; i < n; ++i) {
// Usually this array is sorted by id already, so hint to insert at the end
handlers_tipc.emplace_hint(handlers_tipc.cend(), functions[i].expected_header,
functions[i]);
}
}
void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext& ctx,
const FunctionInfoBase* info) {
auto cmd_buf = ctx.CommandBuffer();
std::string function_name = info == nullptr ? fmt::format("{}", ctx.GetCommand()) : info->name;
fmt::memory_buffer buf;
fmt::format_to(std::back_inserter(buf), "function '{}': port='{}' cmd_buf={{[0]=0x{:X}",
function_name, service_name, cmd_buf[0]);
for (int i = 1; i <= 8; ++i) {
fmt::format_to(std::back_inserter(buf), ", [{}]=0x{:X}", i, cmd_buf[i]);
}
buf.push_back('}');
system.GetReporter().SaveUnimplementedFunctionReport(ctx, ctx.GetCommand(), function_name,
service_name);
UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf));
if (Settings::values.use_auto_stub) {
LOG_WARNING(Service, "Using auto stub fallback!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
}
void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
auto itr = handlers.find(ctx.GetCommand());
const FunctionInfoBase* info = itr == handlers.end() ? nullptr : &itr->second;
if (info == nullptr || info->handler_callback == nullptr) {
return ReportUnimplementedFunction(ctx, info);
}
LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
handler_invoker(this, info->handler_callback, ctx);
}
void ServiceFrameworkBase::InvokeRequestTipc(Kernel::HLERequestContext& ctx) {
boost::container::flat_map<u32, FunctionInfoBase>::iterator itr;
itr = handlers_tipc.find(ctx.GetCommand());
const FunctionInfoBase* info = itr == handlers_tipc.end() ? nullptr : &itr->second;
if (info == nullptr || info->handler_callback == nullptr) {
return ReportUnimplementedFunction(ctx, info);
}
LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
handler_invoker(this, info->handler_callback, ctx);
}
ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::KServerSession& session,
Kernel::HLERequestContext& ctx) {
const auto guard = LockService();
switch (ctx.GetCommandType()) {
case IPC::CommandType::Close:
case IPC::CommandType::TIPC_Close: {
session.Close();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
return IPC::ERR_REMOTE_PROCESS_DEAD;
}
case IPC::CommandType::ControlWithContext:
case IPC::CommandType::Control: {
system.ServiceManager().InvokeControlRequest(ctx);
break;
}
case IPC::CommandType::RequestWithContext:
case IPC::CommandType::Request: {
InvokeRequest(ctx);
break;
}
default:
if (ctx.IsTipc()) {
InvokeRequestTipc(ctx);
break;
}
UNIMPLEMENTED_MSG("command_type={}", ctx.GetCommandType());
}
// If emulation was shutdown, we are closing service threads, do not write the response back to
// memory that may be shutting down as well.
if (system.IsPoweredOn()) {
ctx.WriteToOutgoingCommandBuffer(ctx.GetThread());
}
return ResultSuccess;
}
/// Initialize Services
Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system)
: nv_flinger{std::make_unique<NVFlinger::NVFlinger>(system)} {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
system.Kernel().RegisterNamedService("sm:", SM::ServiceManager::InterfaceFactory);
Account::InstallInterfaces(system);
AM::InstallInterfaces(*sm, *nv_flinger, system);
AOC::InstallInterfaces(*sm, system);
APM::InstallInterfaces(system);
Audio::InstallInterfaces(*sm, system);
BCAT::InstallInterfaces(system);
BPC::InstallInterfaces(*sm, system);
BtDrv::InstallInterfaces(*sm, system);
BTM::InstallInterfaces(*sm, system);
Capture::InstallInterfaces(*sm, system);
ERPT::InstallInterfaces(*sm, system);
ES::InstallInterfaces(*sm, system);
EUPLD::InstallInterfaces(*sm, system);
Fatal::InstallInterfaces(*sm, system);
FGM::InstallInterfaces(*sm, system);
FileSystem::InstallInterfaces(system);
Friend::InstallInterfaces(*sm, system);
Glue::InstallInterfaces(system);
GRC::InstallInterfaces(*sm, system);
HID::InstallInterfaces(*sm, system);
LBL::InstallInterfaces(*sm, system);
LDN::InstallInterfaces(*sm, system);
LDR::InstallInterfaces(*sm, system);
LM::InstallInterfaces(system);
Migration::InstallInterfaces(*sm, system);
Mii::InstallInterfaces(*sm, system);
MM::InstallInterfaces(*sm, system);
MNPP::InstallInterfaces(*sm, system);
NCM::InstallInterfaces(*sm, system);
NFC::InstallInterfaces(*sm, system);
NFP::InstallInterfaces(*sm, system);
NGCT::InstallInterfaces(*sm, system);
NIFM::InstallInterfaces(*sm, system);
NIM::InstallInterfaces(*sm, system);
NPNS::InstallInterfaces(*sm, system);
NS::InstallInterfaces(*sm, system);
Nvidia::InstallInterfaces(*sm, *nv_flinger, system);
OLSC::InstallInterfaces(*sm, system);
PCIe::InstallInterfaces(*sm, system);
PCTL::InstallInterfaces(*sm, system);
PCV::InstallInterfaces(*sm, system);
PlayReport::InstallInterfaces(*sm, system);
PM::InstallInterfaces(system);
PSC::InstallInterfaces(*sm, system);
PSM::InstallInterfaces(*sm, system);
Set::InstallInterfaces(*sm, system);
Sockets::InstallInterfaces(*sm, system);
SPL::InstallInterfaces(*sm, system);
SSL::InstallInterfaces(*sm, system);
Time::InstallInterfaces(system);
USB::InstallInterfaces(*sm, system);
VI::InstallInterfaces(*sm, system, *nv_flinger);
WLAN::InstallInterfaces(*sm, system);
}
Services::~Services() = default;
} // namespace Service