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Enabling this setting will allow some titles to present more frames to the screen as they become available in the nvflinger buffer queue.
200 lines
6.3 KiB
XML
200 lines
6.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConfigureGraphicsAdvanced</class>
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<widget class="QWidget" name="ConfigureGraphicsAdvanced">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>404</width>
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<height>321</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_1">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QGroupBox" name="groupBox_1">
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<property name="title">
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<string>Advanced Graphics Settings</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<widget class="QWidget" name="gpu_accuracy_layout" native="true">
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_gpu_accuracy">
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<property name="text">
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<string>Accuracy Level:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="gpu_accuracy">
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<item>
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<property name="text">
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<string notr="true">Normal</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">High</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">Extreme(very slow)</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_vsync">
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<property name="toolTip">
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<string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
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</property>
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<property name="text">
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<string>Use VSync (OpenGL only)</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="disable_fps_limit">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>
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<html><head/><body>
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<p>Presents guest frames as they become available, disabling the FPS limit in most titles.</p>
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<p>NOTE: Will cause instabilities.</p>
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</body></html>
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</string>
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</property>
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<property name="text">
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<string>Disable framerate limit (experimental)</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_assembly_shaders">
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<property name="toolTip">
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<string>Enabling this reduces shader stutter. Enables OpenGL assembly shaders on supported Nvidia devices (NV_gpu_program5 is required). This feature is experimental.</string>
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</property>
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<property name="text">
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<string>Use assembly shaders (experimental, Nvidia OpenGL only)</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_asynchronous_shaders">
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<property name="toolTip">
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<string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
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</property>
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<property name="text">
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<string>Use asynchronous shader building (experimental)</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_fast_gpu_time">
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<property name="text">
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<string>Use Fast GPU Time</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="af_layout" native="true">
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<layout class="QHBoxLayout" name="horizontalLayout_1">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="af_label">
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<property name="text">
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<string>Anisotropic Filtering:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="anisotropic_filtering_combobox">
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<item>
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<property name="text">
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<string>Default</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>2x</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>4x</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>8x</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>16x</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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