mirror of
https://git.suyu.dev/suyu/suyu.git
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9e1b0af259
Abstracts most of the input mechanisms under an InputSubsystem class that is managed by the frontends, eliminating any static constructors and destructors. This gets rid of global accessor functions and also allows the frontends to have a more fine-grained control over the lifecycle of the input subsystem. This also makes it explicit which interfaces rely on the input subsystem instead of making it opaque in the interface functions. All that remains to migrate over is the factories, which can be done in a separate change.
276 lines
9 KiB
C++
276 lines
9 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <memory>
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#include <QKeyEvent>
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#include <QMenu>
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#include <QTimer>
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#include "common/assert.h"
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#include "common/param_package.h"
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#include "input_common/main.h"
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#include "ui_configure_mouse_advanced.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configure_mouse_advanced.h"
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static QString GetKeyName(int key_code) {
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switch (key_code) {
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case Qt::LeftButton:
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return QObject::tr("Click 0");
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case Qt::RightButton:
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return QObject::tr("Click 1");
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case Qt::MiddleButton:
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return QObject::tr("Click 2");
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case Qt::BackButton:
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return QObject::tr("Click 3");
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case Qt::ForwardButton:
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return QObject::tr("Click 4");
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case Qt::Key_Shift:
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return QObject::tr("Shift");
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case Qt::Key_Control:
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return QObject::tr("Ctrl");
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case Qt::Key_Alt:
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return QObject::tr("Alt");
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case Qt::Key_Meta:
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return {};
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default:
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return QKeySequence(key_code).toString();
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}
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}
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static QString ButtonToText(const Common::ParamPackage& param) {
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if (!param.Has("engine")) {
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return QObject::tr("[not set]");
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}
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if (param.Get("engine", "") == "keyboard") {
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return GetKeyName(param.Get("code", 0));
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}
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if (param.Get("engine", "") == "sdl") {
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if (param.Has("hat")) {
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const QString hat_str = QString::fromStdString(param.Get("hat", ""));
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const QString direction_str = QString::fromStdString(param.Get("direction", ""));
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return QObject::tr("Hat %1 %2").arg(hat_str, direction_str);
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}
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if (param.Has("axis")) {
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const QString axis_str = QString::fromStdString(param.Get("axis", ""));
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const QString direction_str = QString::fromStdString(param.Get("direction", ""));
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return QObject::tr("Axis %1%2").arg(axis_str, direction_str);
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}
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if (param.Has("button")) {
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const QString button_str = QString::fromStdString(param.Get("button", ""));
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return QObject::tr("Button %1").arg(button_str);
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}
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return {};
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}
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return QObject::tr("[unknown]");
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}
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ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent,
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InputCommon::InputSubsystem* input_subsystem_)
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: QDialog(parent),
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ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), input_subsystem{input_subsystem_},
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timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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button_map = {
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ui->left_button, ui->right_button, ui->middle_button, ui->forward_button, ui->back_button,
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};
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for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) {
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auto* const button = button_map[button_id];
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if (button == nullptr) {
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continue;
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}
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button->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(button, &QPushButton::clicked, [=, this] {
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HandleClick(
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button_map[button_id],
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[=, this](const Common::ParamPackage& params) {
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buttons_param[button_id] = params;
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},
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InputCommon::Polling::DeviceType::Button);
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});
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connect(button, &QPushButton::customContextMenuRequested,
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[=, this](const QPoint& menu_location) {
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QMenu context_menu;
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context_menu.addAction(tr("Clear"), [&] {
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buttons_param[button_id].Clear();
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button_map[button_id]->setText(tr("[not set]"));
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});
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context_menu.addAction(tr("Restore Default"), [&] {
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buttons_param[button_id] =
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Common::ParamPackage{InputCommon::GenerateKeyboardParam(
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Config::default_mouse_buttons[button_id])};
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button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
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});
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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});
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}
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connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
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connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });
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timeout_timer->setSingleShot(true);
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connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
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connect(poll_timer.get(), &QTimer::timeout, [this] {
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Common::ParamPackage params;
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for (auto& poller : device_pollers) {
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params = poller->GetNextInput();
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if (params.Has("engine")) {
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SetPollingResult(params, false);
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return;
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}
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}
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});
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LoadConfiguration();
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resize(0, 0);
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}
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ConfigureMouseAdvanced::~ConfigureMouseAdvanced() = default;
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void ConfigureMouseAdvanced::ApplyConfiguration() {
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std::transform(buttons_param.begin(), buttons_param.end(),
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Settings::values.mouse_buttons.begin(),
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[](const Common::ParamPackage& param) { return param.Serialize(); });
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}
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void ConfigureMouseAdvanced::LoadConfiguration() {
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std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
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buttons_param.begin(),
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[](const std::string& str) { return Common::ParamPackage(str); });
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UpdateButtonLabels();
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}
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void ConfigureMouseAdvanced::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QDialog::changeEvent(event);
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}
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void ConfigureMouseAdvanced::RetranslateUI() {
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ui->retranslateUi(this);
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}
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void ConfigureMouseAdvanced::RestoreDefaults() {
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for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) {
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buttons_param[button_id] = Common::ParamPackage{
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InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])};
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}
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UpdateButtonLabels();
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}
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void ConfigureMouseAdvanced::ClearAll() {
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for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
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const auto* const button = button_map[i];
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if (button != nullptr && button->isEnabled()) {
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buttons_param[i].Clear();
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}
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}
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UpdateButtonLabels();
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}
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void ConfigureMouseAdvanced::UpdateButtonLabels() {
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for (int button = 0; button < Settings::NativeMouseButton::NumMouseButtons; button++) {
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button_map[button]->setText(ButtonToText(buttons_param[button]));
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}
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}
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void ConfigureMouseAdvanced::HandleClick(
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QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
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InputCommon::Polling::DeviceType type) {
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button->setText(tr("[press key]"));
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button->setFocus();
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// Keyboard keys or mouse buttons can only be used as button devices
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want_keyboard_mouse = type == InputCommon::Polling::DeviceType::Button;
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if (want_keyboard_mouse) {
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const auto iter = std::find(button_map.begin(), button_map.end(), button);
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ASSERT(iter != button_map.end());
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const auto index = std::distance(button_map.begin(), iter);
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ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
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}
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input_setter = new_input_setter;
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device_pollers = input_subsystem->GetPollers(type);
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for (auto& poller : device_pollers) {
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poller->Start();
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}
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QWidget::grabMouse();
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QWidget::grabKeyboard();
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timeout_timer->start(2500); // Cancel after 2.5 seconds
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poll_timer->start(50); // Check for new inputs every 50ms
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}
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void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params, bool abort) {
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timeout_timer->stop();
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poll_timer->stop();
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for (auto& poller : device_pollers) {
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poller->Stop();
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}
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QWidget::releaseMouse();
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QWidget::releaseKeyboard();
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if (!abort) {
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(*input_setter)(params);
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}
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UpdateButtonLabels();
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input_setter = std::nullopt;
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}
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void ConfigureMouseAdvanced::mousePressEvent(QMouseEvent* event) {
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if (!input_setter || !event) {
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return;
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}
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if (want_keyboard_mouse) {
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SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())},
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false);
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} else {
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// We don't want any mouse buttons, so don't stop polling
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return;
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}
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SetPollingResult({}, true);
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}
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void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) {
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if (!input_setter || !event) {
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return;
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}
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if (event->key() != Qt::Key_Escape) {
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if (want_keyboard_mouse) {
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SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
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false);
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} else {
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// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
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return;
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}
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}
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SetPollingResult({}, true);
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}
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