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decode
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Apply suggestions from code review
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2020-04-07 07:55:49 +07:00 |
ast.cpp
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Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
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2019-10-25 09:01:31 -04:00 |
ast.h
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shader: Remove curly braces initializers on shared pointers
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2020-02-01 22:52:10 -03:00 |
compiler_settings.cpp
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Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
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2019-10-04 18:52:50 -04:00 |
compiler_settings.h
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Shader_IR: allow else derivation to be optional.
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2019-10-04 18:52:52 -04:00 |
control_flow.cpp
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video_core: Rename "const buffer locker" to "registry"
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2020-03-09 18:40:06 -03:00 |
control_flow.h
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video_core: Rename "const buffer locker" to "registry"
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2020-03-09 18:40:06 -03:00 |
decode.cpp
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video_core: Rename "const buffer locker" to "registry"
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2020-03-09 18:40:06 -03:00 |
expr.cpp
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video_core/expr: Supply operator!= along with operator==
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2019-10-05 09:14:26 -04:00 |
expr.h
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Shader_IR: Address Feedback.
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2019-10-26 15:38:30 -04:00 |
node.h
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shader: node - update correct comment
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2020-03-30 17:44:44 +07:00 |
node_helper.cpp
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shader_decode: ATOM/ATOMS: add function to avoid code repetition
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2020-03-30 18:47:50 +07:00 |
node_helper.h
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Shader_IR: Implement initial code for tracking indexed samplers.
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2020-01-24 16:43:30 -04:00 |
registry.cpp
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engines/maxwell_3d: Add TFB registers and store them in shader registry
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2020-03-09 18:40:53 -03:00 |
registry.h
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engines/maxwell_3d: Add TFB registers and store them in shader registry
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2020-03-09 18:40:53 -03:00 |
shader_ir.cpp
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shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage.
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2020-04-06 13:09:19 +07:00 |
shader_ir.h
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shader_decode: SULD.D using std::pair instead of out parameter
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2020-04-06 13:46:55 +07:00 |
track.cpp
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shader/registry: Store graphics and compute metadata
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2020-03-09 18:40:07 -03:00 |
transform_feedback.cpp
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shader/transform_feedback: Expose buffer stride
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2020-03-13 18:33:05 -03:00 |
transform_feedback.h
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shader/transform_feedback: Expose buffer stride
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2020-03-13 18:33:05 -03:00 |