mirror of
https://git.suyu.dev/suyu/suyu.git
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6316a3d8d9
Not a catch-all, but helps clean up the code for when I do this a lot. Also fixes some bugs caught in configure_graphics.
160 lines
7.1 KiB
C++
160 lines
7.1 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QCheckBox>
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#include <QComboBox>
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#include <QObject>
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#include <QString>
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#include "core/settings.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_per_game.h"
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namespace ConfigurationShared {
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Trackers trackers = {};
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}
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void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
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const QCheckBox* checkbox) {
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if (checkbox->checkState() == Qt::PartiallyChecked) {
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setting->SetGlobal(true);
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} else {
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setting->SetGlobal(false);
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setting->SetValue(checkbox->checkState() == Qt::Checked);
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}
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}
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void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
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const QCheckBox* checkbox,
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const CheckState& tracker) {
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if (tracker == CheckState::Global) {
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setting->SetGlobal(true);
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} else {
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setting->SetGlobal(false);
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setting->SetValue(checkbox->checkState());
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}
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}
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void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
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const QComboBox* combobox) {
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if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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setting->SetGlobal(true);
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} else {
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setting->SetGlobal(false);
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setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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}
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void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
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const QComboBox* combobox) {
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if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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setting->SetGlobal(true);
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} else {
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setting->SetGlobal(false);
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setting->SetValue(static_cast<Settings::RendererBackend>(
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combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
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}
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}
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void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
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const Settings::Setting<bool>* setting) {
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if (setting->UsingGlobal()) {
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checkbox->setCheckState(Qt::PartiallyChecked);
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} else {
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checkbox->setCheckState(setting->GetValue() ? Qt::Checked : Qt::Unchecked);
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}
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}
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void ConfigurationShared::SetPerGameSetting(QComboBox* combobox,
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const Settings::Setting<int>* setting) {
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combobox->setCurrentIndex(setting->UsingGlobal()
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? ConfigurationShared::USE_GLOBAL_INDEX
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: setting->GetValue() + ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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void ConfigurationShared::SetPerGameSetting(
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QComboBox* combobox, const Settings::Setting<Settings::RendererBackend>* setting) {
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combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
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: static_cast<int>(setting->GetValue()) +
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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void ConfigurationShared::SetPerGameSetting(
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QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting) {
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combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
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: static_cast<int>(setting->GetValue()) +
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) {
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if (highlighted) {
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widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
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.arg(QString::fromStdString(name)));
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} else {
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widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }")
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.arg(QString::fromStdString(name)));
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}
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widget->show();
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}
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
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const Settings::Setting<bool>& setting,
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ConfigurationShared::CheckState& tracker) {
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if (setting.UsingGlobal()) {
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tracker = CheckState::Global;
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} else {
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tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
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}
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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QObject::connect(
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checkbox, &QCheckBox::clicked, checkbox, [checkbox, name, setting, &tracker]() {
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tracker =
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static_cast<ConfigurationShared::CheckState>((tracker + 1) % CheckState::Count);
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if (tracker == CheckState::Global) {
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checkbox->setChecked(setting.GetValue(true));
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}
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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});
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}
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
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bool global, bool state, bool global_state,
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ConfigurationShared::CheckState& tracker) {
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if (global) {
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tracker = CheckState::Global;
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} else {
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tracker = (state == global_state) ? CheckState::On : CheckState::Off;
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}
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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QObject::connect(
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checkbox, &QCheckBox::clicked, checkbox, [checkbox, name, global_state, &tracker]() {
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tracker =
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static_cast<ConfigurationShared::CheckState>((tracker + 1) % CheckState::Count);
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if (tracker == CheckState::Global) {
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checkbox->setChecked(global_state);
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}
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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});
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}
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void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target,
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const std::string& target_name, int global) {
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InsertGlobalItem(combobox, global);
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QObject::connect(combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
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target, [target, target_name](int index) {
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ConfigurationShared::SetHighlight(target, target_name, index != 0);
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});
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}
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void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) {
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const QString use_global_text = ConfigurePerGame::tr("Use global configuration");
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combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
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combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
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}
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void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) {
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const QString use_global_text =
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ConfigurePerGame::tr("Use global configuration (%1)").arg(combobox->itemText(global_index));
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combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
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combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
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}
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