suyu/src/yuzu/configuration/configuration_shared.cpp
lat9nq 6316a3d8d9 configuration_shared: Add default combobox setup function
Not a catch-all, but helps clean up the code for when I do this a lot. Also fixes some bugs caught in configure_graphics.
2020-07-19 13:26:55 -04:00

160 lines
7.1 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QCheckBox>
#include <QComboBox>
#include <QObject>
#include <QString>
#include "core/settings.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_per_game.h"
namespace ConfigurationShared {
Trackers trackers = {};
}
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
const QCheckBox* checkbox) {
if (checkbox->checkState() == Qt::PartiallyChecked) {
setting->SetGlobal(true);
} else {
setting->SetGlobal(false);
setting->SetValue(checkbox->checkState() == Qt::Checked);
}
}
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
const QCheckBox* checkbox,
const CheckState& tracker) {
if (tracker == CheckState::Global) {
setting->SetGlobal(true);
} else {
setting->SetGlobal(false);
setting->SetValue(checkbox->checkState());
}
}
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
const QComboBox* combobox) {
if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
setting->SetGlobal(true);
} else {
setting->SetGlobal(false);
setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET);
}
}
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
const QComboBox* combobox) {
if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
setting->SetGlobal(true);
} else {
setting->SetGlobal(false);
setting->SetValue(static_cast<Settings::RendererBackend>(
combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
}
}
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
const Settings::Setting<bool>* setting) {
if (setting->UsingGlobal()) {
checkbox->setCheckState(Qt::PartiallyChecked);
} else {
checkbox->setCheckState(setting->GetValue() ? Qt::Checked : Qt::Unchecked);
}
}
void ConfigurationShared::SetPerGameSetting(QComboBox* combobox,
const Settings::Setting<int>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal()
? ConfigurationShared::USE_GLOBAL_INDEX
: setting->GetValue() + ConfigurationShared::USE_GLOBAL_OFFSET);
}
void ConfigurationShared::SetPerGameSetting(
QComboBox* combobox, const Settings::Setting<Settings::RendererBackend>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
: static_cast<int>(setting->GetValue()) +
ConfigurationShared::USE_GLOBAL_OFFSET);
}
void ConfigurationShared::SetPerGameSetting(
QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
: static_cast<int>(setting->GetValue()) +
ConfigurationShared::USE_GLOBAL_OFFSET);
}
void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) {
if (highlighted) {
widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
.arg(QString::fromStdString(name)));
} else {
widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }")
.arg(QString::fromStdString(name)));
}
widget->show();
}
void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
const Settings::Setting<bool>& setting,
ConfigurationShared::CheckState& tracker) {
if (setting.UsingGlobal()) {
tracker = CheckState::Global;
} else {
tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
}
SetHighlight(checkbox, name, tracker != CheckState::Global);
QObject::connect(
checkbox, &QCheckBox::clicked, checkbox, [checkbox, name, setting, &tracker]() {
tracker =
static_cast<ConfigurationShared::CheckState>((tracker + 1) % CheckState::Count);
if (tracker == CheckState::Global) {
checkbox->setChecked(setting.GetValue(true));
}
SetHighlight(checkbox, name, tracker != CheckState::Global);
});
}
void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
bool global, bool state, bool global_state,
ConfigurationShared::CheckState& tracker) {
if (global) {
tracker = CheckState::Global;
} else {
tracker = (state == global_state) ? CheckState::On : CheckState::Off;
}
SetHighlight(checkbox, name, tracker != CheckState::Global);
QObject::connect(
checkbox, &QCheckBox::clicked, checkbox, [checkbox, name, global_state, &tracker]() {
tracker =
static_cast<ConfigurationShared::CheckState>((tracker + 1) % CheckState::Count);
if (tracker == CheckState::Global) {
checkbox->setChecked(global_state);
}
SetHighlight(checkbox, name, tracker != CheckState::Global);
});
}
void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target,
const std::string& target_name, int global) {
InsertGlobalItem(combobox, global);
QObject::connect(combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
target, [target, target_name](int index) {
ConfigurationShared::SetHighlight(target, target_name, index != 0);
});
}
void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) {
const QString use_global_text = ConfigurePerGame::tr("Use global configuration");
combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
}
void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) {
const QString use_global_text =
ConfigurePerGame::tr("Use global configuration (%1)").arg(combobox->itemText(global_index));
combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
}