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a4c6712a4b
- Removes a dependency on core and input_common from common.
52 lines
2 KiB
C++
52 lines
2 KiB
C++
// Copyright 2020 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/settings.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "input_common/touch_from_button.h"
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namespace InputCommon {
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class TouchFromButtonDevice final : public Input::TouchDevice {
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public:
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TouchFromButtonDevice() {
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const auto button_index =
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static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
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const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
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for (const auto& config_entry : buttons) {
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const Common::ParamPackage package{config_entry};
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map.emplace_back(
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Input::CreateDevice<Input::ButtonDevice>(config_entry),
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std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)),
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std::clamp(package.Get("y", 0), 0,
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static_cast<int>(Layout::ScreenUndocked::Height)));
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}
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}
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Input::TouchStatus GetStatus() const override {
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Input::TouchStatus touch_status{};
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for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) {
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const bool state = std::get<0>(map[id])->GetStatus();
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if (state) {
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const float x = static_cast<float>(std::get<1>(map[id])) /
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static_cast<int>(Layout::ScreenUndocked::Width);
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const float y = static_cast<float>(std::get<2>(map[id])) /
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static_cast<int>(Layout::ScreenUndocked::Height);
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touch_status[id] = {x, y, true};
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}
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}
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return touch_status;
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}
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private:
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// A vector of the mapped button, its x and its y-coordinate
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std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map;
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};
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std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(const Common::ParamPackage&) {
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return std::make_unique<TouchFromButtonDevice>();
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}
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} // namespace InputCommon
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