suyu/src/core/hle
David Marcec 92fae7e1ab Stop all threads on svcBreak
This should help diagnose crashes easier and prevent many users thinking that a game is still running when in fact it's just an audio thread still running(this is typically not killed when svcBreak is hit since the game expects us to do this)
2018-10-14 18:14:51 +11:00
..
kernel Stop all threads on svcBreak 2018-10-14 18:14:51 +11:00
service Merge pull request #1478 from ogniK5377/remap-invalidhandle-remap 2018-10-12 12:07:14 -04:00
ipc.h Port #4182 from Citra: "Prefix all size_t with std::" 2018-09-15 15:21:06 +02:00
ipc_helpers.h Removed MakeBuilder as it's not needed anymore 2018-09-19 15:13:56 +10:00
lock.cpp Fix build on macOS and linux 2018-01-13 22:38:52 +00:00
lock.h Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
result.h hle/result: Make ResultVal's move constructor as noexcept 2018-08-28 09:39:50 -04:00