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Previously, when performing downmixing, we would discard all channels except the left and right one. This implementation respects them when mixing down to Stereo. It is taken from this document: http://www.atsc.org/wp-content/uploads/2015/03/A52-201212-17.pdf. Fixes Luigis Mansion 3 cutscene and Bayonetta audio.
253 lines
8.6 KiB
C++
253 lines
8.6 KiB
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <atomic>
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#include <cstring>
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#include "audio_core/cubeb_sink.h"
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#include "audio_core/stream.h"
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#include "audio_core/time_stretch.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/ring_buffer.h"
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#include "core/settings.h"
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#ifdef _WIN32
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#include <objbase.h>
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#endif
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namespace AudioCore {
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class CubebSinkStream final : public SinkStream {
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public:
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CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
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const std::string& name)
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: ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate,
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num_channels} {
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cubeb_stream_params params{};
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params.rate = sample_rate;
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params.channels = num_channels;
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params.format = CUBEB_SAMPLE_S16NE;
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params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
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u32 minimum_latency{};
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if (cubeb_get_min_latency(ctx, ¶ms, &minimum_latency) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
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}
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if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
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¶ms, std::max(512u, minimum_latency),
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&CubebSinkStream::DataCallback, &CubebSinkStream::StateCallback,
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this) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
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return;
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}
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if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
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return;
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}
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}
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~CubebSinkStream() override {
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if (!ctx) {
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return;
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}
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if (cubeb_stream_stop(stream_backend) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error stopping cubeb stream");
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}
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cubeb_stream_destroy(stream_backend);
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}
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void EnqueueSamples(u32 source_num_channels, const std::vector<s16>& samples) override {
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if (source_num_channels > num_channels) {
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// Downsample 6 channels to 2
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ASSERT_MSG(source_num_channels == 6, "Channel count must be 6");
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std::vector<s16> buf;
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buf.reserve(samples.size() * num_channels / source_num_channels);
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for (std::size_t i = 0; i < samples.size(); i += source_num_channels) {
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// Downmixing implementation taken from the ATSC standard
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const s16 left{samples[i + 0]};
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const s16 right{samples[i + 1]};
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const s16 center{samples[i + 2]};
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const s16 surround_left{samples[i + 4]};
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const s16 surround_right{samples[i + 5]};
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// Not used in the ATSC reference implementation
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[[maybe_unused]] const s16 low_frequency_effects { samples[i + 3] };
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constexpr s32 clev{707}; // center mixing level coefficient
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constexpr s32 slev{707}; // surround mixing level coefficient
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buf.push_back(left + (clev * center / 1000) + (slev * surround_left / 1000));
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buf.push_back(right + (clev * center / 1000) + (slev * surround_right / 1000));
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}
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queue.Push(buf);
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return;
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}
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queue.Push(samples);
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}
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std::size_t SamplesInQueue(u32 channel_count) const override {
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if (!ctx)
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return 0;
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return queue.Size() / channel_count;
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}
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void Flush() override {
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should_flush = true;
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}
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u32 GetNumChannels() const {
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return num_channels;
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}
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private:
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std::vector<std::string> device_list;
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cubeb* ctx{};
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cubeb_stream* stream_backend{};
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u32 num_channels{};
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Common::RingBuffer<s16, 0x10000> queue;
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std::array<s16, 2> last_frame{};
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std::atomic<bool> should_flush{};
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TimeStretcher time_stretch;
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static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
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void* output_buffer, long num_frames);
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static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
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};
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CubebSink::CubebSink(std::string_view target_device_name) {
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// Cubeb requires COM to be initialized on the thread calling cubeb_init on Windows
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#ifdef _WIN32
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com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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#endif
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if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return;
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}
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if (target_device_name != auto_device_name && !target_device_name.empty()) {
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cubeb_device_collection collection;
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if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
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LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
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} else {
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const auto collection_end{collection.device + collection.count};
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const auto device{
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std::find_if(collection.device, collection_end, [&](const cubeb_device_info& info) {
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return info.friendly_name != nullptr &&
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target_device_name == info.friendly_name;
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})};
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if (device != collection_end) {
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output_device = device->devid;
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}
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cubeb_device_collection_destroy(ctx, &collection);
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}
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}
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}
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CubebSink::~CubebSink() {
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if (!ctx) {
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return;
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}
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for (auto& sink_stream : sink_streams) {
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sink_stream.reset();
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}
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cubeb_destroy(ctx);
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#ifdef _WIN32
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if (SUCCEEDED(com_init_result)) {
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CoUninitialize();
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}
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#endif
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}
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SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
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const std::string& name) {
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sink_streams.push_back(
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std::make_unique<CubebSinkStream>(ctx, sample_rate, num_channels, output_device, name));
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return *sink_streams.back();
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}
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long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
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void* output_buffer, long num_frames) {
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CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data);
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u8* buffer = reinterpret_cast<u8*>(output_buffer);
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if (!impl) {
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return {};
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}
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const std::size_t num_channels = impl->GetNumChannels();
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const std::size_t samples_to_write = num_channels * num_frames;
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std::size_t samples_written;
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if (Settings::values.enable_audio_stretching) {
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const std::vector<s16> in{impl->queue.Pop()};
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const std::size_t num_in{in.size() / num_channels};
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s16* const out{reinterpret_cast<s16*>(buffer)};
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const std::size_t out_frames =
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impl->time_stretch.Process(in.data(), num_in, out, num_frames);
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samples_written = out_frames * num_channels;
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if (impl->should_flush) {
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impl->time_stretch.Flush();
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impl->should_flush = false;
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}
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} else {
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samples_written = impl->queue.Pop(buffer, samples_to_write);
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}
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if (samples_written >= num_channels) {
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std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
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num_channels * sizeof(s16));
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}
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// Fill the rest of the frames with last_frame
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for (std::size_t i = samples_written; i < samples_to_write; i += num_channels) {
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std::memcpy(buffer + i * sizeof(s16), &impl->last_frame[0], num_channels * sizeof(s16));
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}
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return num_frames;
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}
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void CubebSinkStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
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std::vector<std::string> ListCubebSinkDevices() {
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std::vector<std::string> device_list;
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cubeb* ctx;
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if (cubeb_init(&ctx, "yuzu Device Enumerator", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return {};
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}
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cubeb_device_collection collection;
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if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
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LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
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} else {
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for (std::size_t i = 0; i < collection.count; i++) {
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const cubeb_device_info& device = collection.device[i];
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if (device.friendly_name) {
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device_list.emplace_back(device.friendly_name);
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}
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}
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cubeb_device_collection_destroy(ctx, &collection);
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}
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cubeb_destroy(ctx);
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return device_list;
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}
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} // namespace AudioCore
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