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7f705870d2
am: Stub GetSaveDataSizeMax
385 lines
13 KiB
C++
385 lines
13 KiB
C++
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <chrono>
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#include <memory>
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#include <queue>
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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namespace Kernel {
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class KernelCore;
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class KReadableEvent;
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class KTransferMemory;
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} // namespace Kernel
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namespace Service::Nvnflinger {
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class Nvnflinger;
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}
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namespace Service::AM {
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class AppletMessageQueue {
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public:
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// This is nn::am::AppletMessage
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enum class AppletMessage : u32 {
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None = 0,
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ChangeIntoForeground = 1,
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ChangeIntoBackground = 2,
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Exit = 4,
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ApplicationExited = 6,
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FocusStateChanged = 15,
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Resume = 16,
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DetectShortPressingHomeButton = 20,
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DetectLongPressingHomeButton = 21,
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DetectShortPressingPowerButton = 22,
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DetectMiddlePressingPowerButton = 23,
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DetectLongPressingPowerButton = 24,
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RequestToPrepareSleep = 25,
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FinishedSleepSequence = 26,
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SleepRequiredByHighTemperature = 27,
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SleepRequiredByLowBattery = 28,
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AutoPowerDown = 29,
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OperationModeChanged = 30,
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PerformanceModeChanged = 31,
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DetectReceivingCecSystemStandby = 32,
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SdCardRemoved = 33,
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LaunchApplicationRequested = 50,
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RequestToDisplay = 51,
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ShowApplicationLogo = 55,
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HideApplicationLogo = 56,
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ForceHideApplicationLogo = 57,
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FloatingApplicationDetected = 60,
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DetectShortPressingCaptureButton = 90,
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AlbumScreenShotTaken = 92,
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AlbumRecordingSaved = 93,
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};
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explicit AppletMessageQueue(Core::System& system);
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~AppletMessageQueue();
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Kernel::KReadableEvent& GetMessageReceiveEvent();
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Kernel::KReadableEvent& GetOperationModeChangedEvent();
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void PushMessage(AppletMessage msg);
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AppletMessage PopMessage();
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std::size_t GetMessageCount() const;
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void RequestExit();
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void RequestResume();
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void FocusStateChanged();
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void OperationModeChanged();
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private:
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* on_new_message;
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Kernel::KEvent* on_operation_mode_changed;
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std::queue<AppletMessage> messages;
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};
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class IWindowController final : public ServiceFramework<IWindowController> {
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public:
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explicit IWindowController(Core::System& system_);
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~IWindowController() override;
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private:
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void GetAppletResourceUserId(HLERequestContext& ctx);
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void AcquireForegroundRights(HLERequestContext& ctx);
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};
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class IAudioController final : public ServiceFramework<IAudioController> {
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public:
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explicit IAudioController(Core::System& system_);
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~IAudioController() override;
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private:
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void SetExpectedMasterVolume(HLERequestContext& ctx);
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void GetMainAppletExpectedMasterVolume(HLERequestContext& ctx);
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void GetLibraryAppletExpectedMasterVolume(HLERequestContext& ctx);
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void ChangeMainAppletMasterVolume(HLERequestContext& ctx);
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void SetTransparentAudioRate(HLERequestContext& ctx);
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static constexpr float min_allowed_volume = 0.0f;
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static constexpr float max_allowed_volume = 1.0f;
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float main_applet_volume{0.25f};
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float library_applet_volume{max_allowed_volume};
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float transparent_volume_rate{min_allowed_volume};
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// Volume transition fade time in nanoseconds.
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// e.g. If the main applet volume was 0% and was changed to 50%
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// with a fade of 50ns, then over the course of 50ns,
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// the volume will gradually fade up to 50%
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std::chrono::nanoseconds fade_time_ns{0};
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};
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class IDisplayController final : public ServiceFramework<IDisplayController> {
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public:
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explicit IDisplayController(Core::System& system_);
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~IDisplayController() override;
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};
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class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
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public:
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explicit IDebugFunctions(Core::System& system_);
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~IDebugFunctions() override;
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};
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class ISelfController final : public ServiceFramework<ISelfController> {
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public:
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explicit ISelfController(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_);
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~ISelfController() override;
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private:
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void Exit(HLERequestContext& ctx);
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void LockExit(HLERequestContext& ctx);
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void UnlockExit(HLERequestContext& ctx);
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void EnterFatalSection(HLERequestContext& ctx);
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void LeaveFatalSection(HLERequestContext& ctx);
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void GetLibraryAppletLaunchableEvent(HLERequestContext& ctx);
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void SetScreenShotPermission(HLERequestContext& ctx);
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void SetOperationModeChangedNotification(HLERequestContext& ctx);
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void SetPerformanceModeChangedNotification(HLERequestContext& ctx);
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void SetFocusHandlingMode(HLERequestContext& ctx);
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void SetRestartMessageEnabled(HLERequestContext& ctx);
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void SetOutOfFocusSuspendingEnabled(HLERequestContext& ctx);
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void SetAlbumImageOrientation(HLERequestContext& ctx);
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void CreateManagedDisplayLayer(HLERequestContext& ctx);
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void CreateManagedDisplaySeparableLayer(HLERequestContext& ctx);
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void SetHandlesRequestToDisplay(HLERequestContext& ctx);
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void SetIdleTimeDetectionExtension(HLERequestContext& ctx);
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void GetIdleTimeDetectionExtension(HLERequestContext& ctx);
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void ReportUserIsActive(HLERequestContext& ctx);
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void SetAutoSleepDisabled(HLERequestContext& ctx);
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void IsAutoSleepDisabled(HLERequestContext& ctx);
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void GetAccumulatedSuspendedTickValue(HLERequestContext& ctx);
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void GetAccumulatedSuspendedTickChangedEvent(HLERequestContext& ctx);
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void SetAlbumImageTakenNotificationEnabled(HLERequestContext& ctx);
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void SaveCurrentScreenshot(HLERequestContext& ctx);
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void SetRecordVolumeMuted(HLERequestContext& ctx);
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enum class ScreenshotPermission : u32 {
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Inherit = 0,
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Enable = 1,
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Disable = 2,
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};
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Nvnflinger::Nvnflinger& nvnflinger;
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* launchable_event;
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Kernel::KEvent* accumulated_suspended_tick_changed_event;
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u32 idle_time_detection_extension = 0;
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u64 num_fatal_sections_entered = 0;
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bool is_auto_sleep_disabled = false;
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ScreenshotPermission screenshot_permission = ScreenshotPermission::Inherit;
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};
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class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
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public:
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explicit ICommonStateGetter(Core::System& system_,
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std::shared_ptr<AppletMessageQueue> msg_queue_);
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~ICommonStateGetter() override;
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private:
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// This is nn::oe::FocusState
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enum class FocusState : u8 {
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InFocus = 1,
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NotInFocus = 2,
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Background = 3,
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};
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// This is nn::oe::OperationMode
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enum class OperationMode : u8 {
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Handheld = 0,
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Docked = 1,
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};
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// This is nn::am::service::SystemButtonType
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enum class SystemButtonType {
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None,
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HomeButtonShortPressing,
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HomeButtonLongPressing,
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PowerButtonShortPressing,
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PowerButtonLongPressing,
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ShutdownSystem,
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CaptureButtonShortPressing,
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CaptureButtonLongPressing,
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};
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void GetEventHandle(HLERequestContext& ctx);
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void ReceiveMessage(HLERequestContext& ctx);
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void GetCurrentFocusState(HLERequestContext& ctx);
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void GetDefaultDisplayResolutionChangeEvent(HLERequestContext& ctx);
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void GetOperationMode(HLERequestContext& ctx);
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void GetPerformanceMode(HLERequestContext& ctx);
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void GetBootMode(HLERequestContext& ctx);
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void IsVrModeEnabled(HLERequestContext& ctx);
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void SetVrModeEnabled(HLERequestContext& ctx);
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void SetLcdBacklighOffEnabled(HLERequestContext& ctx);
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void BeginVrModeEx(HLERequestContext& ctx);
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void EndVrModeEx(HLERequestContext& ctx);
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void GetDefaultDisplayResolution(HLERequestContext& ctx);
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void SetCpuBoostMode(HLERequestContext& ctx);
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void PerformSystemButtonPressingIfInFocus(HLERequestContext& ctx);
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void SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(HLERequestContext& ctx);
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std::shared_ptr<AppletMessageQueue> msg_queue;
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bool vr_mode_state{};
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};
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class IStorageImpl {
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public:
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virtual ~IStorageImpl();
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virtual std::vector<u8>& GetData() = 0;
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virtual const std::vector<u8>& GetData() const = 0;
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virtual std::size_t GetSize() const = 0;
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};
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class IStorage final : public ServiceFramework<IStorage> {
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public:
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explicit IStorage(Core::System& system_, std::vector<u8>&& buffer);
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~IStorage() override;
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std::vector<u8>& GetData() {
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return impl->GetData();
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}
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const std::vector<u8>& GetData() const {
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return impl->GetData();
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}
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std::size_t GetSize() const {
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return impl->GetSize();
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}
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private:
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void Register();
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void Open(HLERequestContext& ctx);
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std::shared_ptr<IStorageImpl> impl;
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};
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class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
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public:
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explicit IStorageAccessor(Core::System& system_, IStorage& backing_);
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~IStorageAccessor() override;
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private:
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void GetSize(HLERequestContext& ctx);
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void Write(HLERequestContext& ctx);
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void Read(HLERequestContext& ctx);
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IStorage& backing;
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};
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class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
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public:
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explicit ILibraryAppletCreator(Core::System& system_);
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~ILibraryAppletCreator() override;
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private:
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void CreateLibraryApplet(HLERequestContext& ctx);
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void CreateStorage(HLERequestContext& ctx);
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void CreateTransferMemoryStorage(HLERequestContext& ctx);
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void CreateHandleStorage(HLERequestContext& ctx);
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};
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class ILibraryAppletSelfAccessor final : public ServiceFramework<ILibraryAppletSelfAccessor> {
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public:
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explicit ILibraryAppletSelfAccessor(Core::System& system_);
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~ILibraryAppletSelfAccessor() override;
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};
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class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
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public:
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explicit IApplicationFunctions(Core::System& system_);
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~IApplicationFunctions() override;
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private:
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void PopLaunchParameter(HLERequestContext& ctx);
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void CreateApplicationAndRequestToStartForQuest(HLERequestContext& ctx);
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void EnsureSaveData(HLERequestContext& ctx);
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void SetTerminateResult(HLERequestContext& ctx);
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void GetDisplayVersion(HLERequestContext& ctx);
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void GetDesiredLanguage(HLERequestContext& ctx);
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void IsGamePlayRecordingSupported(HLERequestContext& ctx);
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void InitializeGamePlayRecording(HLERequestContext& ctx);
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void SetGamePlayRecordingState(HLERequestContext& ctx);
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void NotifyRunning(HLERequestContext& ctx);
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void GetPseudoDeviceId(HLERequestContext& ctx);
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void ExtendSaveData(HLERequestContext& ctx);
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void GetSaveDataSize(HLERequestContext& ctx);
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void CreateCacheStorage(HLERequestContext& ctx);
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void GetSaveDataSizeMax(HLERequestContext& ctx);
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void BeginBlockingHomeButtonShortAndLongPressed(HLERequestContext& ctx);
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void EndBlockingHomeButtonShortAndLongPressed(HLERequestContext& ctx);
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void BeginBlockingHomeButton(HLERequestContext& ctx);
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void EndBlockingHomeButton(HLERequestContext& ctx);
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void EnableApplicationCrashReport(HLERequestContext& ctx);
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void InitializeApplicationCopyrightFrameBuffer(HLERequestContext& ctx);
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void SetApplicationCopyrightImage(HLERequestContext& ctx);
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void SetApplicationCopyrightVisibility(HLERequestContext& ctx);
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void QueryApplicationPlayStatistics(HLERequestContext& ctx);
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void QueryApplicationPlayStatisticsByUid(HLERequestContext& ctx);
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void ExecuteProgram(HLERequestContext& ctx);
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void ClearUserChannel(HLERequestContext& ctx);
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void UnpopToUserChannel(HLERequestContext& ctx);
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void GetPreviousProgramIndex(HLERequestContext& ctx);
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void GetGpuErrorDetectedSystemEvent(HLERequestContext& ctx);
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void GetFriendInvitationStorageChannelEvent(HLERequestContext& ctx);
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void TryPopFromFriendInvitationStorageChannel(HLERequestContext& ctx);
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void GetNotificationStorageChannelEvent(HLERequestContext& ctx);
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void GetHealthWarningDisappearedSystemEvent(HLERequestContext& ctx);
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void PrepareForJit(HLERequestContext& ctx);
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KernelHelpers::ServiceContext service_context;
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bool launch_popped_account_preselect = false;
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s32 previous_program_index{-1};
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Kernel::KEvent* gpu_error_detected_event;
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Kernel::KEvent* friend_invitation_storage_channel_event;
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Kernel::KEvent* notification_storage_channel_event;
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Kernel::KEvent* health_warning_disappeared_system_event;
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};
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class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
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public:
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explicit IHomeMenuFunctions(Core::System& system_);
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~IHomeMenuFunctions() override;
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private:
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void RequestToGetForeground(HLERequestContext& ctx);
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void GetPopFromGeneralChannelEvent(HLERequestContext& ctx);
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* pop_from_general_channel_event;
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};
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class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
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public:
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explicit IGlobalStateController(Core::System& system_);
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~IGlobalStateController() override;
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};
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class IApplicationCreator final : public ServiceFramework<IApplicationCreator> {
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public:
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explicit IApplicationCreator(Core::System& system_);
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~IApplicationCreator() override;
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};
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class IProcessWindingController final : public ServiceFramework<IProcessWindingController> {
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public:
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explicit IProcessWindingController(Core::System& system_);
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~IProcessWindingController() override;
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};
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void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system);
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} // namespace Service::AM
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