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92d8ad3770
* Implement VI ConvertScalingMode * Fixed push enum * Scale mode now uses Nintendo scale mode as an enum as well |
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.. | ||
vi.cpp | ||
vi.h | ||
vi_m.cpp | ||
vi_m.h | ||
vi_s.cpp | ||
vi_s.h | ||
vi_u.cpp | ||
vi_u.h |