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31 lines
577 B
C++
31 lines
577 B
C++
// Copyright 2019 Yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Core {
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class System;
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}
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namespace Core::Timing {
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struct EventType;
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}
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namespace Core::Hardware {
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class InterruptManager {
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public:
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explicit InterruptManager(Core::System& system);
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~InterruptManager();
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void GPUInterruptSyncpt(u32 syncpoint_id, u32 value);
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private:
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Core::System& system;
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Core::Timing::EventType* gpu_interrupt_event{};
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};
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} // namespace Core::Hardware
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