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bed2d6c425
We shouldn't silently continue if loading failed, since the general assumption is that no messages showing up implicitly indicates success.
50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <vector>
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/service.h"
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namespace Service::NFP {
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class Module final {
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public:
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class Interface : public ServiceFramework<Interface> {
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public:
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explicit Interface(std::shared_ptr<Module> module, const char* name);
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~Interface() override;
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struct ModelInfo {
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std::array<u8, 0x8> amiibo_identification_block;
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INSERT_PADDING_BYTES(0x38);
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};
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static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
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struct AmiiboFile {
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std::array<u8, 10> uuid;
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INSERT_PADDING_BYTES(0x4a);
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ModelInfo model_info;
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};
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static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
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void CreateUserInterface(Kernel::HLERequestContext& ctx);
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bool LoadAmiibo(const std::vector<u8>& buffer);
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const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
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const AmiiboFile& GetAmiiboBuffer() const;
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private:
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Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
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AmiiboFile amiibo{};
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protected:
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std::shared_ptr<Module> module;
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};
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};
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void InstallInterfaces(SM::ServiceManager& service_manager);
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} // namespace Service::NFP
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