suyu/src/video_core/engines/shader_bytecode.h

505 lines
15 KiB
C++

// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <bitset>
#include <cstring>
#include <map>
#include <string>
#include <vector>
#include <boost/optional.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Tegra {
namespace Shader {
struct Register {
/// Number of registers
static constexpr size_t NumRegisters = 256;
/// Register 255 is special cased to always be 0
static constexpr size_t ZeroIndex = 255;
enum class Size : u64 {
Byte = 0,
Short = 1,
Word = 2,
Long = 3,
};
constexpr Register() = default;
constexpr Register(u64 value) : value(value) {}
constexpr operator u64() const {
return value;
}
template <typename T>
constexpr u64 operator-(const T& oth) const {
return value - oth;
}
template <typename T>
constexpr u64 operator&(const T& oth) const {
return value & oth;
}
constexpr u64 operator&(const Register& oth) const {
return value & oth.value;
}
constexpr u64 operator~() const {
return ~value;
}
u64 GetSwizzledIndex(u64 elem) const {
elem = (value + elem) & 3;
return (value & ~3) + elem;
}
private:
u64 value{};
};
union Attribute {
Attribute() = default;
constexpr explicit Attribute(u64 value) : value(value) {}
enum class Index : u64 {
Position = 7,
Attribute_0 = 8,
};
union {
BitField<22, 2, u64> element;
BitField<24, 6, Index> index;
BitField<47, 3, u64> size;
} fmt20;
union {
BitField<30, 2, u64> element;
BitField<32, 6, Index> index;
} fmt28;
BitField<39, 8, u64> reg;
u64 value{};
};
union Sampler {
Sampler() = default;
constexpr explicit Sampler(u64 value) : value(value) {}
enum class Index : u64 {
Sampler_0 = 8,
};
BitField<36, 13, Index> index;
u64 value{};
};
union Uniform {
BitField<20, 14, u64> offset;
BitField<34, 5, u64> index;
};
} // namespace Shader
} // namespace Tegra
namespace std {
// TODO(bunnei): The below is forbidden by the C++ standard, but works fine. See #330.
template <>
struct make_unsigned<Tegra::Shader::Attribute> {
using type = Tegra::Shader::Attribute;
};
template <>
struct make_unsigned<Tegra::Shader::Register> {
using type = Tegra::Shader::Register;
};
} // namespace std
namespace Tegra {
namespace Shader {
enum class Pred : u64 {
UnusedIndex = 0x7,
NeverExecute = 0xF,
};
enum class PredCondition : u64 {
LessThan = 1,
Equal = 2,
LessEqual = 3,
GreaterThan = 4,
NotEqual = 5,
GreaterEqual = 6,
// TODO(Subv): Other condition types
};
enum class PredOperation : u64 {
And = 0,
Or = 1,
Xor = 2,
};
enum class SubOp : u64 {
Cos = 0x0,
Sin = 0x1,
Ex2 = 0x2,
Lg2 = 0x3,
Rcp = 0x4,
Rsq = 0x5,
Min = 0x8,
};
union Instruction {
Instruction& operator=(const Instruction& instr) {
value = instr.value;
return *this;
}
constexpr Instruction(u64 value) : value{value} {}
BitField<0, 8, Register> gpr0;
BitField<8, 8, Register> gpr8;
union {
BitField<16, 4, Pred> full_pred;
BitField<16, 3, u64> pred_index;
} pred;
BitField<19, 1, u64> negate_pred;
BitField<20, 8, Register> gpr20;
BitField<20, 7, SubOp> sub_op;
BitField<28, 8, Register> gpr28;
BitField<39, 8, Register> gpr39;
BitField<48, 16, u64> opcode;
union {
BitField<20, 19, u64> imm20_19;
BitField<20, 32, u64> imm20_32;
BitField<45, 1, u64> negate_b;
BitField<46, 1, u64> abs_a;
BitField<48, 1, u64> negate_a;
BitField<49, 1, u64> abs_b;
BitField<50, 1, u64> abs_d;
BitField<56, 1, u64> negate_imm;
union {
BitField<39, 3, u64> pred;
BitField<42, 1, u64> negate_pred;
} fmnmx;
float GetImm20_19() const {
float result{};
u32 imm{static_cast<u32>(imm20_19)};
imm <<= 12;
imm |= negate_imm ? 0x80000000 : 0;
std::memcpy(&result, &imm, sizeof(imm));
return result;
}
float GetImm20_32() const {
float result{};
u32 imm{static_cast<u32>(imm20_32)};
std::memcpy(&result, &imm, sizeof(imm));
return result;
}
} alu;
union {
BitField<48, 1, u64> negate_b;
BitField<49, 1, u64> negate_c;
} ffma;
union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
BitField<7, 1, u64> abs_a;
BitField<39, 3, u64> pred39;
BitField<42, 1, u64> neg_pred;
BitField<43, 1, u64> neg_a;
BitField<44, 1, u64> abs_b;
BitField<45, 2, PredOperation> op;
BitField<47, 1, u64> ftz;
BitField<48, 4, PredCondition> cond;
BitField<56, 1, u64> neg_b;
} fsetp;
union {
BitField<39, 3, u64> pred39;
BitField<42, 1, u64> neg_pred;
BitField<43, 1, u64> neg_a;
BitField<44, 1, u64> abs_b;
BitField<45, 2, PredOperation> op;
BitField<48, 4, PredCondition> cond;
BitField<53, 1, u64> neg_b;
BitField<54, 1, u64> abs_a;
BitField<52, 1, u64> bf;
BitField<55, 1, u64> ftz;
BitField<56, 1, u64> neg_imm;
} fset;
union {
BitField<10, 2, Register::Size> size;
BitField<13, 1, u64> is_signed;
BitField<41, 2, u64> selector;
BitField<45, 1, u64> negate_a;
BitField<49, 1, u64> abs_a;
BitField<50, 1, u64> saturate_a;
} conversion;
BitField<61, 1, u64> is_b_imm;
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
Attribute attribute;
Uniform uniform;
Sampler sampler;
u64 value;
};
static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size");
static_assert(std::is_standard_layout<Instruction>::value,
"Structure does not have standard layout");
class OpCode {
public:
enum class Id {
KIL,
LD_A,
ST_A,
TEXQ, // Texture Query
TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
TLDS, // Texture Load with scalar/non-vec4 source/destinations
EXIT,
IPA,
FFMA_IMM, // Fused Multiply and Add
FFMA_CR,
FFMA_RC,
FFMA_RR,
FADD_C,
FADD_R,
FADD_IMM,
FMUL_C,
FMUL_R,
FMUL_IMM,
FMUL32_IMM,
MUFU, // Multi-Function Operator
RRO, // Range Reduction Operator
F2F_C,
F2F_R,
F2F_IMM,
F2I_C,
F2I_R,
F2I_IMM,
I2F_C,
I2F_R,
I2F_IMM,
I2I_C,
I2I_R,
I2I_IMM,
LOP32I,
MOV_C,
MOV_R,
MOV_IMM,
MOV32_IMM,
SHR_C,
SHR_R,
SHR_IMM,
FMNMX_C,
FMNMX_R,
FMNMX_IMM,
FSETP_C, // Set Predicate
FSETP_R,
FSETP_IMM,
FSET_C,
FSET_R,
FSET_IMM,
ISETP_C,
ISETP_IMM,
ISETP_R,
PSETP,
};
enum class Type {
Trivial,
Arithmetic,
Ffma,
Flow,
Memory,
FloatSet,
FloatSetPredicate,
IntegerSetPredicate,
PredicateSetPredicate,
Conversion,
Unknown,
};
class Matcher {
public:
Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type)
: name{name}, mask{mask}, expected{expected}, id{id}, type{type} {}
const char* GetName() const {
return name;
}
u16 GetMask() const {
return mask;
}
Id GetId() const {
return id;
}
Type GetType() const {
return type;
}
/**
* Tests to see if the given instruction is the instruction this matcher represents.
* @param instruction The instruction to test
* @returns true if the given instruction matches.
*/
bool Matches(u16 instruction) const {
return (instruction & mask) == expected;
}
private:
const char* name;
u16 mask;
u16 expected;
Id id;
Type type;
};
static boost::optional<const Matcher&> Decode(Instruction instr) {
static const auto table{GetDecodeTable()};
const auto matches_instruction = [instr](const auto& matcher) {
return matcher.Matches(static_cast<u16>(instr.opcode));
};
auto iter = std::find_if(table.begin(), table.end(), matches_instruction);
return iter != table.end() ? boost::optional<const Matcher&>(*iter) : boost::none;
}
private:
struct Detail {
private:
static constexpr size_t opcode_bitsize = 16;
/**
* Generates the mask and the expected value after masking from a given bitstring.
* A '0' in a bitstring indicates that a zero must be present at that bit position.
* A '1' in a bitstring indicates that a one must be present at that bit position.
*/
static auto GetMaskAndExpect(const char* const bitstring) {
u16 mask = 0, expect = 0;
for (size_t i = 0; i < opcode_bitsize; i++) {
const size_t bit_position = opcode_bitsize - i - 1;
switch (bitstring[i]) {
case '0':
mask |= 1 << bit_position;
break;
case '1':
expect |= 1 << bit_position;
mask |= 1 << bit_position;
break;
default:
// Ignore
break;
}
}
return std::make_tuple(mask, expect);
}
public:
/// Creates a matcher that can match and parse instructions based on bitstring.
static auto GetMatcher(const char* const bitstring, OpCode::Id op, OpCode::Type type,
const char* const name) {
const auto mask_expect = GetMaskAndExpect(bitstring);
return Matcher(name, std::get<0>(mask_expect), std::get<1>(mask_expect), op, type);
}
};
static std::vector<Matcher> GetDecodeTable() {
std::vector<Matcher> table = {
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
INST("111000110000----", Id::EXIT, Type::Trivial, "EXIT"),
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("001100101-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),
INST("010110011-------", Id::FFMA_RR, Type::Ffma, "FFMA_RR"),
INST("0100110001011---", Id::FADD_C, Type::Arithmetic, "FADD_C"),
INST("0101110001011---", Id::FADD_R, Type::Arithmetic, "FADD_R"),
INST("0011100-01011---", Id::FADD_IMM, Type::Arithmetic, "FADD_IMM"),
INST("0100110001101---", Id::FMUL_C, Type::Arithmetic, "FMUL_C"),
INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"),
INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"),
INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
INST("0101110010010---", Id::RRO, Type::Arithmetic, "RRO"),
INST("0100110010101---", Id::F2F_C, Type::Arithmetic, "F2F_C"),
INST("0101110010101---", Id::F2F_R, Type::Arithmetic, "F2F_R"),
INST("0011100-10101---", Id::F2F_IMM, Type::Arithmetic, "F2F_IMM"),
INST("0100110010110---", Id::F2I_C, Type::Arithmetic, "F2I_C"),
INST("0101110010110---", Id::F2I_R, Type::Arithmetic, "F2I_R"),
INST("0011100-10110---", Id::F2I_IMM, Type::Arithmetic, "F2I_IMM"),
INST("000001----------", Id::LOP32I, Type::Arithmetic, "LOP32I"),
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
INST("000000010000----", Id::MOV32_IMM, Type::Arithmetic, "MOV32_IMM"),
INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"),
INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"),
INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"),
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
INST("0011100-01100---", Id::FMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"),
INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"),
INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"),
INST("01011000--------", Id::FSET_R, Type::FloatSet, "FSET_R"),
INST("0100100---------", Id::FSET_C, Type::FloatSet, "FSET_C"),
INST("0011000---------", Id::FSET_IMM, Type::FloatSet, "FSET_IMM"),
INST("010010111011----", Id::FSETP_C, Type::FloatSetPredicate, "FSETP_C"),
INST("010110111011----", Id::FSETP_R, Type::FloatSetPredicate, "FSETP_R"),
INST("0011011-1011----", Id::FSETP_IMM, Type::FloatSetPredicate, "FSETP_IMM"),
INST("010010110110----", Id::ISETP_C, Type::IntegerSetPredicate, "ISETP_C"),
INST("010110110110----", Id::ISETP_R, Type::IntegerSetPredicate, "ISETP_R"),
INST("0011011-0110----", Id::ISETP_IMM, Type::IntegerSetPredicate, "ISETP_IMM"),
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
};
#undef INST
std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) {
// If a matcher has more bits in its mask it is more specific, so it
// should come first.
return std::bitset<16>(a.GetMask()).count() > std::bitset<16>(b.GetMask()).count();
});
return table;
}
};
} // namespace Shader
} // namespace Tegra