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536fc7f0ea
Amends a few interfaces to be able to handle the migration over to the new Memory class by passing the class by reference as a function parameter where necessary. Notably, within the filesystem services, this eliminates two ReadBlock() calls by using the helper functions of HLERequestContext to do that for us.
54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include "core/hle/kernel/object.h"
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union ResultCode;
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namespace Memory {
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class Memory;
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}
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namespace Kernel {
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class KernelCore;
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class Session;
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class ServerSession;
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class Thread;
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class ClientSession final : public Object {
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public:
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explicit ClientSession(KernelCore& kernel);
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~ClientSession() override;
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friend class ServerSession;
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std::string GetTypeName() const override {
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return "ClientSession";
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}
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std::string GetName() const override {
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return name;
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}
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static constexpr HandleType HANDLE_TYPE = HandleType::ClientSession;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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ResultCode SendSyncRequest(Thread* thread, Memory::Memory& memory);
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private:
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/// The parent session, which links to the server endpoint.
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std::shared_ptr<Session> parent;
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/// Name of the client session (optional)
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std::string name;
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};
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} // namespace Kernel
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