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ab2677f0a1
Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as the accuracy options for Unsafe. Debug is not allowed here as a per-game CPU accuracy.
44 lines
935 B
C++
44 lines
935 B
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <QWidget>
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#include "common/settings.h"
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namespace ConfigurationShared {
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enum class CheckState;
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}
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namespace Ui {
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class ConfigureCpu;
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}
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class ConfigureCpu : public QWidget {
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Q_OBJECT
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public:
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explicit ConfigureCpu(QWidget* parent = nullptr);
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~ConfigureCpu() override;
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void ApplyConfiguration();
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private:
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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void AccuracyUpdated(int index);
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void UpdateGroup(int index);
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void SetConfiguration();
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void SetupPerGameUI();
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std::unique_ptr<Ui::ConfigureCpu> ui;
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ConfigurationShared::CheckState cpuopt_unsafe_unfuse_fma;
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ConfigurationShared::CheckState cpuopt_unsafe_reduce_fp_error;
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ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
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};
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