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`network.cpp` has several error paths which either: - report "Unhandled host socket error=n" and return `SUCCESS`, or - switch on a few possible errors, log them, and translate them to Errno; the same switch statement is copied and pasted in multiple places in the code Convert these paths to use a helper function `GetAndLogLastError`, which is roughly the equivalent of one of the switch statements, but: - handling more cases (both ones that were already in `Errno`, and a few more I added), and - using OS functions to convert the error to a string when logging, so it'll describe the error even if it's not one of the ones in the switch statement. - To handle this, refactor the logic in `GetLastErrorMsg` to expose a new function `NativeErrorToString` which takes the error number explicitly as an argument. And improve the Windows version a bit. Also, add a test which exercises two random error paths.
18 lines
471 B
CMake
18 lines
471 B
CMake
add_executable(tests
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common/bit_field.cpp
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common/cityhash.cpp
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common/fibers.cpp
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common/param_package.cpp
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common/ring_buffer.cpp
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core/core_timing.cpp
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core/network/network.cpp
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tests.cpp
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video_core/buffer_base.cpp
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)
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create_target_directory_groups(tests)
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target_link_libraries(tests PRIVATE common core)
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target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} catch-single-include Threads::Threads)
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add_test(NAME tests COMMAND tests)
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