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fadcee14f8
The service context helps to manage all created events and allows us to close them upon destruction.
318 lines
13 KiB
C++
318 lines
13 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <queue>
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#include "common/logging/log.h"
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#include "common/uuid.h"
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#include "core/core.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/service/friend/errors.h"
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#include "core/hle/service/friend/friend.h"
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#include "core/hle/service/friend/friend_interface.h"
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#include "core/hle/service/kernel_helpers.h"
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namespace Service::Friend {
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class IFriendService final : public ServiceFramework<IFriendService> {
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public:
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explicit IFriendService(Core::System& system_) : ServiceFramework{system_, "IFriendService"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetCompletionEvent"},
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{1, nullptr, "Cancel"},
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{10100, nullptr, "GetFriendListIds"},
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{10101, &IFriendService::GetFriendList, "GetFriendList"},
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{10102, nullptr, "UpdateFriendInfo"},
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{10110, nullptr, "GetFriendProfileImage"},
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{10120, nullptr, "Unknown10120"},
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{10121, nullptr, "Unknown10121"},
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{10200, nullptr, "SendFriendRequestForApplication"},
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{10211, nullptr, "AddFacedFriendRequestForApplication"},
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{10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
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{10420, nullptr, "Unknown10420"},
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{10421, nullptr, "Unknown10421"},
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{10500, nullptr, "GetProfileList"},
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{10600, nullptr, "DeclareOpenOnlinePlaySession"},
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{10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
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{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
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{10700, &IFriendService::GetPlayHistoryRegistrationKey, "GetPlayHistoryRegistrationKey"},
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{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
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{10702, nullptr, "AddPlayHistory"},
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{11000, nullptr, "GetProfileImageUrl"},
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{20100, nullptr, "GetFriendCount"},
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{20101, nullptr, "GetNewlyFriendCount"},
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{20102, nullptr, "GetFriendDetailedInfo"},
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{20103, nullptr, "SyncFriendList"},
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{20104, nullptr, "RequestSyncFriendList"},
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{20110, nullptr, "LoadFriendSetting"},
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{20200, nullptr, "GetReceivedFriendRequestCount"},
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{20201, nullptr, "GetFriendRequestList"},
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{20300, nullptr, "GetFriendCandidateList"},
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{20301, nullptr, "GetNintendoNetworkIdInfo"},
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{20302, nullptr, "GetSnsAccountLinkage"},
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{20303, nullptr, "GetSnsAccountProfile"},
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{20304, nullptr, "GetSnsAccountFriendList"},
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{20400, nullptr, "GetBlockedUserList"},
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{20401, nullptr, "SyncBlockedUserList"},
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{20500, nullptr, "GetProfileExtraList"},
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{20501, nullptr, "GetRelationship"},
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{20600, nullptr, "GetUserPresenceView"},
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{20700, nullptr, "GetPlayHistoryList"},
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{20701, nullptr, "GetPlayHistoryStatistics"},
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{20800, nullptr, "LoadUserSetting"},
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{20801, nullptr, "SyncUserSetting"},
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{20900, nullptr, "RequestListSummaryOverlayNotification"},
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{21000, nullptr, "GetExternalApplicationCatalog"},
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{22000, nullptr, "GetReceivedFriendInvitationList"},
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{22001, nullptr, "GetReceivedFriendInvitationDetailedInfo"},
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{22010, nullptr, "GetReceivedFriendInvitationCountCache"},
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{30100, nullptr, "DropFriendNewlyFlags"},
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{30101, nullptr, "DeleteFriend"},
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{30110, nullptr, "DropFriendNewlyFlag"},
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{30120, nullptr, "ChangeFriendFavoriteFlag"},
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{30121, nullptr, "ChangeFriendOnlineNotificationFlag"},
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{30200, nullptr, "SendFriendRequest"},
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{30201, nullptr, "SendFriendRequestWithApplicationInfo"},
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{30202, nullptr, "CancelFriendRequest"},
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{30203, nullptr, "AcceptFriendRequest"},
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{30204, nullptr, "RejectFriendRequest"},
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{30205, nullptr, "ReadFriendRequest"},
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{30210, nullptr, "GetFacedFriendRequestRegistrationKey"},
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{30211, nullptr, "AddFacedFriendRequest"},
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{30212, nullptr, "CancelFacedFriendRequest"},
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{30213, nullptr, "GetFacedFriendRequestProfileImage"},
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{30214, nullptr, "GetFacedFriendRequestProfileImageFromPath"},
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{30215, nullptr, "SendFriendRequestWithExternalApplicationCatalogId"},
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{30216, nullptr, "ResendFacedFriendRequest"},
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{30217, nullptr, "SendFriendRequestWithNintendoNetworkIdInfo"},
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{30300, nullptr, "GetSnsAccountLinkPageUrl"},
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{30301, nullptr, "UnlinkSnsAccount"},
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{30400, nullptr, "BlockUser"},
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{30401, nullptr, "BlockUserWithApplicationInfo"},
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{30402, nullptr, "UnblockUser"},
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{30500, nullptr, "GetProfileExtraFromFriendCode"},
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{30700, nullptr, "DeletePlayHistory"},
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{30810, nullptr, "ChangePresencePermission"},
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{30811, nullptr, "ChangeFriendRequestReception"},
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{30812, nullptr, "ChangePlayLogPermission"},
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{30820, nullptr, "IssueFriendCode"},
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{30830, nullptr, "ClearPlayLog"},
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{30900, nullptr, "SendFriendInvitation"},
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{30910, nullptr, "ReadFriendInvitation"},
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{30911, nullptr, "ReadAllFriendInvitations"},
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{40100, nullptr, "Unknown40100"},
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{40400, nullptr, "Unknown40400"},
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{49900, nullptr, "DeleteNetworkServiceAccountCache"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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private:
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enum class PresenceFilter : u32 {
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None = 0,
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Online = 1,
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OnlinePlay = 2,
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OnlineOrOnlinePlay = 3,
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};
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struct SizedFriendFilter {
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PresenceFilter presence;
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u8 is_favorite;
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u8 same_app;
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u8 same_app_played;
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u8 arbitary_app_played;
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u64 group_id;
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};
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static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size");
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void GetBlockedUserListIds(Kernel::HLERequestContext& ctx) {
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// This is safe to stub, as there should be no adverse consequences from reporting no
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// blocked users.
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LOG_WARNING(Service_Friend, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(0); // Indicates there are no blocked users
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}
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void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
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// Stub used by Splatoon 2
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LOG_WARNING(Service_Friend, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void UpdateUserPresence(Kernel::HLERequestContext& ctx) {
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// Stub used by Retro City Rampage
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LOG_WARNING(Service_Friend, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void GetPlayHistoryRegistrationKey(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto local_play = rp.Pop<bool>();
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const auto uuid = rp.PopRaw<Common::UUID>();
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LOG_WARNING(Service_Friend, "(STUBBED) called, local_play={}, uuid=0x{}", local_play,
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uuid.Format());
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void GetFriendList(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto friend_offset = rp.Pop<u32>();
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const auto uuid = rp.PopRaw<Common::UUID>();
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[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
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const auto pid = rp.Pop<u64>();
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LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid=0x{}, pid={}", friend_offset,
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uuid.Format(), pid);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(0); // Friend count
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// TODO(ogniK): Return a buffer of u64s which are the "NetworkServiceAccountId"
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}
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};
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class INotificationService final : public ServiceFramework<INotificationService> {
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public:
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explicit INotificationService(Core::System& system_, Common::UUID uuid_)
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: ServiceFramework{system_, "INotificationService"}, uuid{uuid_},
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service_context{system_, "INotificationService"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &INotificationService::GetEvent, "GetEvent"},
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{1, &INotificationService::Clear, "Clear"},
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{2, &INotificationService::Pop, "Pop"}
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};
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// clang-format on
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RegisterHandlers(functions);
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notification_event = service_context.CreateEvent("INotificationService:NotifyEvent");
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}
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~INotificationService() override {
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service_context.CloseEvent(notification_event);
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}
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private:
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void GetEvent(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Friend, "called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(notification_event->GetReadableEvent());
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}
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void Clear(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Friend, "called");
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while (!notifications.empty()) {
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notifications.pop();
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}
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std::memset(&states, 0, sizeof(States));
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void Pop(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Friend, "called");
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if (notifications.empty()) {
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LOG_ERROR(Service_Friend, "No notifications in queue!");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ERR_NO_NOTIFICATIONS);
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return;
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}
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const auto notification = notifications.front();
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notifications.pop();
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switch (notification.notification_type) {
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case NotificationTypes::HasUpdatedFriendsList:
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states.has_updated_friends = false;
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break;
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case NotificationTypes::HasReceivedFriendRequest:
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states.has_received_friend_request = false;
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break;
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default:
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// HOS seems not have an error case for an unknown notification
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LOG_WARNING(Service_Friend, "Unknown notification {:08X}",
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notification.notification_type);
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break;
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}
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IPC::ResponseBuilder rb{ctx, 6};
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rb.Push(ResultSuccess);
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rb.PushRaw<SizedNotificationInfo>(notification);
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}
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enum class NotificationTypes : u32 {
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HasUpdatedFriendsList = 0x65,
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HasReceivedFriendRequest = 0x1
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};
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struct SizedNotificationInfo {
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NotificationTypes notification_type;
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INSERT_PADDING_WORDS(
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1); // TODO(ogniK): This doesn't seem to be used within any IPC returns as of now
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u64_le account_id;
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};
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static_assert(sizeof(SizedNotificationInfo) == 0x10,
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"SizedNotificationInfo is an incorrect size");
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struct States {
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bool has_updated_friends;
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bool has_received_friend_request;
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};
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Common::UUID uuid;
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* notification_event;
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std::queue<SizedNotificationInfo> notifications;
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States states{};
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};
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void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(ResultSuccess);
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rb.PushIpcInterface<IFriendService>(system);
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LOG_DEBUG(Service_Friend, "called");
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}
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void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto uuid = rp.PopRaw<Common::UUID>();
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LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.Format());
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(ResultSuccess);
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rb.PushIpcInterface<INotificationService>(system, uuid);
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}
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Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
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const char* name)
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: ServiceFramework{system_, name}, module{std::move(module_)} {}
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Module::Interface::~Interface() = default;
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
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auto module = std::make_shared<Module>();
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std::make_shared<Friend>(module, system, "friend:a")->InstallAsService(service_manager);
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std::make_shared<Friend>(module, system, "friend:m")->InstallAsService(service_manager);
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std::make_shared<Friend>(module, system, "friend:s")->InstallAsService(service_manager);
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std::make_shared<Friend>(module, system, "friend:u")->InstallAsService(service_manager);
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std::make_shared<Friend>(module, system, "friend:v")->InstallAsService(service_manager);
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}
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} // namespace Service::Friend
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