.. |
debug_utils
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debug_utils: Remove unused includes
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2018-08-24 20:49:14 -04:00 |
engines
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gl_rasterizer: Enable clip distances when set in register and in shader
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2018-11-29 16:58:20 -03:00 |
renderer_opengl
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gl_shader_decompiler: Fixup inverted if
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2018-12-05 01:23:04 -03:00 |
textures
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Implemented Tile Width Spacing
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2018-11-26 09:05:12 -04:00 |
CMakeLists.txt
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gpu: Rewrite GPU command list processing with DmaPusher class.
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2018-11-26 23:14:01 -05:00 |
dma_pusher.cpp
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dma_pushbuffer: Optimize to avoid loop and copy on Push.
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2018-11-27 19:17:33 -05:00 |
dma_pusher.h
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dma_pushbuffer: Optimize to avoid loop and copy on Push.
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2018-11-27 19:17:33 -05:00 |
gpu.cpp
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GPU: Don't try to route PFIFO methods (0-0x40) to the other engines.
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2018-12-03 23:52:18 -05:00 |
gpu.h
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gpu: Rewrite GPU command list processing with DmaPusher class.
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2018-11-26 23:14:01 -05:00 |
macro_interpreter.cpp
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gpu: Rewrite GPU command list processing with DmaPusher class.
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2018-11-26 23:14:01 -05:00 |
macro_interpreter.h
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macro_interpreter: Implement AddWithCarry and SubtractWithBorrow.
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2018-11-22 00:58:00 -05:00 |
memory_manager.cpp
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memory_manager: Do not allow 0 to be a valid GPUVAddr.
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2018-11-23 12:58:55 -05:00 |
memory_manager.h
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memory_manager: Do not allow 0 to be a valid GPUVAddr.
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2018-11-23 12:58:55 -05:00 |
morton.cpp
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Merge pull request #1735 from FernandoS27/tex-spacing
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2018-11-27 19:21:17 -05:00 |
morton.h
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Implemented Tile Width Spacing
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2018-11-26 09:05:12 -04:00 |
rasterizer_cache.cpp
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rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
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2018-11-08 00:31:39 -05:00 |
rasterizer_cache.h
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Improved GPU Caches lookup Speed
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2018-11-11 12:53:25 -04:00 |
rasterizer_interface.h
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gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies.
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2018-10-06 03:20:04 -04:00 |
renderer_base.cpp
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video_core/renderer_base: Remove GL include from the renderer base class files
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2018-11-13 14:38:13 -05:00 |
renderer_base.h
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
surface.cpp
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Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
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2018-11-12 18:34:54 -08:00 |
surface.h
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Improve msvc codegen for hot-path array LUTs
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2018-12-04 17:13:07 -08:00 |
video_core.cpp
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |
video_core.h
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core: Namespace EmuWindow
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2018-08-11 20:20:21 -04:00 |