suyu/src/yuzu/configuration/configure_graphics_advanced.h
2020-07-19 13:26:55 -04:00

41 lines
1 KiB
C++

// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
#include "yuzu/configuration/configuration_shared.h"
namespace Ui {
class ConfigureGraphicsAdvanced;
}
class ConfigureGraphicsAdvanced : public QWidget {
Q_OBJECT
public:
explicit ConfigureGraphicsAdvanced(QWidget* parent = nullptr);
~ConfigureGraphicsAdvanced() override;
void ApplyConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void SetConfiguration();
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
struct Trackers {
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState use_assembly_shaders;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
ConfigurationShared::CheckState force_30fps_mode;
} trackers;
};