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9764c13d6d
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
249 lines
7.8 KiB
C++
249 lines
7.8 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <cstddef>
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#include "common/common_types.h"
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#include "video_core/compatible_formats.h"
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#include "video_core/surface.h"
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namespace VideoCore::Surface {
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namespace {
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using Table = std::array<std::array<u64, 2>, MaxPixelFormat>;
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// Compatibility table taken from Table 3.X.2 in:
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// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_view.txt
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constexpr std::array VIEW_CLASS_128_BITS{
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PixelFormat::R32G32B32A32_FLOAT,
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PixelFormat::R32G32B32A32_UINT,
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PixelFormat::R32G32B32A32_SINT,
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};
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constexpr std::array VIEW_CLASS_96_BITS{
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PixelFormat::R32G32B32_FLOAT,
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};
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// Missing formats:
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// PixelFormat::RGB32UI,
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// PixelFormat::RGB32I,
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constexpr std::array VIEW_CLASS_64_BITS{
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PixelFormat::R32G32_FLOAT, PixelFormat::R32G32_UINT,
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PixelFormat::R32G32_SINT, PixelFormat::R16G16B16A16_FLOAT,
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PixelFormat::R16G16B16A16_UNORM, PixelFormat::R16G16B16A16_SNORM,
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PixelFormat::R16G16B16A16_UINT, PixelFormat::R16G16B16A16_SINT,
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};
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// TODO: How should we handle 48 bits?
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constexpr std::array VIEW_CLASS_32_BITS{
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PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
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PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
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PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
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PixelFormat::R16G16_UNORM, PixelFormat::A8B8G8R8_SNORM, PixelFormat::R16G16_SNORM,
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PixelFormat::A8B8G8R8_SRGB, PixelFormat::E5B9G9R9_FLOAT, PixelFormat::B8G8R8A8_UNORM,
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PixelFormat::B8G8R8A8_SRGB, PixelFormat::A8B8G8R8_UINT, PixelFormat::A8B8G8R8_SINT,
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PixelFormat::A2B10G10R10_UINT,
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};
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// TODO: How should we handle 24 bits?
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constexpr std::array VIEW_CLASS_16_BITS{
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PixelFormat::R16_FLOAT, PixelFormat::R8G8_UINT, PixelFormat::R16_UINT,
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PixelFormat::R16_SINT, PixelFormat::R8G8_UNORM, PixelFormat::R16_UNORM,
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PixelFormat::R8G8_SNORM, PixelFormat::R16_SNORM, PixelFormat::R8G8_SINT,
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};
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constexpr std::array VIEW_CLASS_8_BITS{
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PixelFormat::R8_UINT,
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PixelFormat::R8_UNORM,
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PixelFormat::R8_SINT,
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PixelFormat::R8_SNORM,
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};
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constexpr std::array VIEW_CLASS_RGTC1_RED{
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PixelFormat::BC4_UNORM,
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PixelFormat::BC4_SNORM,
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};
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constexpr std::array VIEW_CLASS_RGTC2_RG{
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PixelFormat::BC5_UNORM,
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PixelFormat::BC5_SNORM,
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};
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constexpr std::array VIEW_CLASS_BPTC_UNORM{
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PixelFormat::BC7_UNORM,
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PixelFormat::BC7_SRGB,
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};
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constexpr std::array VIEW_CLASS_BPTC_FLOAT{
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PixelFormat::BC6H_SFLOAT,
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PixelFormat::BC6H_UFLOAT,
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};
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constexpr std::array VIEW_CLASS_ASTC_4x4_RGBA{
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PixelFormat::ASTC_2D_4X4_UNORM,
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PixelFormat::ASTC_2D_4X4_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_5x4_RGBA{
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PixelFormat::ASTC_2D_5X4_UNORM,
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PixelFormat::ASTC_2D_5X4_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_5x5_RGBA{
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PixelFormat::ASTC_2D_5X5_UNORM,
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PixelFormat::ASTC_2D_5X5_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_6x5_RGBA{
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PixelFormat::ASTC_2D_6X5_UNORM,
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PixelFormat::ASTC_2D_6X5_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_6x6_RGBA{
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PixelFormat::ASTC_2D_6X6_UNORM,
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PixelFormat::ASTC_2D_6X6_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_8x5_RGBA{
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PixelFormat::ASTC_2D_8X5_UNORM,
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PixelFormat::ASTC_2D_8X5_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
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PixelFormat::ASTC_2D_8X8_UNORM,
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PixelFormat::ASTC_2D_8X8_SRGB,
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};
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// Missing formats:
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// PixelFormat::ASTC_2D_10X5_UNORM
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// PixelFormat::ASTC_2D_10X5_SRGB
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// Missing formats:
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// PixelFormat::ASTC_2D_10X6_UNORM
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// PixelFormat::ASTC_2D_10X6_SRGB
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constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
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PixelFormat::ASTC_2D_10X8_UNORM,
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PixelFormat::ASTC_2D_10X8_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_10x10_RGBA{
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PixelFormat::ASTC_2D_10X10_UNORM,
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PixelFormat::ASTC_2D_10X10_SRGB,
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};
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// Missing formats
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// ASTC_2D_12X10_UNORM,
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// ASTC_2D_12X10_SRGB,
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constexpr std::array VIEW_CLASS_ASTC_12x12_RGBA{
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PixelFormat::ASTC_2D_12X12_UNORM,
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PixelFormat::ASTC_2D_12X12_SRGB,
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};
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// Compatibility table taken from Table 4.X.1 in:
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// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_copy_image.txt
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constexpr std::array COPY_CLASS_128_BITS{
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PixelFormat::R32G32B32A32_UINT, PixelFormat::R32G32B32A32_FLOAT, PixelFormat::R32G32B32A32_SINT,
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PixelFormat::BC2_UNORM, PixelFormat::BC2_SRGB, PixelFormat::BC3_UNORM,
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PixelFormat::BC3_SRGB, PixelFormat::BC5_UNORM, PixelFormat::BC5_SNORM,
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PixelFormat::BC7_UNORM, PixelFormat::BC7_SRGB, PixelFormat::BC6H_SFLOAT,
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PixelFormat::BC6H_UFLOAT,
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};
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// Missing formats:
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// PixelFormat::RGBA32I
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// COMPRESSED_RG_RGTC2
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constexpr std::array COPY_CLASS_64_BITS{
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PixelFormat::R16G16B16A16_FLOAT, PixelFormat::R16G16B16A16_UINT,
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PixelFormat::R16G16B16A16_UNORM, PixelFormat::R16G16B16A16_SNORM,
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PixelFormat::R16G16B16A16_SINT, PixelFormat::R32G32_UINT,
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PixelFormat::R32G32_FLOAT, PixelFormat::R32G32_SINT,
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PixelFormat::BC1_RGBA_UNORM, PixelFormat::BC1_RGBA_SRGB,
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};
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// Missing formats:
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// COMPRESSED_RGB_S3TC_DXT1_EXT
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// COMPRESSED_SRGB_S3TC_DXT1_EXT
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// COMPRESSED_RGBA_S3TC_DXT1_EXT
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// COMPRESSED_SIGNED_RED_RGTC1
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constexpr void Enable(Table& table, size_t format_a, size_t format_b) {
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table[format_a][format_b / 64] |= u64(1) << (format_b % 64);
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table[format_b][format_a / 64] |= u64(1) << (format_a % 64);
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}
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constexpr void Enable(Table& table, PixelFormat format_a, PixelFormat format_b) {
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Enable(table, static_cast<size_t>(format_a), static_cast<size_t>(format_b));
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}
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template <typename Range>
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constexpr void EnableRange(Table& table, const Range& range) {
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for (auto it_a = range.begin(); it_a != range.end(); ++it_a) {
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for (auto it_b = it_a; it_b != range.end(); ++it_b) {
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Enable(table, *it_a, *it_b);
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}
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}
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}
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constexpr bool IsSupported(const Table& table, PixelFormat format_a, PixelFormat format_b) {
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const size_t a = static_cast<size_t>(format_a);
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const size_t b = static_cast<size_t>(format_b);
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return ((table[a][b / 64] >> (b % 64)) & 1) != 0;
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}
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constexpr Table MakeViewTable() {
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Table view{};
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for (size_t i = 0; i < MaxPixelFormat; ++i) {
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// Identity is allowed
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Enable(view, i, i);
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}
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EnableRange(view, VIEW_CLASS_128_BITS);
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EnableRange(view, VIEW_CLASS_96_BITS);
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EnableRange(view, VIEW_CLASS_64_BITS);
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EnableRange(view, VIEW_CLASS_32_BITS);
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EnableRange(view, VIEW_CLASS_16_BITS);
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EnableRange(view, VIEW_CLASS_8_BITS);
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EnableRange(view, VIEW_CLASS_RGTC1_RED);
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EnableRange(view, VIEW_CLASS_RGTC2_RG);
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EnableRange(view, VIEW_CLASS_BPTC_UNORM);
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EnableRange(view, VIEW_CLASS_BPTC_FLOAT);
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EnableRange(view, VIEW_CLASS_ASTC_4x4_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_5x4_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_5x5_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_6x5_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);
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return view;
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}
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constexpr Table MakeCopyTable() {
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Table copy = MakeViewTable();
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EnableRange(copy, COPY_CLASS_128_BITS);
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EnableRange(copy, COPY_CLASS_64_BITS);
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return copy;
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}
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} // Anonymous namespace
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b) {
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static constexpr Table TABLE = MakeViewTable();
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return IsSupported(TABLE, format_a, format_b);
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}
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b) {
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static constexpr Table TABLE = MakeCopyTable();
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return IsSupported(TABLE, format_a, format_b);
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}
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} // namespace VideoCore::Surface
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