mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-27 22:06:27 -05:00
19c466dfb1
Ports BCAT to use FSC interface
729 lines
26 KiB
C++
729 lines
26 KiB
C++
// Copyright 2018 yuzu emulator team
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <utility>
|
|
|
|
#include "common/assert.h"
|
|
#include "common/file_util.h"
|
|
#include "core/core.h"
|
|
#include "core/file_sys/bis_factory.h"
|
|
#include "core/file_sys/card_image.h"
|
|
#include "core/file_sys/control_metadata.h"
|
|
#include "core/file_sys/errors.h"
|
|
#include "core/file_sys/mode.h"
|
|
#include "core/file_sys/partition_filesystem.h"
|
|
#include "core/file_sys/patch_manager.h"
|
|
#include "core/file_sys/registered_cache.h"
|
|
#include "core/file_sys/romfs_factory.h"
|
|
#include "core/file_sys/savedata_factory.h"
|
|
#include "core/file_sys/sdmc_factory.h"
|
|
#include "core/file_sys/vfs.h"
|
|
#include "core/file_sys/vfs_offset.h"
|
|
#include "core/hle/kernel/process.h"
|
|
#include "core/hle/service/filesystem/filesystem.h"
|
|
#include "core/hle/service/filesystem/fsp_ldr.h"
|
|
#include "core/hle/service/filesystem/fsp_pr.h"
|
|
#include "core/hle/service/filesystem/fsp_srv.h"
|
|
#include "core/loader/loader.h"
|
|
#include "core/settings.h"
|
|
|
|
namespace Service::FileSystem {
|
|
|
|
// A default size for normal/journal save data size if application control metadata cannot be found.
|
|
// This should be large enough to satisfy even the most extreme requirements (~4.2GB)
|
|
constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000;
|
|
|
|
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
|
|
std::string_view dir_name_) {
|
|
std::string dir_name(FileUtil::SanitizePath(dir_name_));
|
|
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
|
|
return base;
|
|
|
|
return base->GetDirectoryRelative(dir_name);
|
|
}
|
|
|
|
VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)
|
|
: backing(std::move(backing_)) {}
|
|
|
|
VfsDirectoryServiceWrapper::~VfsDirectoryServiceWrapper() = default;
|
|
|
|
std::string VfsDirectoryServiceWrapper::GetName() const {
|
|
return backing->GetName();
|
|
}
|
|
|
|
ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const {
|
|
std::string path(FileUtil::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
|
auto file = dir->CreateFile(FileUtil::GetFilename(path));
|
|
if (file == nullptr) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
if (!file->Resize(size)) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
|
std::string path(FileUtil::SanitizePath(path_));
|
|
if (path.empty()) {
|
|
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
|
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) {
|
|
return FileSys::ERROR_PATH_NOT_FOUND;
|
|
}
|
|
if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
|
|
std::string path(FileUtil::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
|
if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
|
|
dir = backing;
|
|
auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path));
|
|
if (new_dir == nullptr) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const {
|
|
std::string path(FileUtil::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
|
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const {
|
|
std::string path(FileUtil::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
|
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
|
|
const std::string sanitized_path(FileUtil::SanitizePath(path));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path));
|
|
|
|
if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
|
|
const std::string& dest_path_) const {
|
|
std::string src_path(FileUtil::SanitizePath(src_path_));
|
|
std::string dest_path(FileUtil::SanitizePath(dest_path_));
|
|
auto src = backing->GetFileRelative(src_path);
|
|
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
|
|
// Use more-optimized vfs implementation rename.
|
|
if (src == nullptr)
|
|
return FileSys::ERROR_PATH_NOT_FOUND;
|
|
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
// Move by hand -- TODO(DarkLordZach): Optimize
|
|
auto c_res = CreateFile(dest_path, src->GetSize());
|
|
if (c_res != RESULT_SUCCESS)
|
|
return c_res;
|
|
|
|
auto dest = backing->GetFileRelative(dest_path);
|
|
ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found.");
|
|
|
|
ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
|
|
"Could not write all of the bytes but everything else has succeded.");
|
|
|
|
if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
|
|
const std::string& dest_path_) const {
|
|
std::string src_path(FileUtil::SanitizePath(src_path_));
|
|
std::string dest_path(FileUtil::SanitizePath(dest_path_));
|
|
auto src = GetDirectoryRelativeWrapped(backing, src_path);
|
|
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
|
|
// Use more-optimized vfs implementation rename.
|
|
if (src == nullptr)
|
|
return FileSys::ERROR_PATH_NOT_FOUND;
|
|
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
// TODO(DarkLordZach): Implement renaming across the tree (move).
|
|
ASSERT_MSG(false,
|
|
"Could not rename directory with path \"{}\" to new path \"{}\" because parent dirs "
|
|
"don't match -- UNIMPLEMENTED",
|
|
src_path, dest_path);
|
|
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
|
|
FileSys::Mode mode) const {
|
|
const std::string path(FileUtil::SanitizePath(path_));
|
|
std::string_view npath = path;
|
|
while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
|
|
npath.remove_prefix(1);
|
|
}
|
|
|
|
auto file = backing->GetFileRelative(npath);
|
|
if (file == nullptr) {
|
|
return FileSys::ERROR_PATH_NOT_FOUND;
|
|
}
|
|
|
|
if (mode == FileSys::Mode::Append) {
|
|
return MakeResult<FileSys::VirtualFile>(
|
|
std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize()));
|
|
}
|
|
|
|
return MakeResult<FileSys::VirtualFile>(file);
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) {
|
|
std::string path(FileUtil::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, path);
|
|
if (dir == nullptr) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return FileSys::ERROR_PATH_NOT_FOUND;
|
|
}
|
|
return MakeResult(dir);
|
|
}
|
|
|
|
ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
|
|
const std::string& path_) const {
|
|
std::string path(FileUtil::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
|
if (dir == nullptr)
|
|
return FileSys::ERROR_PATH_NOT_FOUND;
|
|
auto filename = FileUtil::GetFilename(path);
|
|
// TODO(Subv): Some games use the '/' path, find out what this means.
|
|
if (filename.empty())
|
|
return MakeResult(FileSys::EntryType::Directory);
|
|
|
|
if (dir->GetFile(filename) != nullptr)
|
|
return MakeResult(FileSys::EntryType::File);
|
|
if (dir->GetSubdirectory(filename) != nullptr)
|
|
return MakeResult(FileSys::EntryType::Directory);
|
|
return FileSys::ERROR_PATH_NOT_FOUND;
|
|
}
|
|
|
|
FileSystemController::FileSystemController() = default;
|
|
|
|
FileSystemController::~FileSystemController() = default;
|
|
|
|
ResultCode FileSystemController::RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
|
|
romfs_factory = std::move(factory);
|
|
LOG_DEBUG(Service_FS, "Registered RomFS");
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode FileSystemController::RegisterSaveData(
|
|
std::unique_ptr<FileSys::SaveDataFactory>&& factory) {
|
|
ASSERT_MSG(save_data_factory == nullptr, "Tried to register a second save data");
|
|
save_data_factory = std::move(factory);
|
|
LOG_DEBUG(Service_FS, "Registered save data");
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode FileSystemController::RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
|
|
ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC");
|
|
sdmc_factory = std::move(factory);
|
|
LOG_DEBUG(Service_FS, "Registered SDMC");
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
ResultCode FileSystemController::RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
|
|
ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
|
|
bis_factory = std::move(factory);
|
|
LOG_DEBUG(Service_FS, "Registered BIS");
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
void FileSystemController::SetPackedUpdate(FileSys::VirtualFile update_raw) {
|
|
LOG_TRACE(Service_FS, "Setting packed update for romfs");
|
|
|
|
if (romfs_factory == nullptr)
|
|
return;
|
|
|
|
romfs_factory->SetPackedUpdate(std::move(update_raw));
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFSCurrentProcess() const {
|
|
LOG_TRACE(Service_FS, "Opening RomFS for current process");
|
|
|
|
if (romfs_factory == nullptr) {
|
|
// TODO(bunnei): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
|
|
return romfs_factory->OpenCurrentProcess();
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
|
|
u64 title_id, FileSys::StorageId storage_id, FileSys::ContentRecordType type) const {
|
|
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}",
|
|
title_id, static_cast<u8>(storage_id), static_cast<u8>(type));
|
|
|
|
if (romfs_factory == nullptr) {
|
|
// TODO(bunnei): Find a better error code for this
|
|
return ResultCode(-1);
|
|
}
|
|
|
|
return romfs_factory->Open(title_id, storage_id, type);
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData(
|
|
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const {
|
|
LOG_TRACE(Service_FS, "Creating Save Data for space_id={:01X}, save_struct={}",
|
|
static_cast<u8>(space), save_struct.DebugInfo());
|
|
|
|
if (save_data_factory == nullptr) {
|
|
return FileSys::ERROR_ENTITY_NOT_FOUND;
|
|
}
|
|
|
|
return save_data_factory->Create(space, save_struct);
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveData(
|
|
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& descriptor) const {
|
|
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
|
|
static_cast<u8>(space), descriptor.DebugInfo());
|
|
|
|
if (save_data_factory == nullptr) {
|
|
return FileSys::ERROR_ENTITY_NOT_FOUND;
|
|
}
|
|
|
|
return save_data_factory->Open(space, descriptor);
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveDataSpace(
|
|
FileSys::SaveDataSpaceId space) const {
|
|
LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", static_cast<u8>(space));
|
|
|
|
if (save_data_factory == nullptr) {
|
|
return FileSys::ERROR_ENTITY_NOT_FOUND;
|
|
}
|
|
|
|
return MakeResult(save_data_factory->GetSaveDataSpaceDirectory(space));
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSDMC() const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC");
|
|
|
|
if (sdmc_factory == nullptr) {
|
|
return FileSys::ERROR_SD_CARD_NOT_FOUND;
|
|
}
|
|
|
|
return sdmc_factory->Open();
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualDir> FileSystemController::OpenBISPartition(
|
|
FileSys::BisPartitionId id) const {
|
|
LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", static_cast<u32>(id));
|
|
|
|
if (bis_factory == nullptr) {
|
|
return FileSys::ERROR_ENTITY_NOT_FOUND;
|
|
}
|
|
|
|
auto part = bis_factory->OpenPartition(id);
|
|
if (part == nullptr) {
|
|
return FileSys::ERROR_INVALID_ARGUMENT;
|
|
}
|
|
|
|
return MakeResult<FileSys::VirtualDir>(std::move(part));
|
|
}
|
|
|
|
ResultVal<FileSys::VirtualFile> FileSystemController::OpenBISPartitionStorage(
|
|
FileSys::BisPartitionId id) const {
|
|
LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", static_cast<u32>(id));
|
|
|
|
if (bis_factory == nullptr) {
|
|
return FileSys::ERROR_ENTITY_NOT_FOUND;
|
|
}
|
|
|
|
auto part = bis_factory->OpenPartitionStorage(id);
|
|
if (part == nullptr) {
|
|
return FileSys::ERROR_INVALID_ARGUMENT;
|
|
}
|
|
|
|
return MakeResult<FileSys::VirtualFile>(std::move(part));
|
|
}
|
|
|
|
u64 FileSystemController::GetFreeSpaceSize(FileSys::StorageId id) const {
|
|
switch (id) {
|
|
case FileSys::StorageId::None:
|
|
case FileSys::StorageId::GameCard:
|
|
return 0;
|
|
case FileSys::StorageId::SdCard:
|
|
if (sdmc_factory == nullptr)
|
|
return 0;
|
|
return sdmc_factory->GetSDMCFreeSpace();
|
|
case FileSys::StorageId::Host:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetSystemNANDFreeSpace() + bis_factory->GetUserNANDFreeSpace();
|
|
case FileSys::StorageId::NandSystem:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetSystemNANDFreeSpace();
|
|
case FileSys::StorageId::NandUser:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetUserNANDFreeSpace();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
u64 FileSystemController::GetTotalSpaceSize(FileSys::StorageId id) const {
|
|
switch (id) {
|
|
case FileSys::StorageId::None:
|
|
case FileSys::StorageId::GameCard:
|
|
return 0;
|
|
case FileSys::StorageId::SdCard:
|
|
if (sdmc_factory == nullptr)
|
|
return 0;
|
|
return sdmc_factory->GetSDMCTotalSpace();
|
|
case FileSys::StorageId::Host:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetFullNANDTotalSpace();
|
|
case FileSys::StorageId::NandSystem:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetSystemNANDTotalSpace();
|
|
case FileSys::StorageId::NandUser:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetUserNANDTotalSpace();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
FileSys::SaveDataSize FileSystemController::ReadSaveDataSize(FileSys::SaveDataType type,
|
|
u64 title_id, u128 user_id) const {
|
|
if (save_data_factory == nullptr) {
|
|
return {0, 0};
|
|
}
|
|
|
|
const auto value = save_data_factory->ReadSaveDataSize(type, title_id, user_id);
|
|
|
|
if (value.normal == 0 && value.journal == 0) {
|
|
FileSys::SaveDataSize new_size{SUFFICIENT_SAVE_DATA_SIZE, SUFFICIENT_SAVE_DATA_SIZE};
|
|
|
|
FileSys::NACP nacp;
|
|
const auto res = Core::System::GetInstance().GetAppLoader().ReadControlData(nacp);
|
|
|
|
if (res != Loader::ResultStatus::Success) {
|
|
FileSys::PatchManager pm{Core::CurrentProcess()->GetTitleID()};
|
|
auto [nacp_unique, discard] = pm.GetControlMetadata();
|
|
|
|
if (nacp_unique != nullptr) {
|
|
new_size = {nacp_unique->GetDefaultNormalSaveSize(),
|
|
nacp_unique->GetDefaultJournalSaveSize()};
|
|
}
|
|
} else {
|
|
new_size = {nacp.GetDefaultNormalSaveSize(), nacp.GetDefaultJournalSaveSize()};
|
|
}
|
|
|
|
WriteSaveDataSize(type, title_id, user_id, new_size);
|
|
return new_size;
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
void FileSystemController::WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
|
|
FileSys::SaveDataSize new_value) const {
|
|
if (save_data_factory != nullptr)
|
|
save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value);
|
|
}
|
|
|
|
void FileSystemController::SetGameCard(FileSys::VirtualFile file) {
|
|
gamecard = std::make_unique<FileSys::XCI>(file);
|
|
const auto dir = gamecard->ConcatenatedPseudoDirectory();
|
|
gamecard_registered = std::make_unique<FileSys::RegisteredCache>(dir);
|
|
gamecard_placeholder = std::make_unique<FileSys::PlaceholderCache>(dir);
|
|
}
|
|
|
|
FileSys::XCI* FileSystemController::GetGameCard() const {
|
|
return gamecard.get();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetGameCardContents() const {
|
|
return gamecard_registered.get();
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetGameCardPlaceholder() const {
|
|
return gamecard_placeholder.get();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetSystemNANDContents() const {
|
|
LOG_TRACE(Service_FS, "Opening System NAND Contents");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetSystemNANDContents();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetUserNANDContents() const {
|
|
LOG_TRACE(Service_FS, "Opening User NAND Contents");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetUserNANDContents();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetSDMCContents() const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC Contents");
|
|
|
|
if (sdmc_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return sdmc_factory->GetSDMCContents();
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetSystemNANDPlaceholder() const {
|
|
LOG_TRACE(Service_FS, "Opening System NAND Placeholder");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetSystemNANDPlaceholder();
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetUserNANDPlaceholder() const {
|
|
LOG_TRACE(Service_FS, "Opening User NAND Placeholder");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetUserNANDPlaceholder();
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetSDMCPlaceholder() const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC Placeholder");
|
|
|
|
if (sdmc_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return sdmc_factory->GetSDMCPlaceholder();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetRegisteredCacheForStorage(
|
|
FileSys::StorageId id) const {
|
|
switch (id) {
|
|
case FileSys::StorageId::None:
|
|
case FileSys::StorageId::Host:
|
|
UNIMPLEMENTED();
|
|
return nullptr;
|
|
case FileSys::StorageId::GameCard:
|
|
return GetGameCardContents();
|
|
case FileSys::StorageId::NandSystem:
|
|
return GetSystemNANDContents();
|
|
case FileSys::StorageId::NandUser:
|
|
return GetUserNANDContents();
|
|
case FileSys::StorageId::SdCard:
|
|
return GetSDMCContents();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetPlaceholderCacheForStorage(
|
|
FileSys::StorageId id) const {
|
|
switch (id) {
|
|
case FileSys::StorageId::None:
|
|
case FileSys::StorageId::Host:
|
|
UNIMPLEMENTED();
|
|
return nullptr;
|
|
case FileSys::StorageId::GameCard:
|
|
return GetGameCardPlaceholder();
|
|
case FileSys::StorageId::NandSystem:
|
|
return GetSystemNANDPlaceholder();
|
|
case FileSys::StorageId::NandUser:
|
|
return GetUserNANDPlaceholder();
|
|
case FileSys::StorageId::SdCard:
|
|
return GetSDMCPlaceholder();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetSystemNANDContentDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening system NAND content directory");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetSystemNANDContentDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetUserNANDContentDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening user NAND content directory");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetUserNANDContentDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetSDMCContentDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC content directory");
|
|
|
|
if (sdmc_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return sdmc_factory->GetSDMCContentDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetNANDImageDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening NAND image directory");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetImageDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetSDMCImageDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC image directory");
|
|
|
|
if (sdmc_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return sdmc_factory->GetImageDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetContentDirectory(ContentStorageId id) const {
|
|
switch (id) {
|
|
case ContentStorageId::System:
|
|
return GetSystemNANDContentDirectory();
|
|
case ContentStorageId::User:
|
|
return GetUserNANDContentDirectory();
|
|
case ContentStorageId::SdCard:
|
|
return GetSDMCContentDirectory();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetImageDirectory(ImageDirectoryId id) const {
|
|
switch (id) {
|
|
case ImageDirectoryId::NAND:
|
|
return GetNANDImageDirectory();
|
|
case ImageDirectoryId::SdCard:
|
|
return GetSDMCImageDirectory();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetModificationLoadRoot(u64 title_id) const {
|
|
LOG_TRACE(Service_FS, "Opening mod load root for tid={:016X}", title_id);
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetModificationLoadRoot(title_id);
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetModificationDumpRoot(u64 title_id) const {
|
|
LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id);
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetModificationDumpRoot(title_id);
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetBCATDirectory(u64 title_id) const {
|
|
LOG_TRACE(Service_FS, "Opening BCAT root for tid={:016X}", title_id);
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetBCATDirectory(title_id);
|
|
}
|
|
|
|
void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
|
if (overwrite) {
|
|
bis_factory = nullptr;
|
|
save_data_factory = nullptr;
|
|
sdmc_factory = nullptr;
|
|
}
|
|
|
|
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
|
FileSys::Mode::ReadWrite);
|
|
auto sd_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
|
|
FileSys::Mode::ReadWrite);
|
|
auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
|
|
FileSys::Mode::ReadWrite);
|
|
auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir),
|
|
FileSys::Mode::ReadWrite);
|
|
|
|
if (bis_factory == nullptr) {
|
|
bis_factory =
|
|
std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory);
|
|
Core::System::GetInstance().RegisterContentProvider(
|
|
FileSys::ContentProviderUnionSlot::SysNAND, bis_factory->GetSystemNANDContents());
|
|
Core::System::GetInstance().RegisterContentProvider(
|
|
FileSys::ContentProviderUnionSlot::UserNAND, bis_factory->GetUserNANDContents());
|
|
}
|
|
|
|
if (save_data_factory == nullptr) {
|
|
save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
|
}
|
|
|
|
if (sdmc_factory == nullptr) {
|
|
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
|
|
Core::System::GetInstance().RegisterContentProvider(FileSys::ContentProviderUnionSlot::SDMC,
|
|
sdmc_factory->GetSDMCContents());
|
|
}
|
|
}
|
|
|
|
void InstallInterfaces(Core::System& system) {
|
|
std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
|
|
std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
|
|
std::make_shared<FSP_SRV>(system.GetFileSystemController(), system.GetReporter())
|
|
->InstallAsService(system.ServiceManager());
|
|
}
|
|
|
|
} // namespace Service::FileSystem
|