.. |
collect_shader_info_pass.cpp
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shader_recompiler: use minimal clip distance array
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2023-12-18 22:25:14 -05:00 |
conditional_barrier_pass.cpp
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shader_recompiler: remove barriers in conditional control flow when device lacks support
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2023-06-10 12:30:39 -04:00 |
constant_propagation_pass.cpp
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shader_recompiler: ensure derivatives for textureGrad are f32
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2023-12-21 19:06:33 -05:00 |
dead_code_elimination_pass.cpp
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Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"
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2022-10-25 12:57:25 +08:00 |
dual_vertex_pass.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
global_memory_to_storage_buffer_pass.cpp
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shader_recompiler: Align SSBO offsets to meet host requirements
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2023-10-31 20:10:54 -04:00 |
identity_removal_pass.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
layer_pass.cpp
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shader_recompiler: add gl_Layer translation GS for older hardware
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2022-12-01 09:51:27 -05:00 |
lower_fp16_to_fp32.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
lower_fp64_to_fp32.cpp
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shader_recompiler: translate f64 to f32 when unsupported on host
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2023-06-10 12:38:49 -04:00 |
lower_int64_to_int32.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
passes.h
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Merge branch 'master' into ssbo-align
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2023-11-26 21:08:53 -05:00 |
position_pass.cpp
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video_core: Generate mipmap texture by drawing
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2022-09-20 11:55:43 +08:00 |
rescaling_pass.cpp
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video_code: support rectangle texture
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2022-08-25 12:45:58 +08:00 |
ssa_rewrite_pass.cpp
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ssa_rewrite_pass: use proper maps
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2023-07-23 11:38:01 -04:00 |
texture_pass.cpp
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shader_recompiler: use float image operations on load/store when required
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2023-12-21 14:34:46 -05:00 |
vendor_workaround_pass.cpp
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shader_recompiler: add byteswap pattern workaround for Nvidia
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2023-11-17 22:29:12 -05:00 |
verification_pass.cpp
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GCC 12 fixes
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2022-04-28 16:50:34 -04:00 |