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https://git.suyu.dev/suyu/suyu.git
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ef24e72b26
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
185 lines
5 KiB
C++
185 lines
5 KiB
C++
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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// DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file
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// since it slows down the build a lot.
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#include <cstdlib>
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#include <cstdio>
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#include <cstring>
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#define STACKALIGN
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// An inheritable class to disallow the copy constructor and operator= functions
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class NonCopyable
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{
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protected:
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NonCopyable() {}
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NonCopyable(const NonCopyable&&) {}
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void operator=(const NonCopyable&&) {}
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private:
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NonCopyable(NonCopyable&);
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NonCopyable& operator=(NonCopyable& other);
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};
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/common_types.h"
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#include "common/msg_handler.h"
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#include "common/common_funcs.h"
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#include "common/common_paths.h"
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#include "common/platform.h"
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#ifdef __APPLE__
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// The Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
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// This is only needed on i386 gcc - x86_64 already aligns to 16 bytes.
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#if defined __i386__ && defined __GNUC__
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#undef STACKALIGN
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#define STACKALIGN __attribute__((__force_align_arg_pointer__))
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#endif
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#elif defined _WIN32
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// Check MSC ver
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#if defined _MSC_VER && _MSC_VER <= 1000
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#error needs at least version 1000 of MSC
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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// Memory leak checks
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#define CHECK_HEAP_INTEGRITY()
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// Alignment
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#define MEMORY_ALIGNED16(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED32(x) __declspec(align(32)) x
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#define MEMORY_ALIGNED64(x) __declspec(align(64)) x
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#define MEMORY_ALIGNED128(x) __declspec(align(128)) x
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#define MEMORY_ALIGNED16_DECL(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED64_DECL(x) __declspec(align(64)) x
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// Since they are always around on windows
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#define HAVE_WX 1
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#define HAVE_OPENAL 1
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#define HAVE_PORTAUDIO 1
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// Debug definitions
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#if defined(_DEBUG)
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#include <crtdbg.h>
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#undef CHECK_HEAP_INTEGRITY
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#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
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// If you want to see how much a pain in the ass singletons are, for example:
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// {614} normal block at 0x030C5310, 188 bytes long.
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// Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
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struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } };
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//CrtDebugBreak breakAt(614);
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#endif // end DEBUG/FAST
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#endif
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// Windows compatibility
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#ifndef _WIN32
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#ifdef _LP64
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#define _M_X64 1
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#else
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#define _M_IX86 1
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#endif
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#define __forceinline inline __attribute__((always_inline))
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#define MEMORY_ALIGNED16(x) __attribute__((aligned(16))) x
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#define MEMORY_ALIGNED32(x) __attribute__((aligned(32))) x
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#define MEMORY_ALIGNED64(x) __attribute__((aligned(64))) x
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#define MEMORY_ALIGNED128(x) __attribute__((aligned(128))) x
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#define MEMORY_ALIGNED16_DECL(x) __attribute__((aligned(16))) x
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#define MEMORY_ALIGNED64_DECL(x) __attribute__((aligned(64))) x
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#endif
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#ifdef _MSC_VER
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#define __strdup _strdup
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#define __getcwd _getcwd
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#define __chdir _chdir
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#else
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#define __strdup strdup
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#define __getcwd getcwd
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#define __chdir chdir
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#endif
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// Dummy macro for marking translatable strings that can not be immediately translated.
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// wxWidgets does not have a true dummy macro for this.
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#define _trans(a) a
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#if defined _M_GENERIC
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# define _M_SSE 0x0
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#elif defined __GNUC__
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# if defined __SSE4_2__
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# define _M_SSE 0x402
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# elif defined __SSE4_1__
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# define _M_SSE 0x401
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# elif defined __SSSE3__
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# define _M_SSE 0x301
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# elif defined __SSE3__
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# define _M_SSE 0x300
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# endif
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#elif (_MSC_VER >= 1500) || __INTEL_COMPILER // Visual Studio 2008
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# define _M_SSE 0x402
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#endif
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// Host communication.
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enum HOST_COMM
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{
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// Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on
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WM_USER_STOP = 10,
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WM_USER_CREATE,
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WM_USER_SETCURSOR,
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};
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// Used for notification on emulation state
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enum EMUSTATE_CHANGE
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{
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EMUSTATE_CHANGE_PLAY = 1,
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EMUSTATE_CHANGE_PAUSE,
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EMUSTATE_CHANGE_STOP
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};
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#ifdef _MSC_VER
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inline unsigned long long bswap64(unsigned long long x) { return _byteswap_uint64(x); }
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inline unsigned int bswap32(unsigned int x) { return _byteswap_ulong(x); }
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inline unsigned short bswap16(unsigned short x) { return _byteswap_ushort(x); }
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#else
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// TODO: speedup
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inline unsigned short bswap16(unsigned short x) { return (x << 8) | (x >> 8); }
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inline unsigned int bswap32(unsigned int x) { return (x >> 24) | ((x & 0xFF0000) >> 8) | ((x & 0xFF00) << 8) | (x << 24);}
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inline unsigned long long bswap64(unsigned long long x) {return ((unsigned long long)bswap32(x) << 32) | bswap32(x >> 32); }
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#endif
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inline float bswapf(float f) {
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union {
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float f;
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unsigned int u32;
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} dat1, dat2;
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dat1.f = f;
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dat2.u32 = bswap32(dat1.u32);
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return dat2.f;
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}
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inline double bswapd(double f) {
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union {
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double f;
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unsigned long long u64;
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} dat1, dat2;
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dat1.f = f;
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dat2.u64 = bswap64(dat1.u64);
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return dat2.f;
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}
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#include "swap.h"
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