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7636fefb71
Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost. This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash.
96 lines
2.5 KiB
C++
96 lines
2.5 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <vector>
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#include "audio_core/common.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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namespace AudioCore {
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using DownmixCoefficients = std::array<float_le, 4>;
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enum class SinkTypes : u8 {
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Invalid = 0,
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Device = 1,
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Circular = 2,
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};
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enum class SinkSampleFormat : u32_le {
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None = 0,
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Pcm8 = 1,
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Pcm16 = 2,
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Pcm24 = 3,
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Pcm32 = 4,
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PcmFloat = 5,
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Adpcm = 6,
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};
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class SinkInfo {
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public:
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struct CircularBufferIn {
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u64_le address;
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u32_le size;
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u32_le input_count;
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u32_le sample_count;
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u32_le previous_position;
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SinkSampleFormat sample_format;
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std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
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bool in_use;
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INSERT_PADDING_BYTES_NOINIT(5);
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};
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static_assert(sizeof(CircularBufferIn) == 0x28,
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"SinkInfo::CircularBufferIn is in invalid size");
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struct DeviceIn {
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std::array<u8, 255> device_name;
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INSERT_PADDING_BYTES_NOINIT(1);
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s32_le input_count;
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std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
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INSERT_PADDING_BYTES_NOINIT(1);
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bool down_matrix_enabled;
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DownmixCoefficients down_matrix_coef;
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};
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static_assert(sizeof(DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size");
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struct InParams {
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SinkTypes type{};
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bool in_use{};
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INSERT_PADDING_BYTES(2);
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u32_le node_id{};
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INSERT_PADDING_WORDS(6);
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union {
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// std::array<u8, 0x120> raw{};
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DeviceIn device;
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CircularBufferIn circular_buffer;
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};
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};
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static_assert(sizeof(InParams) == 0x140, "SinkInfo::InParams are an invalid size!");
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};
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class SinkContext {
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public:
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explicit SinkContext(std::size_t sink_count_);
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~SinkContext();
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[[nodiscard]] std::size_t GetCount() const;
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void UpdateMainSink(const SinkInfo::InParams& in);
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[[nodiscard]] bool InUse() const;
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[[nodiscard]] std::vector<u8> OutputBuffers() const;
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[[nodiscard]] const DownmixCoefficients& GetDownmixCoefficients() const;
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private:
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bool in_use{false};
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s32 use_count{};
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std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
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std::size_t sink_count{};
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DownmixCoefficients downmix_coefficients{};
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};
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} // namespace AudioCore
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