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1ea6bdef05
Moves the audio code closer to enabling warnings as errors in general.
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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namespace AudioCore {
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class ServerMemoryPoolInfo {
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public:
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ServerMemoryPoolInfo();
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~ServerMemoryPoolInfo();
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enum class State : u32_le {
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Invalid = 0x0,
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Aquired = 0x1,
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RequestDetach = 0x2,
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Detached = 0x3,
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RequestAttach = 0x4,
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Attached = 0x5,
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Released = 0x6,
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};
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struct InParams {
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u64_le address{};
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u64_le size{};
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State state{};
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INSERT_PADDING_WORDS(3);
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};
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static_assert(sizeof(InParams) == 0x20, "InParams are an invalid size");
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struct OutParams {
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State state{};
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INSERT_PADDING_WORDS(3);
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};
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static_assert(sizeof(OutParams) == 0x10, "OutParams are an invalid size");
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bool Update(const InParams& in_params, OutParams& out_params);
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private:
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// There's another entry here which is the DSP address, however since we're not talking to the
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// DSP we can just use the same address provided by the guest without needing to remap
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u64_le cpu_address{};
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u64_le size{};
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bool used{};
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};
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} // namespace AudioCore
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