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fd1c3aa14e
When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key. This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
/*
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* Copyright (c) 2018 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Adapted by DarkLordZach for use/interaction with yuzu
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*
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* Modifications Copyright 2018 yuzu emulator team
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* Licensed under GPLv2 or any later version
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* Refer to the license.txt file included.
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*/
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#pragma once
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#include <map>
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#include <memory>
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#include <string>
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#include "common/common_types.h"
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#include "core/file_sys/vfs.h"
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namespace FileSys {
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struct RomFSBuildDirectoryContext;
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struct RomFSBuildFileContext;
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struct RomFSDirectoryEntry;
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struct RomFSFileEntry;
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class RomFSBuildContext {
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public:
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explicit RomFSBuildContext(VirtualDir base, VirtualDir ext = nullptr);
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~RomFSBuildContext();
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// This finalizes the context.
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std::multimap<u64, VirtualFile> Build();
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private:
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VirtualDir base;
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VirtualDir ext;
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std::shared_ptr<RomFSBuildDirectoryContext> root;
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std::map<std::string, std::shared_ptr<RomFSBuildDirectoryContext>, std::less<>> directories;
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std::map<std::string, std::shared_ptr<RomFSBuildFileContext>, std::less<>> files;
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u64 num_dirs = 0;
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u64 num_files = 0;
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u64 dir_table_size = 0;
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u64 file_table_size = 0;
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u64 dir_hash_table_size = 0;
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u64 file_hash_table_size = 0;
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u64 file_partition_size = 0;
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void VisitDirectory(VirtualDir filesys, VirtualDir ext,
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std::shared_ptr<RomFSBuildDirectoryContext> parent);
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bool AddDirectory(std::shared_ptr<RomFSBuildDirectoryContext> parent_dir_ctx,
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std::shared_ptr<RomFSBuildDirectoryContext> dir_ctx);
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bool AddFile(std::shared_ptr<RomFSBuildDirectoryContext> parent_dir_ctx,
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std::shared_ptr<RomFSBuildFileContext> file_ctx);
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};
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} // namespace FileSys
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