// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/common_types.h" #include "core/settings.h" #include "ui_configure_gamelist.h" #include "yuzu/configuration/configure_gamelist.h" #include "yuzu/ui_settings.h" namespace { constexpr std::array, 5> default_icon_sizes{{ std::make_pair(0, QT_TR_NOOP("None")), std::make_pair(32, QT_TR_NOOP("Small (32x32)")), std::make_pair(64, QT_TR_NOOP("Standard (64x64)")), std::make_pair(128, QT_TR_NOOP("Large (128x128)")), std::make_pair(256, QT_TR_NOOP("Full Size (256x256)")), }}; constexpr std::array row_text_names{{ QT_TR_NOOP("Filename"), QT_TR_NOOP("Filetype"), QT_TR_NOOP("Title ID"), QT_TR_NOOP("Title Name"), }}; } // Anonymous namespace ConfigureGameList::ConfigureGameList(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureGameList) { ui->setupUi(this); InitializeIconSizeComboBox(); InitializeRowComboBoxes(); this->setConfiguration(); // Force game list reload if any of the relevant settings are changed. connect(ui->show_unknown, &QCheckBox::stateChanged, this, &ConfigureGameList::RequestGameListUpdate); connect(ui->icon_size_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureGameList::RequestGameListUpdate); connect(ui->row_1_text_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureGameList::RequestGameListUpdate); connect(ui->row_2_text_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureGameList::RequestGameListUpdate); } ConfigureGameList::~ConfigureGameList() = default; void ConfigureGameList::applyConfiguration() { UISettings::values.show_unknown = ui->show_unknown->isChecked(); UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); Settings::Apply(); } void ConfigureGameList::RequestGameListUpdate() { UISettings::values.is_game_list_reload_pending.exchange(true); } void ConfigureGameList::setConfiguration() { ui->show_unknown->setChecked(UISettings::values.show_unknown); ui->icon_size_combobox->setCurrentIndex( ui->icon_size_combobox->findData(UISettings::values.icon_size)); ui->row_1_text_combobox->setCurrentIndex( ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id)); ui->row_2_text_combobox->setCurrentIndex( ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id)); } void ConfigureGameList::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); return; } QWidget::changeEvent(event); } void ConfigureGameList::RetranslateUI() { ui->retranslateUi(this); for (int i = 0; i < ui->icon_size_combobox->count(); i++) { ui->icon_size_combobox->setItemText(i, tr(default_icon_sizes[i].second)); } for (int i = 0; i < ui->row_1_text_combobox->count(); i++) { const QString name = tr(row_text_names[i]); ui->row_1_text_combobox->setItemText(i, name); ui->row_2_text_combobox->setItemText(i, name); } } void ConfigureGameList::InitializeIconSizeComboBox() { for (const auto& size : default_icon_sizes) { ui->icon_size_combobox->addItem(size.second, size.first); } } void ConfigureGameList::InitializeRowComboBoxes() { for (std::size_t i = 0; i < row_text_names.size(); ++i) { ui->row_1_text_combobox->addItem(row_text_names[i], QVariant::fromValue(i)); ui->row_2_text_combobox->addItem(row_text_names[i], QVariant::fromValue(i)); } }