ReinUsesLisp
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eb5861e0a2
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engines/maxwell_3d: Add TFB registers and store them in shader registry
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2020-03-09 18:40:53 -03:00 |
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ReinUsesLisp
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b1acb4f73f
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shader/registry: Address feedback
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2020-03-09 18:40:53 -03:00 |
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ReinUsesLisp
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b1061afed9
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gl_shader_decompiler: Add identifier to decompiled code
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2020-03-09 18:40:53 -03:00 |
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ReinUsesLisp
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e612242977
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gl_shader_decompiler: Roll back to GLSL core 430
RenderDoc won't build shaders if we use GLSL compatibility.
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2020-03-09 18:40:53 -03:00 |
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ReinUsesLisp
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978172530e
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const_buffer_engine_interface: Store component types
This is required for Vulkan. Sampling integer textures with float
handles is illegal.
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2020-03-09 18:40:53 -03:00 |
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ReinUsesLisp
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e1932351a9
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gl_shader_cache: Reduce registry consistency to debug assert
Registry consistency is something that practically can't happen and it
has a measurable runtime cost. Reduce it to a DEBUG_ASSERT.
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2020-03-09 18:40:07 -03:00 |
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ReinUsesLisp
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66a8a3e887
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shader/registry: Cache tessellation state
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2020-03-09 18:40:07 -03:00 |
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ReinUsesLisp
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0528be5c92
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shader/registry: Store graphics and compute metadata
Store information GLSL forces us to provide but it's dynamic state in
hardware (workgroup sizes, primitive topology, shared memory size).
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2020-03-09 18:40:07 -03:00 |
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ReinUsesLisp
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e8efd5a901
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video_core: Rename "const buffer locker" to "registry"
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2020-03-09 18:40:06 -03:00 |
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ReinUsesLisp
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bd8b9bbcee
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gl_shader_cache: Rework shader cache and remove post-specializations
Instead of pre-specializing shaders and then post-specializing them,
drop the later and only "specialize" the shader while decoding it.
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2020-03-09 18:40:06 -03:00 |
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Rodrigo Locatti
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22e825a3bc
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Merge pull request #3301 from ReinUsesLisp/state-tracker
video_core: Remove gl_state and use a state tracker based on dirty flags
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2020-03-09 18:34:37 -03:00 |
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bunnei
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84e9f9f395
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Merge pull request #3452 from Morph1984/anisotropic-filtering
frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
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2020-03-07 22:28:35 -05:00 |
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bunnei
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0361aa1915
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Merge pull request #3451 from ReinUsesLisp/indexed-textures
vk_shader_decompiler: Implement indexed textures
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2020-03-05 11:42:46 -05:00 |
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bunnei
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67e7186d79
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Merge pull request #3455 from ReinUsesLisp/attr-scaled
video_core: Implement more scaled attribute formats
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2020-03-03 22:46:20 -05:00 |
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ReinUsesLisp
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ef7f6eb67d
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renderer_opengl: Fix edge-case where alpha testing might cull presentation
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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a6a350ddc3
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gl_texture_cache: Remove blending disable on blits
Blending doesn't affect blits. Rasterizer discard does, update the
commentaries.
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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887d5288ef
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gl_rasterizer: Don't disable blending on clears
Blending doesn't affect clears.
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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ac204754d4
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dirty_flags: Deduplicate code between OpenGL and Vulkan
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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042256c6bb
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state_tracker: Remove type traits with named structures
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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b1498d2c54
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gl_rasterizer: Remove num vertex buffers magic number
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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62437943a7
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gl_rasterizer: Only apply polygon offset clamp if enabled
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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2eeea90713
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gl_state_tracker: Implement dirty flags for depth clamp enabling
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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3ce66776ec
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gl_rasterizer: Disable scissor 0 when scissor is not used on clear
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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35bb9239ca
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gl_rasterizer: Notify depth mask changes on clear
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2020-02-28 17:56:43 -03:00 |
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ReinUsesLisp
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98c8948b23
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gl_rasterizer: Minor sort changes to clearing
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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a5bfc0d045
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gl_state_tracker: Track state of index buffers
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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a42a6e1a2c
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gl_state_tracker: Implement dirty flags for clip control
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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4f8d152b18
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gl_state_tracker: Implement dirty flags for point sizes
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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231601763c
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gl_state_tracker: Implement dirty flags for fragment color clamp
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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bf1a1d989f
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gl_state_tracker: Implement dirty flags for logic op
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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13afd0e5b0
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gl_state_tracker: Implement dirty flags for sRGB
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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d8f5c45051
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gl_state_tracker: Implement dirty flags for rasterize enable
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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b727d99441
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gl_state_tracker: Implement dirty flags for multisample
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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3c22bd92d8
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gl_state_tracker: Implement dirty flags for alpha testing
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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9e46953580
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gl_state_tracker: Implement dirty flags for polygon offsets
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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46a1888e02
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gl_state_tracker: Implement dirty flags for primitive restart
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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37536d7a49
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gl_state_tracker: Implement dirty flags for stencil testing
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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40a2c57df5
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gl_state_tracker: Implement depth dirty flags
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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b910a83a47
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gl_state_tracker: Implement dirty flags for front face and culling
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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b01dd7d1c8
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gl_state_tracker: Implement dirty flags for blending
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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f7ec078592
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gl_state_tracker: Implement dirty flags for clip distances and shaders
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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758ad3f75d
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gl_state_tracker: Add dirty flags for buffers and divisors
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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9b08698a0c
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maxwell_3d: Change write dirty flags to a bitset
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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69ad6279e4
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gl_state_tracker: Implement dirty flags for vertex formats
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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6530144ccb
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gl_state_tracker: Implement dirty flags for color masks
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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ba6f390448
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gl_state_tracker: Implement dirty flags for scissors
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2020-02-28 17:56:42 -03:00 |
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ReinUsesLisp
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7f52efdf61
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gl_state_tracker: Implement dirty flags for viewports
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2020-02-28 17:56:41 -03:00 |
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ReinUsesLisp
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dacf83ac02
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renderer_opengl: Reintroduce dirty flags for render targets
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2020-02-28 17:56:41 -03:00 |
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ReinUsesLisp
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9e74e6988b
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maxwell_3d: Flatten cull and front face registers
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2020-02-28 17:56:41 -03:00 |
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ReinUsesLisp
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b92dfcd7f2
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gl_state: Remove completely
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2020-02-28 17:56:35 -03:00 |
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