Commit graph

6234 commits

Author SHA1 Message Date
FearlessTobi
4e9331f45d system_archive: Fix Chinese font
Adds the proper OSS font for the Chinese language.
2020-01-19 15:09:53 +01:00
FearlessTobi
999e3f89b9 system_archive: Fix Korean font
Fixes Korean fonts when using Open-source system archives.
2020-01-19 15:09:50 +01:00
Markus Wick
56672b8c98 core/memory: Create a special MapMemoryRegion for physical memory.
This allows us to create a fastmem arena within the memory.cpp helpers.
2020-01-18 08:38:47 +01:00
Markus Wick
55103da066 core/hle: Simplify PhysicalMemory usage in vm_manager. 2020-01-18 08:29:19 +01:00
Markus Wick
7e94e544f4 core/loaders: Simplify PhysicalMemory usage.
It is currently a std::vector, however we might want to replace it with a more fancy allocator.
So we can't use the C++ iterators any more.
2020-01-18 08:29:19 +01:00
CJBok
635deb70d4 Moved analog direction logic to sdl_impl 2020-01-15 11:25:15 +01:00
CJBok
231d9c10f3 Corrected directional states sensitivity 2020-01-14 21:51:58 +01:00
Markus Wick
c76ffa5019 core/kernel: Fix GetTotalPhysicalMemoryUsed.
module._memory was already moved over to a new shared_ptr.
So code_memory_size was not increased at all.

This lowers the heap space and so saves a bit of memory, usually between 50 to 100 MB.

This fixes a regression of c0a01f3adc
2020-01-11 14:04:44 +01:00
CJBok
ae7fd01e38 hid: Fix analog sticks directional states 2020-01-09 02:40:55 +01:00
bunnei
319c4d2108
Merge pull request #3272 from bunnei/vi-close-layer
service: vi: Implement CloseLayer.
2020-01-07 12:45:34 -05:00
bunnei
09908207fb
Merge pull request #3261 from degasus/page_table
core/memory + arm/dynarmic: Use a global offset within our arm page table.
2020-01-06 11:56:59 -05:00
bunnei
89fc75d769
Merge pull request #3257 from degasus/no_busy_loops
video_core: Block in WaitFence.
2020-01-06 00:09:57 -05:00
bunnei
6fe51f398f
Merge pull request #2945 from FernandoS27/fix-bcat
nifm: Only return that there's an internet connection when there's a BCATServer
2020-01-05 02:17:16 -05:00
bunnei
be5c149d37 service: time: Implement GetStandardLocalSystemClock. 2020-01-04 22:18:54 -05:00
bunnei
361285add9 time: Remove overflow error checking (currently breaks ADO builds). 2020-01-04 13:48:31 -05:00
bunnei
a4e840181c service: time: Implement GetClockSnapshotFromSystemClockContext. 2020-01-04 13:48:30 -05:00
bunnei
fab2607c6b service: time: Implement IsStandardNetworkSystemClockAccuracySufficient. 2020-01-04 13:48:30 -05:00
bunnei
4414640285 system_archive: Add a basic HLE implementation for time zone binary. 2020-01-04 13:48:29 -05:00
bunnei
78f977c980 service: time: Rewrite implementation of glue services. 2020-01-04 13:48:29 -05:00
bunnei
5135b74179 core: Initialize several structs that make use of Common::UUID. 2020-01-04 13:29:55 -05:00
bunnei
64c5631579 service: vi: Implement CloseLayer.
- Needed for Undertale.
2020-01-04 00:45:06 -05:00
bunnei
624a0f7f3f
Merge pull request #3247 from FernandoS27/remap-fix
NvServices: Correct Ioctl Remap.
2020-01-03 12:30:56 -05:00
ReinUsesLisp
0d6d8129c4 yuzu: Remove Maxwell debugger
This was carried from Citra and wasn't really used on yuzu. It also adds
some runtime overhead. This commit removes it from yuzu's codebase.
2020-01-02 23:09:44 -03:00
Markus Wick
0986caa8d8 core/memory + arm/dynarmic: Use a global offset within our arm page table.
This saves us two x64 instructions per load/store instruction.

TODO: Clean up our memory code. We can use this optimization here as well.
2020-01-01 12:24:54 +01:00
Markus Wick
cb9dd01ffd video_core: Block in WaitFence.
This function is called rarely and blocks quite often for a long time.
So don't waste power and let the CPU sleep.

This might also increase the performance as the other cores might be allowed to clock higher.
2019-12-30 13:04:53 +01:00
Fernando Sahmkow
a5bb1ac6e3 NvServices: Correct Ioctl Remap.
This commit corrects a padding value in Ioctl Remap that was actually an 
offset to the mapping address.
2019-12-25 14:37:28 -04:00
bunnei
6d0d79109b
Merge pull request #3214 from lioncash/svc-func
kernel/svc: Amend function signature of SignalProcessWideKey
2019-12-12 21:32:36 -05:00
Fernando Sahmkow
22c6b9fab2 Kernel: Correct behavior of Address Arbiter threads. (#3165)
* Kernel: Correct behavior of Address Arbiter threads.

This corrects arbitration threads to behave just like in Horizon OS.
They are added into a container and released according to what priority
they had when added. Horizon OS does not reorder them if their priority
changes.

* Kernel: Address Feedback.
2019-12-11 10:55:38 -05:00
Lioncash
30e365e4fc kernel/svc: Correct function signature of SignalProcessWideKey
This function doesn't actually return a result code, so we can amend the
signature of it to match.
2019-12-11 07:13:27 -05:00
bunnei
34f8881d3e
Merge pull request #3201 from lioncash/dump
kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
2019-12-10 21:48:37 -05:00
Lioncash
c3e43c7e81 kernel: Remove unnecessary includes
Over the course of the changes to the kernel code, a few includes are no
longer necessary, particularly with the change over to std::shared_ptr
from Boost's intrusive_ptr.
2019-12-07 22:37:05 -05:00
Lioncash
67b8265bd6 kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
These are fairly trivial to implement, we can just do nothing. This also
provides a spot for us to potentially dump out any relevant info in the
future (e.g. for debugging purposes with homebrew, etc).

While we're at it, we can also correct the names of both of these
supervisor calls.
2019-12-07 22:01:17 -05:00
Fernando Sahmkow
40cd4df584 CpuCore: Clear exclusive state after doing a run in dynarmic.
This commit corrects an error in which a Core could remain with an
exclusive state after running, leaving space for possible race
conditions between changing cores.
2019-12-05 18:08:59 -04:00
ReinUsesLisp
be9f80ef56
telemetry_session: Report renderer backend
We only have OpenGL as an option for now. Hardcode the entry.
2019-12-02 16:50:39 -03:00
ReinUsesLisp
526e533e90
telemetry_session: Use temporary to avoid writing the same enum 2019-12-02 16:49:46 -03:00
bunnei
c3d3b173d3 kernel: Implement a more accurate IPC dispatch. 2019-11-28 12:01:53 -05:00
bunnei
e3ee017e91
Merge pull request #3169 from lioncash/memory
core/memory: Deglobalize memory management code
2019-11-28 11:43:17 -05:00
bunnei
fe65045dcb
Merge pull request #3171 from lioncash/internal-link
filesys/romfs: Make ProcessFile and ProcessDirectory internally linked
2019-11-28 01:18:10 -05:00
Morph
e0242a4654 patch_manager: Adds check for disabled cheats to prevent them from being enabled (#3178)
* Adds check for disabled cheats to prevent them from being added to the CheatList

* Address feedback
2019-11-28 01:17:17 -05:00
bunnei
c47fc3301d
Merge pull request #3170 from lioncash/enum
file_sys/directory: Make EntryType an enum class
2019-11-27 23:23:01 -05:00
Lioncash
d66ab2b8aa filesys/romfs: Remove unused includes
These inclusions aren't used at all within the public interface, so they
can be removed.
2019-11-27 05:29:52 -05:00
Lioncash
ba3c55ab7b filesys/romfs: Make ProcessFile and ProcessDirectory internally linked
These functions aren't used outside of this file, so we can place them
within an anonymous namespace.
2019-11-27 05:26:35 -05:00
Lioncash
a3149536e2 file_sys/directory: Make EntryType an enum class
This can trivially be an enum class rather than a regular enum, making
it more strongly typed.
2019-11-27 05:11:02 -05:00
Lioncash
e7e939104b core/memory; Migrate over SetCurrentPageTable() to the Memory class
Now that literally every other API function is converted over to the
Memory class, we can just move the file-local page table into the Memory
implementation class, finally getting rid of global state within the
memory code.
2019-11-26 21:55:39 -05:00
Lioncash
50a518be69 core/memory: Migrate over GetPointerFromVMA() to the Memory class
Now that everything else is migrated over, this is essentially just code
relocation and conversion of a global accessor to the class member
variable.

All that remains is to migrate over the page table.
2019-11-26 21:55:39 -05:00
Lioncash
e4c381b885 core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory class
The Write functions are used slightly less than the Read functions,
which make these a bit nicer to move over.

The only adjustments we really need to make here are to Dynarmic's
exclusive monitor instance. We need to keep a reference to the currently
active memory instance to perform exclusive read/write operations.
2019-11-26 21:55:39 -05:00
Lioncash
b05bfc6036 core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.

Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.

For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
2019-11-26 21:55:39 -05:00
Lioncash
89ef3ef575 core/memory: Migrate over ZeroBlock() and CopyBlock() to the Memory class
These currently aren't used anywhere in the codebase, so these are very
trivial to move over to the Memory class.
2019-11-26 21:55:38 -05:00
Lioncash
849581075a core/memory: Migrate over RasterizerMarkRegionCached() to the Memory class
This is only used within the accelerated rasterizer in two places, so
this is also a very trivial migration.
2019-11-26 21:55:38 -05:00
Lioncash
b2165c6b35 core/memory: Migrate over ReadCString() to the Memory class
This only had one usage spot, so this is fairly straightforward to
convert over.
2019-11-26 21:55:38 -05:00
Lioncash
3f08e8d8d4 core/memory: Migrate over GetPointer()
With all of the interfaces ready for migration, it's trivial to migrate
over GetPointer().
2019-11-26 21:55:38 -05:00
Lioncash
536fc7f0ea core: Prepare various classes for memory read/write migration
Amends a few interfaces to be able to handle the migration over to the
new Memory class by passing the class by reference as a function
parameter where necessary.

Notably, within the filesystem services, this eliminates two ReadBlock()
calls by using the helper functions of HLERequestContext to do that for
us.
2019-11-26 21:55:37 -05:00
Lioncash
fc7d0a17b6 core/memory: Move memory read/write implementation functions into an anonymous namespace
These will eventually be migrated into the main Memory class, but for
now, we put them in an anonymous namespace, so that the other functions
that use them, can be migrated over separately.
2019-11-26 21:53:35 -05:00
Lioncash
e58748fd80 core/memory: Migrate over address checking functions to the new Memory class
A fairly straightforward migration. These member functions can just be
mostly moved verbatim with minor changes. We already have the necessary
plumbing in places that they're used.

IsKernelVirtualAddress() can remain a non-member function, since it
doesn't rely on class state in any form.
2019-11-26 21:53:34 -05:00
Lioncash
323680e5ad core/memory: Migrate over memory mapping functions to the new Memory class
Migrates all of the direct mapping facilities over to the new memory
class. In the process, this also obsoletes the need for memory_setup.h,
so we can remove it entirely from the project.
2019-11-26 21:53:34 -05:00
Lioncash
4c2ed2706e core/memory: Introduce skeleton of Memory class
Currently, the main memory management code is one of the remaining
places where we have global state. The next series of changes will aim
to rectify this.

This change simply introduces the main skeleton of the class that will
contain all the necessary state.
2019-11-26 21:53:34 -05:00
bunnei
ec0ce96c56
core_timing: Use better reference tracking for EventType. (#3159)
* core_timing: Use better reference tracking for EventType.

- Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects.
- Removes need for unique names - we won't be using this for save states anyways.
2019-11-26 21:48:56 -05:00
bunnei
f6b9b7910e kernel: Fix reference management for client/server session.
- Fixes shutdown crash and crash in Pokemon SwSh.
2019-11-25 18:17:49 -05:00
bunnei
50c7539108
Merge pull request #3094 from lioncash/tables
service: Update function tables
2019-11-24 20:30:58 -05:00
bunnei
9046d4a548
kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects.

- See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-24 20:15:51 -05:00
bunnei
63248f4edd
Update svc.cpp 2019-11-23 16:01:06 -05:00
bunnei
6eaf7ab55f svc: GetSystemTick should return cntpct_el0, not core ticks. 2019-11-23 15:29:15 -05:00
bunnei
6a3fc5d2ff
Merge pull request #3114 from FernandoS27/cond-var
Kernel: Correct behavior of Condition Variables to be more similar to real hardware.
2019-11-23 13:24:39 -05:00
bunnei
6e4d46908a
Merge pull request #3130 from FernandoS27/cancel-sync
Kernel: Correct Cancel Synchronization.
2019-11-23 13:23:23 -05:00
bunnei
eedb048585
Merge pull request #3112 from lioncash/skip
service/am: Remove unnecessary Skip calls
2019-11-21 15:30:01 -05:00
bunnei
d7953b8ee5
Merge pull request #3111 from lioncash/query
am: Stub QueryApplicationPlayStatistics
2019-11-21 15:29:34 -05:00
Fernando Sahmkow
46bb609981 Kernel: Optimize condition variable threads management. 2019-11-21 11:13:29 -04:00
Fernando Sahmkow
2ab41ceff4 Kernel: Correct SignalProcessWideKey
When the target is 0, all threads must be processed.
2019-11-21 10:46:55 -04:00
Fernando Sahmkow
2d16507f9f Kernel: Correct behavior of Condition Variables to be more similar to real hardware.
This commit ensures cond var threads act exactly as they do in the real
console. The original implementation uses an RBTree and the behavior of
cond var threads is that at the same priority level they act like a
FIFO.
2019-11-21 10:46:55 -04:00
Fernando Sahmkow
7d16b2d2dd Kernel: Correct Cancel Synchronization.
This commit corrects the behavior of cancel synchronization when the
thread is running/ready and ensures the next wait is cancelled as it's
suppose to.
2019-11-16 12:41:51 -04:00
bunnei
3e0e4f146b
Merge pull request #3091 from lioncash/core-conversion
core: Make most implicit type conversion warnings errors on MSVC
2019-11-15 12:08:50 -05:00
Lioncash
2c4c2b5eee service/am: Remove unnecessary Skip calls
We can simplify these by wrapping the necessary members in structs and
then simply reading out the whole struct.
2019-11-14 16:31:52 -05:00
Lioncash
1cd8637bf0 am: Stub QueryApplicationPlayStatistics
Maintains implementation parity between QueryApplicationPlayStatistics
and QueryApplicationPlayStatisticsByUid.

These function the same behaviorally underneath the hood, with the only
difference being that one allows specifying a UID.
2019-11-14 16:02:39 -05:00
bunnei
885d88825e
Merge pull request #3089 from SciresM/play_statistics
Implement stub for IApplicationFunctions::QueryApplicationPlayStatisticsByUid
2019-11-14 13:54:29 -05:00
bunnei
360b0d1b30
Merge pull request #3093 from lioncash/mbedtls
core: Migrate off deprecated mbedtls functions
2019-11-14 13:47:23 -05:00
bunnei
02880a8195
Merge pull request #3092 from lioncash/util
key_manager: Make use of IOFile in WriteKeyToFile()
2019-11-14 13:46:55 -05:00
Lioncash
03b73aa575 xts_archive: Remove redundant std::string constructor
We can just call the .data() member of path instead of constructing a
completely new string.
2019-11-13 10:02:10 -05:00
Lioncash
e21b6ff79d service: Update function tables
Keeps the function tables up to date.

Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
Lioncash
64cbebc58f key_manager: Make use of IOFile in WriteKeyToFile()
This properly handles unicode-based paths on Windows, while opening a
raw stream doesn't out-of-the-box.

Prevents file creation from potentially failing on Windows PCs that make
use of unicode characters in their save paths (e.g. writing to a user's
AppData folder, where the user has a name with non-ASCII characters).
2019-11-12 08:52:18 -05:00
Lioncash
e0c46e6879 core: Migrate off deprecated mbedtls functions
These functions are marked for deprecation and it's recommended that the
*_ret variants be used instead.
2019-11-12 08:45:56 -05:00
Lioncash
47a6bb2d5b externals: Update httplib
Since the introduction of this library, numerous improvements have been
made. Notably, many of the warnings we would get by simply including the
library header have now been fixed. This makes it much easier to make
conversion warning an error.
2019-11-12 08:31:27 -05:00
Lioncash
f11b87ebf1 service: Resolve sign conversion errors
These are fairly trivial to resolve and most of the changes entail
using RESULT_UNKNOWN over ResultCode(-1).
2019-11-12 07:55:39 -05:00
Lioncash
75dec14f21 perf_stats: Resolve implicit int to double conversion error
We simply need to turn the literal argument to std::accumulate into a
double, rather than an int.
2019-11-12 07:55:39 -05:00
Lioncash
23878bf360 loader; Resolve sign conversion/truncation errors 2019-11-12 07:55:39 -05:00
Lioncash
86a1eb7789 gdbstub: Resolve sign conversion errors 2019-11-12 07:55:39 -05:00
Lioncash
12dc918937 kernel: Resolve sign conversion warnings
Uncovered a bug within Thread's SetCoreAndAffinityMask() where an
unsigned variable (ideal_core) was being compared against "< 0", which
would always be a false condition.

We can also get rid of an unused function (GetNextProcessorId) which contained a sign
mismatch warning.
2019-11-12 07:55:39 -05:00
Lioncash
86c397dd6e file_sys: Resolve sign conversion warnings
Resolves a few trivial sign conversion/mismatch errors.
2019-11-12 07:55:39 -05:00
Lioncash
ef060ed40c result: Add default error code for the ResultCode(-1) case
Will be used to reduce the overall duplication of the same magic value
all over the codebase in following changes.
2019-11-12 07:55:38 -05:00
Lioncash
581d2e36e5 crypto: Resolve sign-conversion warnings 2019-11-12 07:55:22 -05:00
Lioncash
27ab99490e result: Resolve sign-coversion warnings
The constructor was implicitly using signed->unsigned conversions to
produce 0xFFFFFFFF. We can just specify this explicitly with UINT32_MAX.
2019-11-12 07:06:48 -05:00
Lioncash
19a0abc19b arm_unicorn: Resolve sign conversion warnings
While we're at it, this also resolves a type truncation warning as well,
given the code was truncating from a 64-bit value to a 32-bit one.
2019-11-12 07:06:48 -05:00
Lioncash
96d677bef0 CMakeLists: Make most implicit type conversion warnings errors on MSVC
Quite frequently there have been cases where code has been merged into
the core that produces warning. In order to prevent this from occurring,
we can make the compiler flag these cases and allow our CI to flag down
any code that would generate these warnings.

This is beneficial given silent conversions from signed/unsigned can
result in logic bugs. This forces one writing changes to be explicit
about when signedness conversions are desirable, rather than leaving it
up to readers' interpretation.

Currently the codebase isn't in a state where it will build successfully
with this change applied, but this will be addressed in subsequent
follow-up changes. This set of changes will focus on making it build
properly with these changes for MSVC as a starting point for basic
coverage.
2019-11-12 07:06:25 -05:00
Michael Scire
b0b0786493 Implement stub for QueryApplicationPlayStatisticsByUid 2019-11-11 07:32:47 -08:00
Fernando Sahmkow
3c95e49c42 nifm: Only return that there's an internet connection when there's a BCATServer
This helps games that need internet for other purposes boot as the rest
of our internet infrastructure is incomplete.
2019-11-06 23:10:32 -05:00
bunnei
c1a3d19897
Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
2019-11-06 10:05:50 -05:00
David
0e34f648f4
Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
2019-11-06 12:48:07 +11:00
bunnei
1bdae0fe29 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 22:22:41 -05:00
bunnei
ece5287843 kernel: readable_event: Signal only once. 2019-11-03 04:25:41 -05:00
bunnei
b0ab803ce8 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
bunnei
28bb248db6 kernel: readable_event: Initialize members. 2019-11-03 04:18:39 -05:00
FearlessTobi
832c138eff core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
2019-11-03 07:37:38 +01:00
Rodrigo Locatti
04b838c857
Merge pull request #3038 from lioncash/docs
kernel/scheduler: Minor changes
2019-10-30 03:47:28 +00:00
bunnei
a81bd962ab
Merge pull request #3007 from DarkLordZach/fsc-regress
savedata_factory: Automatically create certain savedata
2019-10-29 22:05:09 -04:00
Lioncash
6c8f28813c scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const
This is only compared against, so it can be made const.
2019-10-27 23:35:50 -04:00
Lioncash
f19c1a7cda scheduler: Silence sign conversion warnings 2019-10-27 22:44:52 -04:00
Lioncash
2fb0bbff29 scheduler: Initialize class members directly where applicable
Reduces the overall amount of code.
2019-10-27 22:13:55 -04:00
Lioncash
2dc469ceba scheduler: Amend documentation comments
Adjusts the formatting of a few of the comments an ensures they get
recognized as proper Doxygen comments.
2019-10-27 22:12:32 -04:00
David
4c5731c34f
Merge pull request #2971 from FernandoS27/new-scheduler-v2
Kernel: Implement a New Thread Scheduler V2
2019-10-28 10:53:27 +11:00
bunnei
6fe89acf0d
Merge pull request #2991 from lioncash/npad
hid/npad: Minor cleanup
2019-10-22 19:51:24 -04:00
Zach Hilman
bb207fe27a savedata_factory: Automatically create certain savedata
After further hardware investigation, it appears that some games, perhaps those more lazily coded, will not call EnsureSaveData, meaning that they expect the normal (current) save to be automatically made. Additionally, some games do not create a cache or temporary save before use.
In these 3 specific instances, the save is created automatically for the game if it doesn't exist.
2019-10-22 15:47:38 -04:00
bunnei
a86a88109a core: Fix clang-format errors. 2019-10-19 14:47:18 -04:00
Nicolae-Andrei Cociorba
20521da259 Fix null pointer deref. 2019-10-18 14:12:12 +00:00
bunnei
d1713ad451
Merge pull request #2992 from lioncash/dmnt
dmnt_cheat_vm: Correct register Restore and ClearRegs behavior
2019-10-17 19:52:24 -04:00
Lioncash
2c34d8aabb dmnt_cheat_vm: Correct register Restore and ClearRegs behavior
Previously these were performing the same behavior as the Save and
ClearSaved opcode types.
2019-10-17 18:49:39 -04:00
Rodrigo Locatti
7cf091bb20
Merge pull request #2989 from lioncash/apm
service/apm/controller: Minor interface changes
2019-10-17 19:20:14 -03:00
Lioncash
8d8e495248 hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()
We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates.
2019-10-17 18:19:47 -04:00
Lioncash
d076466f26 hid/npad: Add missing break in default case
While not an issue, it does prevent fallthrough from occurring if
anything is ever added after this case (unlikely to occur, but this
turns a trivial "should not cause issues" into a definite "won't cause
issues).
2019-10-17 18:17:42 -04:00
Lioncash
26c84718c8 hid/npad: Replace std::for_each with ranged for loops
Performs the same behavior, but is built into the core language itself.

No functional change.
2019-10-17 18:16:36 -04:00
Lioncash
e433e99191 hid/npad: Remove redundant non-const variant of IsControllerSupported()
The const qualified variant can also be called in non-const contexts, so
we can remove the non-const variant to eliminate a bit of code
duplication.
2019-10-17 18:11:41 -04:00
Lioncash
a71e8066a1 hid/npad: Move function declarations
Clearly separate these from the variable declarations to make them more
visible.
2019-10-17 18:09:08 -04:00
Lioncash
98c6a95079 core/core: Resolve -Wreorder warnings
Amends the initializer lists to be ordered in the same manner that
they're declared within the class.
2019-10-17 17:51:06 -04:00
Lioncash
6414d9e2e5 core/memory/cheat_engine: Resolve -Wreorder warnings
Amends the initializer lists to be ordered in the same manner that
they're declared within the class.
2019-10-17 16:21:47 -04:00
Lioncash
b77430df70 apm/controller: Make SetPerformanceConfiguration() use an array of pairs over a map
While a map is an OK way to do lookups (and usually recommended in most
cases), this is a map that lives for the entire duration of the program
and only deallocates its contents when the program terminates.

Given the total size of the map is quite small, we can simply use a
std::array of pairs and utilize std::find_if to perform the same
behavior without loss of performance.

This eliminates a static constructor and places the data into the
read-only segment.

While we're at it, we can also handle malformed inputs instead of
directly dereferencing the resulting iterator.
2019-10-17 16:13:14 -04:00
Lioncash
141d929929 apm/controller: Make GetCurrentPerformanceMode() a const member function
This doesn't modify instance state, so it can be made const qualified.
2019-10-17 15:58:25 -04:00
bunnei
ef9b31783d
Merge pull request #2912 from FernandoS27/async-fixes
General fixes to Async GPU
2019-10-16 10:34:48 -04:00
bunnei
2299950de1
Merge pull request #2972 from lioncash/system
{bcat, gpu, nvflinger}: Remove trivial usages of the global system accessor
2019-10-15 17:49:12 -04:00
Lioncash
cc1d7048b5 bcat: Remove use of global system accessors
Removes all uses of the global system accessor within the BCAT
interface.
2019-10-15 16:39:27 -04:00
Fernando Sahmkow
64e652d8cb Kernel Thread: Cleanup THREADPROCESSORID_DONT_UPDATE. 2019-10-15 11:55:30 -04:00
Fernando Sahmkow
e28c7f5217 Kernel: Address Feedback 2 2019-10-15 11:55:28 -04:00
Fernando Sahmkow
a3524879be Kernel: Clang Format 2019-10-15 11:55:27 -04:00
Fernando Sahmkow
c32520ceb7 Kernel: Reverse global accessor removal. 2019-10-15 11:55:26 -04:00
Fernando Sahmkow
3073615dbc Kernel: Address Feedback. 2019-10-15 11:55:25 -04:00
Fernando Sahmkow
25f8606a6d Kernel Scheduler: Make sure the global scheduler shutdowns correctly. 2019-10-15 11:55:24 -04:00
Fernando Sahmkow
b3c1deba49 Kernel_Thread: Eliminate most global accessors. 2019-10-15 11:55:23 -04:00
Fernando Sahmkow
0b72b34d89 KernelSVC: Assert that condition variable address is aligned to 4 bytes. 2019-10-15 11:55:22 -04:00
Fernando Sahmkow
96b1b144af Kernel: Correct Paused scheduling 2019-10-15 11:55:21 -04:00
Fernando Sahmkow
1c6a11ab14 Kernel: Corrections to Wait Objects clearing in which a thread could still be signalled after a timeout or a cancel. 2019-10-15 11:55:20 -04:00
Fernando Sahmkow
27d571c084 Kernel: Correct redundant yields to only advance time forward. 2019-10-15 11:55:20 -04:00
Fernando Sahmkow
7176857177 Kernel: Corrections to ModifyByWaitingCountAndSignalToAddressIfEqual 2019-10-15 11:55:19 -04:00
Fernando Sahmkow
44e09e5f21 Kernel: Correct Results in Condition Variables and Mutexes 2019-10-15 11:55:18 -04:00
Fernando Sahmkow
1ec1e81373 Kernel: Clang Format 2019-10-15 11:55:17 -04:00
Fernando Sahmkow
e05a8c2385 Kernel: Remove global system accessor from WaitObject 2019-10-15 11:55:16 -04:00
Fernando Sahmkow
0cf26cee59 Scheduler: Implement Yield Count and Core migration on Thread Preemption. 2019-10-15 11:55:16 -04:00
Fernando Sahmkow
2d382de6fa Scheduler: Corrections to YieldAndBalanceLoad and Yield bombing protection. 2019-10-15 11:55:15 -04:00
Fernando Sahmkow
b49c0dab87 Kernel: Initial implementation of thread preemption. 2019-10-15 11:55:14 -04:00
Fernando Sahmkow
103f3a2fe5 Scheduler: Add protections for Yield bombing
In case of redundant yields, the scheduler will now idle the core for 
it's timeslice, in order to avoid continuously yielding the same thing 
over and over.
2019-10-15 11:55:13 -04:00
Fernando Sahmkow
82218c925a Kernel: Style and Corrections 2019-10-15 11:55:12 -04:00
Fernando Sahmkow
fcc6b34fff Correct PrepareReschedule 2019-10-15 11:55:12 -04:00
Fernando Sahmkow
3a94e7ea33 Comment and reorganize the scheduler 2019-10-15 11:55:11 -04:00
Fernando Sahmkow
b5d1e44782 Add PrepareReschedule where required. 2019-10-15 11:55:10 -04:00
Fernando Sahmkow
b8b7ebcece Correct compiling errors and addapt to the new interface. 2019-10-15 11:55:09 -04:00
Fernando Sahmkow
9031502974 Correct Supervisor Calls to work with the new scheduler, 2019-10-15 11:55:08 -04:00
Fernando Sahmkow
47c6c78c03 Redesign CPU Cores to work with the new scheduler 2019-10-15 11:55:07 -04:00
Fernando Sahmkow
57a71f899a Add interfacing to the Global Scheduler 2019-10-15 11:55:07 -04:00
Fernando Sahmkow
a1ac0c6cb4 Addapt thread class to the new Scheduler 2019-10-15 11:55:06 -04:00
Fernando Sahmkow
b164d8ee53 Implement a new Core Scheduler 2019-10-15 11:55:04 -04:00
bunnei
cab2619aeb
Merge pull request #2965 from FernandoS27/fair-core-timing
Core Timing: Rework Core Timing to run all cores evenly.
2019-10-15 11:48:30 -04:00
bunnei
0378babd15
Merge pull request #2897 from DarkLordZach/oss-ext-fonts-1
pl_u: Move open source font archives and fix NAND error
2019-10-14 15:13:41 -04:00
bunnei
cd2efed922
Merge pull request #2930 from DarkLordZach/gamecard-partitions
file_sys: Add code to access raw gamecard partitions and lazily load them
2019-10-14 10:29:10 -04:00
Zach Hilman
e0b9ee9b94 card_image: Implement system update commands in XCI 2019-10-13 14:18:45 -04:00
Zach Hilman
1911f85391 pl_u: Fix mismatched rebase size error in font encryption 2019-10-13 13:46:27 -04:00
Zach Hilman
36d829c27b pl_u: Use kernel physical memory 2019-10-13 13:46:27 -04:00
Zach Hilman
b3a8a094a5 pl_u: Remove excess static qualifier 2019-10-13 13:46:27 -04:00
Zach Hilman
40284c6868 pl_u: Use OSS system archives if real archives don't exist 2019-10-13 13:46:27 -04:00
Zach Hilman
920742d418 system_archive: Synthesize shared fonts system archives 2019-10-13 13:46:10 -04:00
Zach Hilman
d6d6a87bde externals: Move OSS font data to file_sys in core 2019-10-13 13:46:10 -04:00
Lioncash
574440d59f nvflinger/buffer_queue: Remove use of a global system accessor 2019-10-12 09:17:56 -04:00
Fernando Sahmkow
a4ae11d63e Core_Timing: Address Remaining feedback. 2019-10-12 07:26:38 -04:00
Fernando Sahmkow
e0650a2034 Core_Timing: Address Feedback and suppress warnings. 2019-10-11 14:44:14 -04:00
Fernando Sahmkow
96f2b16356 Core Timing: Correct Idle and remove lefting pragma 2019-10-09 12:30:33 -04:00
Fernando Sahmkow
65aff6930b Core Timing: General corrections and added tests. 2019-10-09 12:30:33 -04:00
Fernando Sahmkow
555866f8dc Core Timing: Rework Core Timing to run all cores evenly. 2019-10-09 12:30:31 -04:00
bunnei
e664c24355
Merge pull request #2921 from FreddyFunk/compiler-warnings-core
Services::ES fix casting warnings
2019-10-09 10:34:48 -04:00
bunnei
b9c831de62
Merge pull request #2654 from DarkLordZach/lm-log-rewrite
lm: Rewrite logger to use core reporting services
2019-10-08 20:23:13 -04:00
Morph
29e15601f3 hid: Implement DeactivateNpad
Makes use of the already existing DeactivateController function.
2019-10-07 04:44:09 -07:00
Morph
c1e9ca4c08 hid: Stub SetNpadJoyAssignmentModeSingle and reorganize service commands 2019-10-07 04:43:34 -07:00
Zach Hilman
5326d3cb3a
Merge pull request #2951 from lioncash/global
core: Remove Core::CurrentProcess()
2019-10-06 20:47:48 -04:00
Lioncash
0705ce0ed1 bcat/module: Silence truncation warnings
We need to perform explicit casts here, otherwise we're implicitly
truncating a 64-bit type to a 32-bit one.
2019-10-06 15:38:12 -04:00
Lioncash
7e77d1593f bcat: Take std::function instance by value in NullBackend's constructor
Without this, the std::move within the constructor initializer list
won't be able to actually perform a move.
2019-10-06 15:38:12 -04:00
Lioncash
81adf46d1d bcat: In-class initialize ProgressServiceBackend's impl member
Allows us to remove a constructor initializer list.
2019-10-06 15:38:12 -04:00
Lioncash
3fcd2180e4 bcat: Make ProgressServiceBackend's constructor take a std::string_view
Given the string is appended to another, we can make it a view so a
redundant full copy of the string isn't made.
2019-10-06 15:38:09 -04:00
Lioncash
f2fa16b609 bcat: Make ProgressServiceBackend's GetEvent() const
This member function doesn't modify internal member state, so it can be
marked const.
2019-10-06 14:03:18 -04:00
Lioncash
329081fcb7 boxcat: Silence an unused variable warning
On parse errors, we can log out the explanatory string indicating what
the parsing error was, rather than just ignoring the variable and
returning an overly broad error code.
2019-10-06 14:00:32 -04:00
Lioncash
839b38c404 core/core: Remove unused header
This isn't used anywhere in either the cpp or header file.
2019-10-06 13:54:27 -04:00
Lioncash
f1382cf0e7 core: Remove Core::CurrentProcess()
This only encourages the use of the global system instance (which will
be phased out long-term). Instead, we use the direct system function
call directly to remove the appealing but discouraged short-hand.
2019-10-06 13:53:12 -04:00
Lioncash
69f16ba50e hle/service: Replace global system instance calls with instance-based ones
Migrates the HLE service code off the use of directly accessing the
global system instance where trivially able to do so.

This removes all usages of Core::CurrentProcess from the service code,
only 8 occurrences of this function exist elsewhere. There's still quite
a bit of "System::GetInstance()" being used, however this was able to
replace a few instances.
2019-10-06 13:42:23 -04:00
Fernando Sahmkow
75395605d6 NvFlinger: Remove leftover from corrections and clang format. 2019-10-04 19:59:54 -04:00
Fernando Sahmkow
3f104464de Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
Fernando Sahmkow
69fa2e6525 Nvdrv: Correct Event setup in Nvdrv
Events are supposed to be cleared on quering. This fixes that issue.
2019-10-04 19:59:52 -04:00
Fernando Sahmkow
782b7a0ca4 NVFlinger: Reverse the change that only signaled events on buffer acquire.
This has been hardware tested and it seems that NVFlinger will still 
signal even if there are no buffers to present.
2019-10-04 19:59:51 -04:00
Fernando Sahmkow
ffc2ce89a0 Nvdrv: Do framelimiting only in the CPU Thread 2019-10-04 19:59:50 -04:00
Fernando Sahmkow
976d9ef43c NvFlinger: Don't swap buffers if a frame is missing and always trigger event in sync gpu. 2019-10-04 19:59:49 -04:00
Fernando Sahmkow
5b5e60ffec GPU_Async: Correct fences, display events and more.
This commit uses guest fences on vSync event instead of an articial fake 
fence we had.
It also corrects to keep signaling display events while loading the game 
as the OS is suppose to send buffers to vSync during that time.
2019-10-04 19:59:48 -04:00
Fernando Sahmkow
4e9f975935 Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs 2019-10-04 19:59:47 -04:00
ReinUsesLisp
25ee892d5e audio/audout_u: Change formatting for old clang-format versions 2019-10-04 23:51:56 +00:00
ReinUsesLisp
8d0b1a957e service/nvdrv: Silence -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
5c907f85fc service/nfp: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
0759df0aff service/hid: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
ab6f8d8a1e service/am: Silence -Wreorder 2019-10-04 23:41:21 +00:00
ReinUsesLisp
634c6e24b0 service/hid: Remove unused system reference 2019-10-04 23:41:21 +00:00